Bugs: FT Career; PT Career; Uni Major and More!
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BUGS: A LIFESTYLE, NOT A HOBBY
The Backstory:
Once upon a time a sim was born. His proud parents named him Barry and he did normal baby things until the day he grew to a toddler. His first Wants included all the usual: Learn to Talk, Be Snuggled, Be Played With, but Barry also Wanted to Hunt Bugs. Even before he could walk, talk, or use a potty he wanted to get out there and Hunt Those Bugs. His parents decided this was just a “phase” he was going through, bought him some sheets decorated with ladybugs and forgot about it. But Barry didn’t. When he grew to a child his Want to Hunt Bugs returned and never left. Sometimes after he fulfilled it, it would roll back up again. Barry also Wanted to Catch Butterflies and Fireflies, so for most of his childhood 75% of his Wants involved bugs. Barry was so obsessed with bugs that his parents - and I - started to feel guilty about how little bug-related content there was for him to enjoy. As a result I started working on this lifestyle project for Bug Lovers like Barry. It involves several different things so I’ve broken it down into sections with more details for each below the list.
The Stuff:
- Bug Scouts: an after-school group for bug loving teens
- Entomology major: a University major for bug loving college students
- Entomology Career: a full-time career for bug loving adults
- Bug Club: a bug loving activity for sims of all ages. Important: this is not my creation but a suggestion and link to the Social Bug Hunting mod by Pick’N’Mix Sims so that one of your sims can host a neighborhood Bug Club meeting
- Greeting Cards: Someone in Bug Club catch a really cool spider? Show them you care and send them a card from our Bug Collection. Important: you will need the amazing postal system by MogHughson to send these cards to other sims
- Bug related content by other creators. Need stuff to decorate your room? Here's a place to start
- Technical stuff
1. Bug Scouts
A part-time career meant to be an after school activity for teens. Each level has chance cards. There are no uniforms and the first two levels are unpaid because being a Bug Scout is a privilege, not a job.
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LVL 1: Leaf Fetcher $0 Tues/Thurs/Fri 4:00pm - 6:00pm
Each type of bug needs certain leaves for a healthy environment. It's your job to fetch the right leaves and keep the bugs happy.
Skills required: 0
LVL 2: Cocoon Watcher $0 Tues/Wed/Fri 3:00pm - 5:00pm
You are there to document hatchings and greet the newly hatched moths and butterflies.
Skills required: Charisma: 1; Logic: 1
LVL 3: Jr. Scout Leader $50 Tues/Wed/Thurs 4:00pm - 6:00pm
As a Jr. Scout Leader you are in charge of spider web inspections, egg sac counting and clipping the toenails of the Greater Snout-Nosed Beetles.
Skills required: Mechanical: 1; Charisma: 2; Logic: 1; Cleaning: 1
Each type of bug needs certain leaves for a healthy environment. It's your job to fetch the right leaves and keep the bugs happy.
Skills required: 0
LVL 2: Cocoon Watcher $0 Tues/Wed/Fri 3:00pm - 5:00pm
You are there to document hatchings and greet the newly hatched moths and butterflies.
Skills required: Charisma: 1; Logic: 1
LVL 3: Jr. Scout Leader $50 Tues/Wed/Thurs 4:00pm - 6:00pm
As a Jr. Scout Leader you are in charge of spider web inspections, egg sac counting and clipping the toenails of the Greater Snout-Nosed Beetles.
Skills required: Mechanical: 1; Charisma: 2; Logic: 1; Cleaning: 1
Bug Scout Chance Cards
FYI: “$Me” will show up in-game as the name of your sim. All chance cards are written for both male and female sims, but I’ve only shown the female option here because otherwise they’re the same.
LVL 1: Leaf Fetcher
Q: Pink-toed Treehoppers will only nest in leaves from the Ambivalently Green Birch tree. $Me finds the right tree but can't remember if Pink-toed Treehoppers like mint green leaves or olive green leaves. Which leaves should $Me choose?
Mint green (good): The mint green leaves are perfect nesting material and the Treehoppers begin constructing a little bug city, complete with community lots and tiny mailboxes. It's adorable! $Me gains 1 mechanical point!
Mint green (bad): Turns out Pink-toed Treehoppers are enraged by the sight of mint green leaves. $Me spends the rest of her shift breaking up fights between angry Treehoppers and has to spend §50 replacing broken lab equipment.
Olive green (good): The olive green leaves are perfect nesting material and the Treehoppers begin constructing a little bug city, complete with community lots and tiny mailboxes. It's adorable! $Me gains a mechanical point.
Olive green (bad): $Me forgot that Pink-toed Treehoppers hate the olive green leaves of the Ambivalently Green Birch. They spend the rest of her shift sulking and refusing to cooperate until she cleans out their environment and removes every trace of the offending leaves. $Me is scolded by the Bug Scout Leader and has to pay $25 for lost productivity.
Lvl 2: Cocoon Watcher
Q: The scout troop's rarest cocoon is finally hatching! $Me is ready with pencil and paper to write everything down. Unfortunately, she becomes so fascinated that she forgets to make notes until it's all over. Should she admit she didn't take any notes or fake them?
Admit it (good): As embarrassing as it is, $Me admits to the rest of the troop that she was so excited she forgot to take notes. The scout leader is understanding and tells a long, boring story about the time she watched the hatching of the rare Polka-dotted Dancing Butterfly. $Me gains a Charisma point for letting the scout leader ramble on.
Admit it (bad): As embarrassing as it is, $Me admits to the rest of the troop that she was so excited she forgot to take notes. The scout leader gives her a stern lecture on the Importance of Paying Attention and $Me loses a Charisma point.
Make them up (good): After consulting "Dr. Twizzler's Big Book of Bugs" $Me writes up fake notes about the hatching and turns them in to the Scout Leader. The Scout Leader is very impressed with $Me's note taking skills and promotes $Me to Jr. Scout Leader.
Make the up (bad): After consulting "Dr. Twizzler's Big Book of Bugs" $Me writes up fake notes about the hatching and turns them in to the Scout Leader. Unluckily for $Me the Bug Scout Leader has memorized the entire book and recognizes the copied section immediately. $Me loses 1 Mechanical skill point.
Lvl 3: Jr. Scout Leader
Q: While inspecting the spider habitats $Me notices that the Cybernetic Fluff Spiders have stopped spinning webs and are sitting in sad little groups at the bottom of the enclosure. Should $Me inspire them by playing some music or read a chapter to them from the bestselling book "You Don't Need to Spin Webs to be Worthy"?
