Updated Infant and Toddler Walker - New Mesh
InfantInWalker.jpg - width=600 height=450
ToddlerInWalker.jpg - width=600 height=450
ToddlerInWalker2.jpg - width=600 height=450
PlacingInWaker2.jpg - width=600 height=450
PlacingInWaker.jpg - width=600 height=450
WalkerRecolor.jpg - width=600 height=450
My Documents\EA Games\The Sims 2. Some recommend this file be delete each time you start your game.
Thanks stormwench!
Please download the updated file. The Recolor file did not need to be changed.
This items does not always work with infants, it seems there is some sorta random things that allows it to work one time but not the next. For infants only...I have not had any problems using it for toddlers.
This is an older style walker. I did this style mainly because it was so easy to mesh.
The motion of the infant and toddlers arms and legs almost make it look like they are trying to walk. I sure hope some of you like this one.
This is found under General/Child for $50.
The animation is a little strange when parents place them in it.
Parent placing infant in walker.
Recolor:
Polygon Counts:
Baby Walker faces 2327 vertex 1342
Additional Credits:
Credits to: All that help make this possible. SimPE creators, CEP creators, MTS2 for this site, and Stephen Cox creator of UVMapper.
Thanks to all that take the time to click the thanks button and leave comments.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
UpdatedBecksBabyWalker.zip
Download
Uploaded: 9th Jul 2007, 54.2 KB.
11,913 downloads.
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BecksBabyWalkerPinksRC.zip
Download
Uploaded: 28th Jun 2007, 4.0 KB.
12,015 downloads.
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BecksBabyWalkeMesh.zip
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Uploaded: 28th Jun 2007, 54.2 KB.
12,335 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Uploaded: 28th Jun 2007 at 11:26 PM
Updated: 10th Jan 2009 at 5:15 PM
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About Me
I personally don't agree with personal policies and would very much like to see all policies be controlled by the board that items are posted on. It would make life so much easier for everyone. It would also eliminate the selfish/self center creators that have done so much harm to this caring and sharing community. Not one creator that I know of is able to do these things without the help of Maxis, Simpe, SimPE plugins, CEP and all the great tutorials available.
Just in case someone wants to know my feelings on it...it is as follows:
You may use my creations freely. The only request I have is that you do not claim them as your own and PLEASE do not post on pay sites.
You may include them with you lot creations if you so desire. :)
All items are created with Maxis code, and SimPE according to the terms of use Maxis owns all rights to this code.
Most of my meshes come from remeshing maxis items or can be found in the 3d mesh of unknown authors. If you wish to remesh any of my meshes you are free to do so. You may also include them with your recolors.
I do this strickly for fun. If you find anything wrong with my creations please let me know and I'll fix them if I capable of doing so or will at least post the problems found. I don't want to post junk!