Rustic Wall Shelf Shadow Fix + Missing Colour
pbox_display_rustic-wall-shelf_shadowfix_original.jpg - width=800 height=600
pbox_display_rustic-wall-shelf_shadowfix_override.jpg - width=800 height=600
set2.jpg - width=800 height=600
Update 2016-03-03: Added a package (“set2”) that unlocks the missing second colour variant (this is in the game files, but not available by default). It's a dark brown shade that is in between the two existing ones.

Overrides the MODL/MLOD groups 0 and 1 0x8A8D20C8B4F71AD8.
TSRW/Milkshape, s4pe.
pbox_display_rustic-wall-shelf_set2.zip
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Uploaded: 3rd Mar 2016, 668 Bytes.
2,257 downloads.
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pbox_display_rustic-wall-shelf_shadowfix.zip
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Uploaded: 18th Nov 2015, 15.9 KB.
3,238 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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Uploaded: 18th Nov 2015 at 1:24 AM
Updated: 3rd Mar 2016 at 1:53 PM
#shadow, #shadow fix, #wall shadow, #dropshadow, #wtf
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.