Play music: (good)$Me decides to play "Cherry ChaCha" to cheer up the sad spiders. After just a few notes the spiders are up and dancing and by the end of her shift they are energetically spinning new webs. $Me has discovered that Cybernetic Fluff Spiders enjoy salsa music and is asked to write up her findings for the "Bug Scout Gazette". $Me is paid §200 for her article.
Play music: (bad) $Me decides to play the song "I Play Chicken with a Train" to cheer up the sad spiders. If she'd only paid more attention at the last Bug Scout Staff Meeting she would've known that Cybernetic Fluff Spiders dislike country music, but she was busy playing Irritated Poultry on her phone instead. The country song causes all the spiders to become sulky and they vow never to spin again. $Me loses 1 Mechanical Point.
Read to them (good): "You Don't Need to Spin Webs to be Worthy" is full of helpful affirmations and after only three pages the spiders are looking more cheerful. By the end of the chapter they are spinning new and improved webs like no Cybernetic Fluff Spider has ever spun before. $Me gains 1 mechanical point.
Read to them (bad): "You Don't Need to Spin Webs to be Worthy" is full of trite and useless advice such as "pull youself up by all eight boot-straps" and "Smile!". At the end of the chapter there is no change in the behavior of the spiders and $Me is feeling down in the dumps herself. $Me is demoted to Cocoon Watcher.
2. Entomology major
A new major for University that will teach your sims all they need to know in order to start the full-time Entomology career at Level 5. At graduation they will also have enough mechanical skills to safely harvest wild bees using Sun & Moon's Beekeeping Mod "Buzzin' About" (minimum mechanical level 5 to avoid being stung).
Entomology: the study of bugs. Are they creepy? Yes! Crawly? Sometimes. But without them we would all be dead, so start making friends with them before it's too late
Semester 1: Outnumbered: Welcoming our Insect Overlords
Skills required: Cooking: 1, Mechanical: 1, Logic: 1
Semester 2: Microscopes: bugs up close. You can never un-see it
Skills required: Cooking: 1, Mechanical: 1, Logic: 1, Charisma: 1, Creativity: 1, Cleaning: 1
Semester 3: Spiders: it's statistically likely you have one on your body right now
Skills required: Cooking: 1, Mechanical: 2, Logic: 2, Charisma: 1, Creativity: 1, Cleaning: 1
Semester 4: THEM: How to protect yourself from giant mutated insects
Skills required: Cooking: 1, Mechanical: 3, Logic: 2, Charisma: 1, Creativity: 1, Cleaning: 2
Body: 1
Semester 5: Fruit flies: we sent them into space and they want revenge
Skills required: Cooking: 1, Mechanical: 3, Logic: 3, Charisma: 1, Creativity: 1, Cleaning: 2
Body: 2
Semester 6: Caterpillars: they have 12 eyes and that's just wrong
Skills required: Cooking: 1, Mechanical: 1, Logic: 3, Charisma: 1, Creativity: 1, Cleaning: 3
Body: 2
Semester 7: Walking Sticks: how to tell the difference between bugs & twigs
Skills required: Cooking: 1, Mechanical: 1, Logic: 4, Charisma: 1, Creativity: 1, Cleaning: 3
Body: 3
Semester 8: Antarctica: the only continent without bugs and how to move there
Skills required: Cooking: 1, Mechanical: 2, Logic: 4, Charisma: 1, Creativity: 2, Cleaning: 3
Body: 3
Semester 1: Outnumbered: Welcoming our Insect Overlords
Skills required: Cooking: 1, Mechanical: 1, Logic: 1
Semester 2: Microscopes: bugs up close. You can never un-see it
Skills required: Cooking: 1, Mechanical: 1, Logic: 1, Charisma: 1, Creativity: 1, Cleaning: 1
Semester 3: Spiders: it's statistically likely you have one on your body right now
Skills required: Cooking: 1, Mechanical: 2, Logic: 2, Charisma: 1, Creativity: 1, Cleaning: 1
Semester 4: THEM: How to protect yourself from giant mutated insects
Skills required: Cooking: 1, Mechanical: 3, Logic: 2, Charisma: 1, Creativity: 1, Cleaning: 2
Body: 1
Semester 5: Fruit flies: we sent them into space and they want revenge
Skills required: Cooking: 1, Mechanical: 3, Logic: 3, Charisma: 1, Creativity: 1, Cleaning: 2
Body: 2
Semester 6: Caterpillars: they have 12 eyes and that's just wrong
Skills required: Cooking: 1, Mechanical: 1, Logic: 3, Charisma: 1, Creativity: 1, Cleaning: 3
Body: 2
Semester 7: Walking Sticks: how to tell the difference between bugs & twigs
Skills required: Cooking: 1, Mechanical: 1, Logic: 4, Charisma: 1, Creativity: 1, Cleaning: 3
Body: 3
Semester 8: Antarctica: the only continent without bugs and how to move there
Skills required: Cooking: 1, Mechanical: 2, Logic: 4, Charisma: 1, Creativity: 2, Cleaning: 3
Body: 3
3. Entomology Career
A full-time career for the true bug lover. All ten levels have chance cards and each has a uniform and vehicle assigned. Most of the specifics are hidden under the spoiler tag, but Level 9 is a little different so even if you don’t want the other details I suggest you check this small spoiler:
Level 9 (Jungle Entomologist) is only two days a week but the helicopter will arrive at 3:00am to fly your sim to the jungle and bring them back that evening at 9:00pm.
General career notes: Each title includes the level # so you will know where your sim is on the Entomology Career Ladder. The career reward is the teleprompter because it seemed to fit best with the Level 10 job.
Also, it’s always bugged (ha! joke!) me that sims don’t seem to eat or use the bathroom while they’re at work so in this career they will not come home starving and running for the bathroom. They will also gain a little fun and social for most levels because what’s more fun than hanging out with bugs?
LVL 1: Bug Scout Leader - $150 - Tues/Thurs/Fri/Sat/Sun 10:00am - 6:00pm
You have made it to the top of the Bug Scout food chain! It's your job to teach all the teenage Bug Scouts the Way of the Bug.
Skills required: 0
LVL 2: Nature Center Tour Guide - $200 - Tues/Wed/Thurs/Fri/Sun 11:00am - 6pm
You provide educational tours and short presentations about insect life at the Bella Goth Bug Preserve and Nature Center.
