Unhide Hidden Skills
Have you ever wondered, "When is my Sim ever going to get a level-up notification?", "Does this activity even have a skill?", or "When on earth will I start getting DJ gigs, to the point I wonder if DJ gigs even exist"? In any of those cases, it's your lucky day.
The mod changes only one file, "Skills" in GameplayData.package. The only changes made in that file, are to remove the "(Hidden)True(/Hidden)" rows from the following sections:
• AirGuitar
• ArcadeMachine
• Ballet
• BallFighting (Water balloon, snowball, and dew fights)
• Bowling
• BroomRiding
• Bubbles (Presumably bubble bars)
• BugEating
• ChildAthletic
• ChildBassGuitar
• ChildDrums
• ChildGardening
• ChildGuitar
• ChildPiano
• ClubDancing
• Collecting
• Consignment (Reputation at consignment stores)
• Dancing
• Darts
• Diving (as in diving boards and dive wells)
• DJTurntable
• Entertainer
• Firewalking
• Foosball
• Gambling
• Gnubb
• Hacking (Computer Nerd / Investigator computer hacking)
• Homework
• Horseshoes (Horseshoes courts)
• Karaoke
• Lycanthropy
• Magic
• Mooch
• PerformanceArtist
• PingPong
• Pool (as in pool/billiards tables)
• Sandbox (Presumably sandpits, possibly sand terrain)
• Scouting
• Shuffleboard
• Skating (as in rollerskating and ice rink skating)
• SnakeCharming
• Snowboarding
• Spellcasting
• Styling
• Tattooing
• Trampoline
• Trick (as in tricking other Sims)
• VideoGame
• Waterskiing
• WildlifeFriend
• Windsurfing
———Skipped for various reasons———
• Chess (Likely to conflict with the Logic skill bar)
• Dominoes (Likely to conflict with the Logic bar)
• FairyMagic (Likely to conflict with pretty much all other bars)
• Golfing (Likely to conflict with the Athletic bar)
• Hopscotch (Likely to conflict with the Athletic bar)
• InfluenceNerd (Already covered in detail in cellphone menus)
• InfluenceRebel (Already covered in detail in cellphone menus)
• InfluenceSocialite (Jock; Already covered in detail in cellphone menus)
• RockBand (Pointless skill)
———Notes———
• I didn't feel confident enough at the time of initial upload to test out "(HiddenWithSkillProgress)True(/HiddenWithSkillProgress)" for e.g. chess.
• The skill UI menu's selection row, which is already pretty crowded if all EPs are installed, are likely going to get even more crowded with this mod.
• To the extent I understand .package files, especially so for GameplayData.package, the mod is base game compatible with no changes needed, even if many of the hidden skills involved are from EPs.
• A select few of the unhidden skills have blank notifications when leveling up (e.g. Horseshoes), but this appears to be the exception rather than the rule.
• At the time I created, tested, and uploaded the mod, I was completely unaware of Hidden Skills Unhidden having been made and published a full 10 years earlier. As of 18th of November 2023, the skills that my mod covers, that their mods don't, are:
• • Ballet
• • ChildAthletic
• • ChildBassGuitar
• • ChildDrums
• • ChildGardening
• • ChildGuitar
• • ChildPiano
• • Scouting
Whereas the skills that their list covers, but which aren't in my mod yet, mostly due to me having big concerns about overlapping skill bars, are:
• • Chess
• • Dominoes
• • FairyMagic
• • Golfing
• • Hopscotch
• • InfluenceNerd
• • InfluenceRebel
• • InfluenceSocialite
• • RockBand
Filename | Type | Size |
---|---|---|
Unhide Hidden Skills.zip | zip | |
Unhide Hidden Skills.package | package | 37715 |
Unhide Hidden Skills.zip
Download
Uploaded: 6th Nov 2023, 20.8 KB.
4,425 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
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Updated: 18th Nov 2023 at 1:08 AM
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About Me
WIP big projects:
• EP changelogs for British English v1.4 (April 2024)
• "60FPS EA splash screen in Sims 3" (April/May 2024; depends on whether there's a fair amount of players who aren't using the various "Skip intros" mods)
• "IMAG game files ran through OptiPNG for slightly better game performance" (March or Q2 2024; need to figure out if DeltaBuild0 images are fair game to post as a mod, and not just FullBuild0)
• "Turn supermarkets into department stores" (Likely cancelled, as SN elixirs didn't have separate code rows)
• "Sims 3 Seinfeld apartment based on an architect's chart from 2011" (Cancelled; Sims 3 simply couldn't accomodate the needed straight/diagonal walls)
Backup of some of my mods (External link). I understood the rules (Link) as that "About Me" 100% allowed such links, though the normal SoMe profile settings lacked GitHub or GitLab options.