Whitmore Estate - NO CC
As you can probably gather from the (deliberately incomplete) story below, this house is set up as if the owner is a wealthy adventurer/philanthropist, who is blatantly cribbed from classic pulp adventure stories. You’re welcome to ignore this, obviously, but I tried to set up the house so that if you chose to send your wealthy Sim residents on global adventures into ancient ruins and buried cities, the home would feel suited to that type of lifestyle, and you can flavor things with their own adventure mementos and souvenirs.
As befits a massive country estate, this is definitely a big and expensive lot, built on 5x6 plot and with more than $1M worth of building and decoration included. I did playtest a clone of the lot fairly extensively, and corrected all the routing errors and such that I could find, so even in the deliberately cluttered basement storage rooms your Sims should be able to walk fairly freely, and the public rooms on the upper floors all have plenty of space too. The lot as uploaded has never been occupied, so no unwanted Sim references should appear.
As always, no CC is used or required for this lot, so as long as you’ve got all the EPs and SPs you should just be able to place this mansion directly into your game and give your adventure-seeking Sims a retirement home to strive towards! Enjoy!
It wasn’t terribly unusual for Director Whitmore to summon staff to his home rather than meet with them at the museum. While he still was nominally the president and executive of the museum foundation, he hadn’t managed the day-to-day operations in years, and his campus office almost always sat empty. Still, calling someone in late in the evening on a Saturday wasn’t normal, even for him, and as he walked up the long brick walk that led to the front door of the towering red brick country house, Henry Walker wondered what was so urgent that the old man had rushed him all the way out here.
The sprawling lawns in front of the house were empty, as always, and the neatly manicured hedges and pruned trees gave a far more polished and severe look to the property than most people would have expected from Whitmore after they’d met him. Only the ivy trailing up the façade seemed unkempt in the way Walker had come to associate with the old man, and he smiled as he climbed the staircase leading to the front entrance, wondering if that might have been a deliberate joke on his part.
The Director’s manservant opened the door for Walker and he stepped into the ornate house’s two-storey foyer. The house itself still bore all the architectural trappings of its turn-of-the-century robber baron roots, but while he was old, Director Whitmore certainly wasn’t so old as to have been the original owner of the property. His own tastes were clear upon closer inspection of just about every room in the house- still clearly the home of a wealthy man, but not one whose interests were focused solely on gaining and exhibiting his wealth.
Walker had often heard staff at the museum joke, sometimes friendly, sometimes… not, about how the museum itself was really just storage for Whitmore’s own personal collection, and that the “real” museum was his house. He’d initially ignored those comments until the first time Whitmore had invited him into the house, and he was astonished by the scope of the collection on display. Nearly every room was decorated with museum-quality relics and artifacts from all over the world, each one from one of the old man’s expeditions. It seemed that each room had enough artifacts from sites all around the world to justify a wing of its own in the museum- bedrooms with fragile textiles and watercolors from the far east, parlors with reliefs taken from the tombs of desert emperors, and buried in the foundation Walker knew there were rooms packed full to the ceiling with even more artifacts that just sat there, gathering dust in a mansion basement rather than gathering dust in a crypt beneath the desert sands or hidden behind a mat of jungle vines.
Walking down the gallery into the cavernous two-storey library that dominated the east wing of the mansion, Walker paused to look at the massive jade panel that dominated the gallery wall- he wondered what ancient temple or tomb it had once belonged in. Whitmore was from the generation that thought upon seeing every relic and artifact imaginable, to quote a famed fictional archaeologist, “it belongs in a museum!” Walker and his contemporaries still got the same thrill of discovery when they found a new tomb or temple, but tempered their zeal with the knowledge that an artifact like this could have so much more to teach if it was still left in the site where it had once been carved. Shaking his head slightly, Walker continued into the library.
The last colors of sunset were fading in the sky beyond the towering windows, but the library itself was mostly dark, the only light coming from the massive aquarium at one end, and a small pool of amber light near the fireplace, where Whitmore sat waiting for Walker to join him.
“Thank you for coming, my friend. I apologize for the late hour, but this is rather urgent, and could not wait until Monday, I’m afraid,” Whitmore said, his nasally voice unusually strong for such an old man. “I know my generation’s approach to the study of ancient cultures and ruins is no longer held in the same regard as it once was, and many of the museum’s employees look on my own collection as unseemly. They may be right, despite my own love for the adventures that led me to these relics… that’s beside the point today, however.”
“I’m sure you’re aware of the satellite-guided archaeology we’ve recently begun undertaking- if I remember correctly you’ve even assisted on some of the surveys yourself. Well, one of our most recent data analyses revealed something extraordinary, and while I know archaeology in this modern age has become far removed from the adventures I had with my colleagues decades back, I think it may be inevitable that this find leads to a bit more adventure than we’re used to seeing today.” Whitmore steepled his hands together, and peered across the table at Walker.”
“So, Mr. Walker, are you interested?”
Whitmore Estate.zip
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Uploaded: 31st May 2022, 3.38 MB.
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Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Install: Double-click on the .sims2pack file to install its contents to your game. The files will automatically be installed to the proper location(s).
- You may want to use the Sims2Pack Clean Installer instead of the game's installer, which will let you install sims and pets which may otherwise give errors about needing expansion packs. It also lets you choose what included content to install. Do NOT use Clean Installer to get around this error with lots and houses as that can cause your game to crash when attempting to use that lot. Get S2PCI here: Clean Installer Official Site.
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Packs Needed
Base Game | |
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Sims 2 |
Expansion Pack | |
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University | |
Nightlife | |
Open for Business | |
Pets | |
Seasons | |
Bon Voyage | |
Free Time | |
Apartment Life |
Stuff Pack | |
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Happy Holiday | |
Family Fun | |
Glamour Life | |
Celebration | |
H&M Fashion | |
Teen Style | |
Kitchen & Bath | |
Ikea Home | |
Mansion and Garden |
About Me
You might call me a CC-atheist. While I'll use every cheat code in the book, I won't use anything that Maxis didn't ship with the game in one fashion or another. Ergo, you can rest assured that all my lots are CC-free.
Some creators describe themselves as constantly juggling projects. I suppose I do that too, except I'm really really bad at juggling, so I just throw lots of projects as high as I can, and sometimes forget all about them until they come crashing down on my head!
I won't *exactly* do requests, but since I pivot from lot to lot constantly, if there's a place you hope to see from me, there's a good chance that I've already started it! I make no promises, but feel free to ask about lots you want to see- you might inspire me to finish something!
My lots are my own work- I put a lot of effort into them, so have fun with them, use them for storytelling or making Sim movies, but please don't reupload them, in whole or in part, anywhere, including here on MTS!
One day I will rule the world with an iron fist and all will kneel before me.