Skills required: Mechanical: 2, Charisma: 1, Creativity: 1
Lvl 3: Field Extension Agent $250 - Mon/Wed/Fri/Sat/Sun 9:00am - 4:00pm
As a diplomat between the world of bugs and the local farmers, you must figure out how to reconcile the needs of the farmers and the needs of the bugs.
Skills required: Cooking: 1, Mechanical: 3, Body: 2, Charisma: 1, Creativity: 1
Lvl 4: Beekeeper $320 - Mon/Tues/Wed/Thurs 10:00 - 4:00pm
Honey Bees: buzzy, fuzzy and ever-so-slightly scary. It's your job to keep the bees happy so they keep making that delicious honey.
Skills required: Cooking: 1, Mechanical: 4, Body: 3, Charisma: 1, Creativity: 1, Logic: 1, Cleaning: 2
Lvl 5: Research Lab Assistant $500 - Mon/Wed/Thurs/Fri/Sat 8:00am - 3:00pm
and 1 friend
Put on your lab coat and prepare to do SCIENCE!
Skills required: Cooking: 1, Mechanical: 5, Body: 4, Charisma: 1, Creativity: 1, Logic: 2, Cleaning: 4, Friends: 1
Lvl 6: Research Lab Supervisor $650 Mon/Tues/Wed/Thurs 11:00am - 4:00pm
You’re still wearing the lab coat, but now you’re in charge. Prepare to do SCIENCE (and also paperwork).
Skills required: Cooking: 1, Mechanical: 6, Body: 4, Charisma: 2, Creativity: 1, Logic: 2, Cleaning: 5, Friends: 1
Lvl 7: Veterinary Entomologist $780 Mon/Wed/Fri/Sat 10:00 - 5:00pm
Bent wings, droopy antennae and other health problems are your specialty. From a child's pet Humbug to the star of the local cable TV thriller, Ant Eater, P.I., you take care of them all.
Skills required: Cooking: 1, Mechanical: 7, Body: 6, Charisma: 2, Creativity: 2, Logic: 2, Cleaning: 5, Friends: 1
Lvl 8: Bug House Zookeeper $850 Mon/Tues/Thurs 12:00pm - 7:00pm
You're in charge of the "Bug House" at the local zoo. It's your job to provide high quality environments for all the bugs while entertaining and educating visitors.
Skills required: Cooking: 1, Mechanical: 8, Body: 6, Charisma: 3, Creativity: 3, Logic: 2, Cleaning: 5, Friends: 1
Lvl 9: Jungle Entomologist $975 Tues/Fri 3:00am - 9:00pm
You’ve demonstrated your familiarity with most common bugs, which means you're ready for new bugs and new challenges! Off to the jungle to make the acquaintance of new, never before seen bugs! Put on your pith helmet and prepare to spend two entire days every week avoiding sim-eating plants and giant snakes.
Skills required: Cooking: 1, Mechanical: 9, Body: 6, Charisma: 3, Creativity: 4, Logic: 4, Cleaning: 5, Friends: 2
Lvl 10: Emeritus Professor of Entomology $1,050 Tues/Thurs/Sat 1:00pm - 6:00pm
Your mind is stuffed full of bug-adjacent information and you are compelled to pass it along to others. Three days a week you stand at your podium and explain the magnificence of bugs to the gathered students.
Skills required: Cooking: 1, Mechanical: 10, Body: 6, Charisma: 4, Creativity: 4, Logic: 5, Cleaning: 5, Friends: 3
You have made it to the top of the Bug Scout food chain! It's your job to teach all the teenage Bug Scouts the Way of the Bug.
Skills required: 0
LVL 2: Nature Center Tour Guide - $200 - Tues/Wed/Thurs/Fri/Sun 11:00am - 6pm
You provide educational tours and short presentations about insect life at the Bella Goth Bug Preserve and Nature Center.
Skills required: Mechanical: 2, Charisma: 1, Creativity: 1
Lvl 3: Field Extension Agent $250 - Mon/Wed/Fri/Sat/Sun 9:00am - 4:00pm
As a diplomat between the world of bugs and the local farmers, you must figure out how to reconcile the needs of the farmers and the needs of the bugs.
Skills required: Cooking: 1, Mechanical: 3, Body: 2, Charisma: 1, Creativity: 1
Lvl 4: Beekeeper $320 - Mon/Tues/Wed/Thurs 10:00 - 4:00pm
Honey Bees: buzzy, fuzzy and ever-so-slightly scary. It's your job to keep the bees happy so they keep making that delicious honey.
Skills required: Cooking: 1, Mechanical: 4, Body: 3, Charisma: 1, Creativity: 1, Logic: 1, Cleaning: 2
Lvl 5: Research Lab Assistant $500 - Mon/Wed/Thurs/Fri/Sat 8:00am - 3:00pm
and 1 friend
Put on your lab coat and prepare to do SCIENCE!
Skills required: Cooking: 1, Mechanical: 5, Body: 4, Charisma: 1, Creativity: 1, Logic: 2, Cleaning: 4, Friends: 1
Lvl 6: Research Lab Supervisor $650 Mon/Tues/Wed/Thurs 11:00am - 4:00pm
You’re still wearing the lab coat, but now you’re in charge. Prepare to do SCIENCE (and also paperwork).
Skills required: Cooking: 1, Mechanical: 6, Body: 4, Charisma: 2, Creativity: 1, Logic: 2, Cleaning: 5, Friends: 1
Lvl 7: Veterinary Entomologist $780 Mon/Wed/Fri/Sat 10:00 - 5:00pm
Bent wings, droopy antennae and other health problems are your specialty. From a child's pet Humbug to the star of the local cable TV thriller, Ant Eater, P.I., you take care of them all.
Skills required: Cooking: 1, Mechanical: 7, Body: 6, Charisma: 2, Creativity: 2, Logic: 2, Cleaning: 5, Friends: 1
Lvl 8: Bug House Zookeeper $850 Mon/Tues/Thurs 12:00pm - 7:00pm
You're in charge of the "Bug House" at the local zoo. It's your job to provide high quality environments for all the bugs while entertaining and educating visitors.
