Star Trek - TNG Engineering "Pooltable" (animated)
xanathon_pooltable01.jpg - width=400 height=336
xanathon_pooltable02.jpg - width=314 height=400
xanathon_pooltable03.jpg - width=352 height=400
xanathon_pooltable04.jpg - width=280 height=224
xanathon_pooltable05.jpg - width=267 height=236
As seen on the TV-Show Star Trek - The Next Generation: The Engineering Pooltable. With this diagnostic and control-device you are able to manage all the systems of a Galaxy class starship.
The mesh is by me, 405 vertices and 346 polygons. The textures are compiled and rearranged by me, you can get those and other excellent LCARS-graphics on the webpage http://www.lcars-interface.de (german address but the page itself is in english).
The okudagrams (displays) are animated, even with only four frames, the effect is quite baffling.
This is based on a table, you can find it in the catalogue under surfaces - misc. If anyone can tell me how to remove the two slots in the middle I would do that.
This object is recolorable. If you want to recolor this: In the attached file pooltable_templates.rar you can find the two templates used for texturing. Be aware that you have to make a four-frame-animation for the displays (or to deactivate the anim in the TXMT).
Have fun!

Edit: One idea for recoloring could be to change the shape of the Galaxy-class Starship to another one, so the table could be used for other types of vessels.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pooltable_templates.rar
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Uploaded: 19th Mar 2006, 35.6 KB.
8,798 downloads.
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xanathon_pooltable.rar
Download
Uploaded: 19th Mar 2006, 115.1 KB.
11,101 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Updated: 17th Oct 2008 at 1:15 PM by -Maylin-
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About Me
It is allowed to create recolors but you have to link to this page if you offer the recolor to the public. Additionally you have to give me credit on your page.
You are allowed to clone and alter my objects. If you got permission and offer the derivative work to the public, you have to give me credit for the original object and link to this page.
You are allowed to include my objects in your lots if you give me credit and link to the original thread of the object(s).
You are not allowed to offer anything from this page or deriative work on paysites. If you want to, ask me, I will decide the individual case. But in general I will decline.
You are of course not allowed to post my creations or derivative work on the Exchange.