Harvesting for Children
Update 2016-01-28: Added the ability for children to talk to plants. They need at least 2 Creative and 4 Social skill for that; the interaction builds Social skill. Affects the same plants as below (i.e. not the lettuce -- for that you also need to have the current test version from the comments).
Does not override anything so it should be pretty collision-safe. The script adds the interactions to the base game harvestable plants, plus the orange tree from this thread (not the lettuce, because that has its own harvesting interactions -- they are now available for children too, but you don't need this mod for that).
Installation: Unzip the folder and put it in /Mods. It contains two files -- one .package and one .ts4script --; you need both.
XML Extractor, Notepad++, Python 3.3, s4pe.
The injector script is by scripthoge.
pbox_kindergarden.zip
Download
Uploaded: 28th Jan 2016, 16.8 KB.
33,064 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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Updated: 28th Jan 2016 at 1:33 PM
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.