Skills required: Cooking: 1, Mechanical: 8, Body: 6, Charisma: 3, Creativity: 3, Logic: 2, Cleaning: 5, Friends: 1
Lvl 9: Jungle Entomologist $975 Tues/Fri 3:00am - 9:00pm
You’ve demonstrated your familiarity with most common bugs, which means you're ready for new bugs and new challenges! Off to the jungle to make the acquaintance of new, never before seen bugs! Put on your pith helmet and prepare to spend two entire days every week avoiding sim-eating plants and giant snakes.
Skills required: Cooking: 1, Mechanical: 9, Body: 6, Charisma: 3, Creativity: 4, Logic: 4, Cleaning: 5, Friends: 2
Lvl 10: Emeritus Professor of Entomology $1,050 Tues/Thurs/Sat 1:00pm - 6:00pm
Your mind is stuffed full of bug-adjacent information and you are compelled to pass it along to others. Three days a week you stand at your podium and explain the magnificence of bugs to the gathered students.
Skills required: Cooking: 1, Mechanical: 10, Body: 6, Charisma: 4, Creativity: 4, Logic: 5, Cleaning: 5, Friends: 3
FT career chance cards
FYI: “$Me” will show up in-game as the name of your sim. All chance cards are written for both male and female sims, but I’ve only shown the female option here because otherwise they’re the same.
Lvl 1: Bug Scout Leader
Q: The scout troop's rarest cocoon is finally hatching! $Me assigns her best Cocoon Watcher to document this exciting moment. Unfortunately, at the next meeting the Cocoon Watcher admits that he became so fascinated that he forgot to make notes until it was all over. $Me must decide how to handle the situation. Should she scold him for his inattention or admit that she’s done the same thing in the past?
Scold (good): $Me gently reminds him of the Bug Scout Mission Statement: “To discover strange new bugs, to seek out new Insectoid Life Forms and to boldly go where no Bug Scout has gone before.” His eyes brighten as he hears the inspiring speech and he promises to live up to the Mission Statement from now on. $Me gains a Charisma point.
Scold (bad): $Me launches into a lecture about the Importance of Paying Attention. She rambles for a while and then hears herself say “Back in My Day we always paid attention to hatching cocoons!” Too late, she realizes that she sounds like one of those boring adults she hated when she was a kid. Out of the corner of her eye she notices the inattentive Bug Scout rolling his eyes and glancing at his phone. $Me loses some of the respect of her Bug Scouts and loses a Charisma point.
Admit past mistake (good): $Me admits that when she was a Cocoon Watcher she was once so excited she forgot to take notes. The Scout feels less ashamed knowing that he isn’t the only one who has gotten caught up in the excitement of Cocoon Watching and resolves to do better in the future. $Me gains a Charisma point.
Admit past mistake (bad): $Me admits that when she was a Cocoon Watcher she was once so excited she forgot to take notes. Unfortunately, her attempts to connect with him come across as condescending and the Bug Scout is bored and offended. He decides to drop out of the Bug Scouts and take up the tuba instead. $Me loses a Charisma point.
Lvl 2: Nature Center Tour Guide
Q: Today is the center's monthly Open House, which means members of the public will bring questions, problems and unknown bugs they found in their yards. After answering the usual questions (Are all ladybugs girls? Do spiders get cold?) $Me is asked by a local farmer to identify an unusual bug he found in his crops. Looking at it closely, $Me can see that it's some sort of caterpillar with yellow legs, a blue underbelly and a row of tiny purple spikes down its spine. Is it a Dragon Blue Creeper or a Purple-Spined Dingydipper?
Dragon Blue Creeper (good): After some thought, $Me decides it is a perfect example of a Dragon Blue Creeper, which means it's harmless to the farmer's crops. Reassured, the farmer thanks $Me and takes the caterpillar back to his farm and places it carefully back where he found it. The farmer is so pleased with $Me's help that he writes a letter praising her to the head of the nature center and $Me receives a bonus of 500 simoleons!
Dragon Blue Creeper (bad): After some thought, $Me decides it is a perfect example of a Dragon Blue Creeper, which means it's harmless to the farmer's crops. Reassured, the farmer thanks $Me and takes the caterpillar back to his farm and places it carefully back where he found it. Unfortunately, $Me forgot one important fact about Dragon Blue Creepers: they turn into ravenous Tow-Headed Moths. Within two days the farmer's crops have been eaten to the ground and the angry farmer writes a letter of complaint to $Me's boss. $Me is demoted to Bug Scout Leader.
Purple-Spined Dingydipper (good): $Me holds the unusual bug up to the light and studies it before declaring it a Purple-Spined Dingydipper. While cute and cuddly, Purple Spined Dingydippers are notorious for holding wild parties that disturb the surrounding plants. $Me recommends that the farmer lure the Dingydippers out of his field with tiny kegs of juice and a miniature pool table. As a result the Dingydippers are happy, the farmer is happy and $Me's boss is happy! $Me is promoted to Field Extension Agent!
Purple-Spined Dingydipper (bad): $Me holds the unusual bug up to the light and studies it before declaring it a Purple-Spined Dingydipper. Unfortunately, the only thing $Me can remember about Dingydippers is that they don't eat the surrounding plants. As a result the farmer takes the Dingydipper home but is awakened at 1:00 am by a noisy Dingydipper Hoe-Down happening in his field. The noise keeps him up all night and wilts his crops. He writes an angry letter to $Me's supervisor who scolds $Me severely. $Me has lost a mechanical point.
Lvl 3: Field Extension Agent
Q: $Me is assigned to help a local tomato farmer who’s struggling with an infestation of tomato-eating Jazzhand Beetles. Contacting the local university for more information might be a good place to start; on the other hand Jazzhand Beetles are known for their love of showtunes. Should $Me make the call or set up some speakers and start playing some killer tunes?
Make the call (good): $Me calls the Entomology Department at the local university and is connected with a professor. After hearing about the problem, the professor tells $Me that Jazzhand Beetles only eat tomatoes when their favorite plant, Wild Marshsilk, is unavailable. $Me helps the farmer plant a small area with Wild Marshsilk and soon the Jazzhands have started eating the new plants and ignoring the tomatoes. $Me gains a logic point!
Make the call (bad): $Me calls the Entomology Department at the local university and is put on hold for a long time. When someone finally answers, they suggest that $Me sprinkle the tomato plants with dried dandelion powder to drive away the beetles. After sprinkling, the Jazzhand Beetles move out quickly, but unfortunately the farmer is allergic to dandelions and has to stay inside until the next rain washes away all the dandelion powder. In the meantime, the tomato plants shrivel and die. $Me has to refund the money the farmer spent on the powder and loses $50.
Play some tunes (good): $Me sets up a loudspeaker on a pole in the center of the tomato field and begins playing the classic soundtrack to “Uptown Llamas”. Out in the field the sounds of chewing slowly die out as the Jazzhand Beetles begin to dance. Trial and error shows that as long as show tunes are played at least 8 hours per day, the beetles are happy to stop eating the tomatoes and are content to eat the weeds instead. $Me gains a point in creativity.
Play some tunes (bad): $Me sets up a loudspeaker on a pole in the center of the tomato field and begins playing the classic soundtrack to “Uptown Llamas”. After a moment of silence, the sound of beetles eating tomatoes speeds up as the Jazzhands start to eat in time with the music. Before the soundtrack is finished a large section of the field lies in ruins. The disaster makes the entire field office look bad and the embarrassment makes $Me lose a charisma point.
Lvl 4: Beekeeper
Q: $Me hears a great deal of angry buzzing from one of the hives and goes over to investigate. The angry bees swarm out of the hive and surround her: $Me is covered in bees! Should she stand very still or start screaming and running madly around the Bee Yard?
Stand still (good): $Me decides to stand very still while the bees walk all over her and buzz insults at each other. Apparently, one of them told another a "Yo' Mama" joke, forgetting that they all have the same mother. Eventually, they calm down and agree the joke was actually pretty funny. They return to the hive and $Me is able to leave safely. $Me gains a body point for bravery.
Stand still (bad): $Me decides to stand very still while the bees walk all over her and buzz insults at each other. Apparently, one of them told another a "Yo’ Mama" joke, forgetting that they all have the same mother. The buzzing gets louder and soon $Me is covered with bees pulling each others stingers and brawling. Eventually, $Me's supervisor has to rescue her with a light spray from the hose and $Me is able to leave. Her coworkers nickname her BB - for Bee Brawl - and she loses a charisma point from embarrassment.
Scream and Run (good): Unable to help herself, $Me starts running around the Bee Yard, waving her hands and screaming. The bees are so surprised by the noise and the wind that they lift off $Me and return to their hive. $Me is relieved but exhausted and has to lie down in the break room. She gains a body skill point from all the running.
Scream and Run (bad): Unable to help herself, $Me starts running around the Bee Yard, waving her hands and screaming. The bees are thrilled with the rushing wind and high-pitched noise and ride $Me around the yard like a carnival ride. When $Me finally stops in exhaustion the bees get bored and return to their hive. $Me spends the rest of her shift slumped in a corner and loses 100 simoleons in pay.
Lvl 5: Research Lab Assistant
Q: $Me is excited to be assigned to a project studying the newest discovery in the ant world: DeodorANTS. Discovered when a famous Jungle Entomologist tripped and fell into a giant Carnivorous Fern, DeodorANTS have the ability to mask any surrounding odors, including the nauseating smell of the Carnivorous Fern. $Me’s job is to help find out why they do it. Could it be a reaction to sleepiness? Or perhaps it helps them find other cute DeodorANTS to flirt with? Which idea should $Me test?
Sleepiness (good): $Me believes that the scent masking ability of the DeodorANTS is part of their bedtime routine. To test this $Me decides to put a stinky onion next to the DeodorANTS habitat and then darken the lab and play soft lullabies over the stereo. After a few minutes, $Me notices that she can’t smell the onion at all, even when she leans over and puts her face right next to it. $Me has proven her theory! Taking credit for $Me’s discovery earns her Research Supervisor a promotion and as a result, $Me is promoted to the vacant position of Research Supervisor!
Sleepiness (bad): $Me believes that the scent masking ability of the DeodorANTS is part of their bedtime routine. To test this $Me decides to put a stinky onion next to the DeodorANTS habitat and then darken the lab and play soft lullabies over the stereo. The darkness is peaceful and the lullabies are very soothing… $Me wakes up an hour later when her Research Supervisor barges into the room and turns on all the lights. $Me is scolded for bad experimental procedures and sent home for the day without pay. *Note: your sim will still get paid but the same amount will be deducted.
Flirting (good): The ideal habitat for DeodorANTS is part marshy bog and part rotting wood which can be pretty stinky and $Me suspects that their smell-masking ability is part of a dating routine. She puts a few new brightly colored DeodorANTS into the environment with the others to see what happens. All the DeodorANTS gather in a group and take turns masking the surrounding smells: the ants that are the most successful are immediately surrounded by other ants who giggle and flash their abdomen lights. $Me has discovered the purpose of the DeodorANTS unusual ability! She gets a mention in the footnotes of a Very Important scientific paper and a bonus of 250 simoleons!
Flirting (bad): The ideal habitat for DeodorANTS is part marshy bog and part rotting wood which can be pretty stinky. $Me suspects that their smell-masking ability is part of a dating routine. She puts a few new brightly colored DeodorANTS into the environment with the others and waits to see what happens. Unfortunately, nothing happens as all the DeodorANTS ignore each other in favor of rolling in the marshy bog and eating rotten wood. $Me's theory is completely wrong and she loses a logic point.
Lvl 6: Research Lab Supervisor
Q: One of $Me’s lab assistants approaches her with a question. The Rhythmic Yellow Moths are huddling in groups in the corners of their environment and refusing to interact with any of the lab assistants. She’s concerned that they’re either bored with the usual routine or possibly plotting an overthrow of the lab. Should $Me advise her to add new items to their environment or take precautions to prevent a mutiny?
Add items (good): $Me advises the Lab Assistant to add a few natural pieces of driftwood as well as a new agility course to the Rhythmic Yellow Moth's environment. It's a success! Soon there are yellow moths darting in and out of the agility course and peacefully sitting and meditating on the new driftwood. The Lab Assistant is in awe of $Me's understanding of moth psychology and $Me gains a point in Logic.
Add items (bad): $Me advises the Lab Assistant to add a few natural pieces of driftwood as well as a new agility course to the Rhythmic Yellow Moth's environment. The moths barely notice and remain in their huddle; flapping their wings in three quarter time and humming. They are writing a new song! $Me misses the chance to document this new behavior and is embarrassed in front of her lab techs. She goes home humiliated and loses a logic point.
Prevent a mutiny (good): $Me is alarmed by this new behaviour and orders new security precautions for the lab. That night the security camera catches the Rhythmic Moths attempting to leave their enclosure and recruit other bugs to their cause. Because of $Me's precautions they aren't successful and the lab remains peaceful. $Me receives a bonus of $250 for preventing damage to lab equipment.
Prevent a mutiny (bad): $Me is sure that the Rhythmic Moths are plotting something! She orders the previously open environment to be fitted with locks and monitoring cameras. The Rhythmic Moths are hurt and demoralized by this evidence of mistrust and immediately quit their jobs. $Me is forced to let them go and pay the recruitment costs for a new set of moths. She loses $500.
Lvl 7: Veterinary Entomologist
Q: A small child brings in her pet centipede, Socks, and tells $Me that Socks started limping yesterday during obedience training. She's worried that Socks may have to miss competing in the SimCity Bug Show. $Me pulls out her Bug-O-Scope and carefully examines Socks' many legs. It looks like the 26th leg on its left side is painful. It's probably just a sprain but it might be broken. Should $Me treat it for a sprain or a break?
Sprain (good): Based on the centipede's movements, $Me decides the leg is just sprained. She recommends several days rest from obedience training, as well as a drop of Better Bug Pain Relief in the centipedes' water. On the follow-up visit, $Me is delighted to see Socks walking easily on all 70 sets of legs. When Socks wins a gold ribbon at the SimCity Bug Show, the child thanks $Me in her acceptance speech and business at the clinic almost doubles! $Me gains a logic point.
Sprain (bad): Based on the centipede's movements, $Me decides the leg is just sprained. She recommends several days rest from obedience training as well as a drop of Better Bug Pain Relief in the centipedes' water. Three days later the child brings Socks back, pointing out that it is using the leg even less than before. If $Me had taken an x-ray to begin with she would have noticed the leg was broken. As a result Socks is in a cast and misses competing in the SimCity Bug Show. The child is heartbroken. $Me loses a mechanical point.
Break (good): Better safe than sorry. $Me takes the extra-small x-ray machine out of a drawer and takes a picture of Socks' leg. It's broken but a cast will fix it right up in time for the Bug Show. Socks spends two weeks in a hot pink cast but is healthy enough to compete in - and win! - the SimCity Bug Show. $Me gains a logic point.
Break (bad): $Me takes the extra-small x-ray machine out of a drawer and takes a picture of Socks' leg. It's hard to make out the details on such a small picture, but $Me decides better safe than sorry and carefully puts a hot pink cast on Socks' painful leg. Socks spends the next day chewing off the cast and then runs through the obedience course several times, proving that the leg wasn't broken, just sprained. $Me loses a mechanical point.
Lvl 8: Bug House Zookeeper
Q: $Me has decided that a good way to increase interest in the Bug House without disturbing the bugs in their natural environments would be to set up live-cams. Two of the least well-known types of bugs in the zoo are the Tufted Pink Grasshoppers, who prefer to live in long grass and semi-darkness; and the Root-Eating Carnelian Ants who live underground and avoid light. Should $Me set up a night vision live-cam for the Grasshoppers or the Ants?
Grasshoppers (good): $Me decides to set up the night-vision cam to watch the Tufted Pink Grasshoppers. It turns out that these shy little bugs are adorable! Watching their little pink tufted heads bobbing around in the long grass turns into a favorite activity for bug watchers around the world and a toy company even starts selling Tufted Pink Grasshopper soft toys. Traffic to the Bug House increases and $Me gains a creativity skill point.
Grasshoppers (bad): $Me decides to set up the night-vision cam to watch the Tufted Pink Grasshoppers. After a few days it becomes obvious that the grasshoppers just spend their time hanging out buried in dirt so deeply that only the little pink tufts on their heads are visible. Live-cam viewing numbers drop to zero and $Me's bosses aren't happy. $Me loses a creativity point.
Ants (good): $Me decides to set up the night-vision cam to watch the Root-Eating Carnelian Ants. Their environment is built like a large ant farm and viewers can clearly see the bright red ants not only chewing on roots but then having spitting contests to see which ant can spit chewed root the farthest. Soon, sims around the world are holding root-spitting contests with their friends and traffic to the live-cam triples. $Me capitalizes on the ants' popularity by creating t-shirts that say,"I Spit Like An Ant, Ask Me How" and gains a charisma point for marketing genius.
Ants (bad): $Me decides to set up the night-vision cam to watch the Root-Eating Carnelian Ants. Their environment is built like a large ant farm and viewers can clearly see the bright red ants chewing on roots. And chewing. And chewing. It turns out that watching bugs chew is pretty boring and live-cam viewership drops to zero. $Me's bosses aren't happy and $Me loses a charisma point.
Lvl 9: Jungle Entomologist
Q: While exploring a new section of jungle, $Me discovers a swarm of beautiful golden winged bugs. They are zipping through the air in strange, complicated patterns and their wings make a gentle buzzing sound. $Me can't wait to share her discovery with her colleagues! Should she take pictures of the bugs and go back to camp immediately or mark the location on her map and continue exploring?
Take pictures (good): $Me quietly pulls out her camera and takes some pictures of these strange, metallic bugs. After a few pictures she backs away slowly and then heads back to the main camp to share her findings. Her fellow Jungle Entomologists are amazed at what they see and follow her back where they all take notes on the new bugs. The new bugs are named Golden Winged $Me's in honor of the sim who discovered them and $Me received a bonus of 1,000 simoleons!
Take pictures (bad): $Me quietly pulls out her camera and takes some pictures of these strange, metallic bugs. After a few pictures she backs away slowly and then heads back to the main camp to share her findings. Unfortunately, all $Me has managed to photograph are picture of her own thumb. Without any proof her colleagues are skeptical and ignore her claims of finding a new bug. $Me spends the rest of the trip sulking in her tent and loses $1,000 simoleons in pay.
Mark map and continue (good): Using a red crayon, $Me draws a circle on the map where the bugs can be found and then starts pushing through the jungle again. Just past the golden bugs she finds evidence of a trail that leads to some fascinating ruins, including large carved statues of the bugs she just saw! $Me's discovery is a hit with Entomologists and Archaeologists alike and she is asked to speak at several conferences. She receives $2,000 in speakers fees!
Mark map and continue (bad): Using a red crayon, $Me draws a circle on the map where the bugs can be found and then starts pushing through the jungle again. After several uneventful hours she returns to camp and tells her colleagues about her discovery. Unfortunately, by the time they all get there the bugs have moved on and the other entomologists are skeptical of her claims. $Me loses a charisma point.
Lvl 10: Emeritus Professor of Entomology
Q: $Me has been asked to speak at the Annual Entomologist's Awards Dinner. Entomologist's are known for their great sense of humor so $Me decides to open with a joke. Should $Me use the classic "What do you call a bug that hesitates before biting something?" or the untested "How do bees brush their hair?"
Hesitating bug (good): "A nervous tick!" An oldie but a goodie, the joke still gets great laughs. The gathered entomologists appreciate $Me's sense of humor and respect for tradition and $Me receives the "Entomologist With the Mostest" award of 3,000 simoleons!
Hesitating bug (bad): "A nervous tick!" There's a smattering of polite laughter but most entomologists have heard this tired joke since their Bug Scout days and were hoping for something better. $Me hurriedly wraps up her speech and sits back down in disgrace. $Me has lost a charisma point.
Bees (good): "With a honeycomb!" The entomologists are delighted with this new bee joke and sit laughing and re-telling it to each other for a few minutes. Some of them even write it down to tell to their friends later. $Me is a huge success as a speaker and wins the "Entomologist with the Mostest" award of 3,000 simoleons!
Bees (bad): "With a honeycomb!" $Me's joke is met with a moment of silence and then all the entomologists look confused and start talking to each other loudly. One stands up and demands an explanation from $Me: "I don't get it, bees don't have hair!" $Me fumbles around trying to explain but then gives up and sits down in shame. $Me loses a charisma point.
Q: The scout troop's rarest cocoon is finally hatching! $Me assigns her best Cocoon Watcher to document this exciting moment. Unfortunately, at the next meeting the Cocoon Watcher admits that he became so fascinated that he forgot to make notes until it was all over. $Me must decide how to handle the situation. Should she scold him for his inattention or admit that she’s done the same thing in the past?
Scold (good): $Me gently reminds him of the Bug Scout Mission Statement: “To discover strange new bugs, to seek out new Insectoid Life Forms and to boldly go where no Bug Scout has gone before.” His eyes brighten as he hears the inspiring speech and he promises to live up to the Mission Statement from now on. $Me gains a Charisma point.
Scold (bad): $Me launches into a lecture about the Importance of Paying Attention. She rambles for a while and then hears herself say “Back in My Day we always paid attention to hatching cocoons!” Too late, she realizes that she sounds like one of those boring adults she hated when she was a kid. Out of the corner of her eye she notices the inattentive Bug Scout rolling his eyes and glancing at his phone. $Me loses some of the respect of her Bug Scouts and loses a Charisma point.
Admit past mistake (good): $Me admits that when she was a Cocoon Watcher she was once so excited she forgot to take notes. The Scout feels less ashamed knowing that he isn’t the only one who has gotten caught up in the excitement of Cocoon Watching and resolves to do better in the future. $Me gains a Charisma point.
Admit past mistake (bad): $Me admits that when she was a Cocoon Watcher she was once so excited she forgot to take notes. Unfortunately, her attempts to connect with him come across as condescending and the Bug Scout is bored and offended. He decides to drop out of the Bug Scouts and take up the tuba instead. $Me loses a Charisma point.
Lvl 2: Nature Center Tour Guide
Q: Today is the center's monthly Open House, which means members of the public will bring questions, problems and unknown bugs they found in their yards. After answering the usual questions (Are all ladybugs girls? Do spiders get cold?) $Me is asked by a local farmer to identify an unusual bug he found in his crops. Looking at it closely, $Me can see that it's some sort of caterpillar with yellow legs, a blue underbelly and a row of tiny purple spikes down its spine. Is it a Dragon Blue Creeper or a Purple-Spined Dingydipper?
Dragon Blue Creeper (good): After some thought, $Me decides it is a perfect example of a Dragon Blue Creeper, which means it's harmless to the farmer's crops. Reassured, the farmer thanks $Me and takes the caterpillar back to his farm and places it carefully back where he found it. The farmer is so pleased with $Me's help that he writes a letter praising her to the head of the nature center and $Me receives a bonus of 500 simoleons!
Dragon Blue Creeper (bad): After some thought, $Me decides it is a perfect example of a Dragon Blue Creeper, which means it's harmless to the farmer's crops. Reassured, the farmer thanks $Me and takes the caterpillar back to his farm and places it carefully back where he found it. Unfortunately, $Me forgot one important fact about Dragon Blue Creepers: they turn into ravenous Tow-Headed Moths. Within two days the farmer's crops have been eaten to the ground and the angry farmer writes a letter of complaint to $Me's boss. $Me is demoted to Bug Scout Leader.
Purple-Spined Dingydipper (good): $Me holds the unusual bug up to the light and studies it before declaring it a Purple-Spined Dingydipper. While cute and cuddly, Purple Spined Dingydippers are notorious for holding wild parties that disturb the surrounding plants. $Me recommends that the farmer lure the Dingydippers out of his field with tiny kegs of juice and a miniature pool table. As a result the Dingydippers are happy, the farmer is happy and $Me's boss is happy! $Me is promoted to Field Extension Agent!
Purple-Spined Dingydipper (bad): $Me holds the unusual bug up to the light and studies it before declaring it a Purple-Spined Dingydipper. Unfortunately, the only thing $Me can remember about Dingydippers is that they don't eat the surrounding plants. As a result the farmer takes the Dingydipper home but is awakened at 1:00 am by a noisy Dingydipper Hoe-Down happening in his field. The noise keeps him up all night and wilts his crops. He writes an angry letter to $Me's supervisor who scolds $Me severely. $Me has lost a mechanical point.
Lvl 3: Field Extension Agent
Q: $Me is assigned to help a local tomato farmer who’s struggling with an infestation of tomato-eating Jazzhand Beetles. Contacting the local university for more information might be a good place to start; on the other hand Jazzhand Beetles are known for their love of showtunes. Should $Me make the call or set up some speakers and start playing some killer tunes?
Make the call (good): $Me calls the Entomology Department at the local university and is connected with a professor. After hearing about the problem, the professor tells $Me that Jazzhand Beetles only eat tomatoes when their favorite plant, Wild Marshsilk, is unavailable. $Me helps the farmer plant a small area with Wild Marshsilk and soon the Jazzhands have started eating the new plants and ignoring the tomatoes. $Me gains a logic point!
Make the call (bad): $Me calls the Entomology Department at the local university and is put on hold for a long time. When someone finally answers, they suggest that $Me sprinkle the tomato plants with dried dandelion powder to drive away the beetles. After sprinkling, the Jazzhand Beetles move out quickly, but unfortunately the farmer is allergic to dandelions and has to stay inside until the next rain washes away all the dandelion powder. In the meantime, the tomato plants shrivel and die. $Me has to refund the money the farmer spent on the powder and loses $50.
Play some tunes (good): $Me sets up a loudspeaker on a pole in the center of the tomato field and begins playing the classic soundtrack to “Uptown Llamas”. Out in the field the sounds of chewing slowly die out as the Jazzhand Beetles begin to dance. Trial and error shows that as long as show tunes are played at least 8 hours per day, the beetles are happy to stop eating the tomatoes and are content to eat the weeds instead. $Me gains a point in creativity.
Play some tunes (bad): $Me sets up a loudspeaker on a pole in the center of the tomato field and begins playing the classic soundtrack to “Uptown Llamas”. After a moment of silence, the sound of beetles eating tomatoes speeds up as the Jazzhands start to eat in time with the music. Before the soundtrack is finished a large section of the field lies in ruins. The disaster makes the entire field office look bad and the embarrassment makes $Me lose a charisma point.
Lvl 4: Beekeeper
Q: $Me hears a great deal of angry buzzing from one of the hives and goes over to investigate. The angry bees swarm out of the hive and surround her: $Me is covered in bees! Should she stand very still or start screaming and running madly around the Bee Yard?
Stand still (good): $Me decides to stand very still while the bees walk all over her and buzz insults at each other. Apparently, one of them told another a "Yo' Mama" joke, forgetting that they all have the same mother. Eventually, they calm down and agree the joke was actually pretty funny. They return to the hive and $Me is able to leave safely. $Me gains a body point for bravery.
Stand still (bad): $Me decides to stand very still while the bees walk all over her and buzz insults at each other. Apparently, one of them told another a "Yo’ Mama" joke, forgetting that they all have the same mother. The buzzing gets louder and soon $Me is covered with bees pulling each others stingers and brawling. Eventually, $Me's supervisor has to rescue her with a light spray from the hose and $Me is able to leave. Her coworkers nickname her BB - for Bee Brawl - and she loses a charisma point from embarrassment.
Scream and Run (good): Unable to help herself, $Me starts running around the Bee Yard, waving her hands and screaming. The bees are so surprised by the noise and the wind that they lift off $Me and return to their hive. $Me is relieved but exhausted and has to lie down in the break room. She gains a body skill point from all the running.
Scream and Run (bad): Unable to help herself, $Me starts running around the Bee Yard, waving her hands and screaming. The bees are thrilled with the rushing wind and high-pitched noise and ride $Me around the yard like a carnival ride. When $Me finally stops in exhaustion the bees get bored and return to their hive. $Me spends the rest of her shift slumped in a corner and loses 100 simoleons in pay.
Lvl 5: Research Lab Assistant
Q: $Me is excited to be assigned to a project studying the newest discovery in the ant world: DeodorANTS. Discovered when a famous Jungle Entomologist tripped and fell into a giant Carnivorous Fern, DeodorANTS have the ability to mask any surrounding odors, including the nauseating smell of the Carnivorous Fern. $Me’s job is to help find out why they do it. Could it be a reaction to sleepiness? Or perhaps it helps them find other cute DeodorANTS to flirt with? Which idea should $Me test?
Sleepiness (good): $Me believes that the scent masking ability of the DeodorANTS is part of their bedtime routine. To test this $Me decides to put a stinky onion next to the DeodorANTS habitat and then darken the lab and play soft lullabies over the stereo. After a few minutes, $Me notices that she can’t smell the onion at all, even when she leans over and puts her face right next to it. $Me has proven her theory! Taking credit for $Me’s discovery earns her Research Supervisor a promotion and as a result, $Me is promoted to the vacant position of Research Supervisor!
Sleepiness (bad): $Me believes that the scent masking ability of the DeodorANTS is part of their bedtime routine. To test this $Me decides to put a stinky onion next to the DeodorANTS habitat and then darken the lab and play soft lullabies over the stereo. The darkness is peaceful and the lullabies are very soothing… $Me wakes up an hour later when her Research Supervisor barges into the room and turns on all the lights. $Me is scolded for bad experimental procedures and sent home for the day without pay. *Note: your sim will still get paid but the same amount will be deducted.
Flirting (good): The ideal habitat for DeodorANTS is part marshy bog and part rotting wood which can be pretty stinky and $Me suspects that their smell-masking ability is part of a dating routine. She puts a few new brightly colored DeodorANTS into the environment with the others to see what happens. All the DeodorANTS gather in a group and take turns masking the surrounding smells: the ants that are the most successful are immediately surrounded by other ants who giggle and flash their abdomen lights. $Me has discovered the purpose of the DeodorANTS unusual ability! She gets a mention in the footnotes of a Very Important scientific paper and a bonus of 250 simoleons!
Flirting (bad): The ideal habitat for DeodorANTS is part marshy bog and part rotting wood which can be pretty stinky. $Me suspects that their smell-masking ability is part of a dating routine. She puts a few new brightly colored DeodorANTS into the environment with the others and waits to see what happens. Unfortunately, nothing happens as all the DeodorANTS ignore each other in favor of rolling in the marshy bog and eating rotten wood. $Me's theory is completely wrong and she loses a logic point.
Lvl 6: Research Lab Supervisor
Q: One of $Me’s lab assistants approaches her with a question. The Rhythmic Yellow Moths are huddling in groups in the corners of their environment and refusing to interact with any of the lab assistants. She’s concerned that they’re either bored with the usual routine or possibly plotting an overthrow of the lab. Should $Me advise her to add new items to their environment or take precautions to prevent a mutiny?
Add items (good): $Me advises the Lab Assistant to add a few natural pieces of driftwood as well as a new agility course to the Rhythmic Yellow Moth's environment. It's a success! Soon there are yellow moths darting in and out of the agility course and peacefully sitting and meditating on the new driftwood. The Lab Assistant is in awe of $Me's understanding of moth psychology and $Me gains a point in Logic.
Add items (bad): $Me advises the Lab Assistant to add a few natural pieces of driftwood as well as a new agility course to the Rhythmic Yellow Moth's environment. The moths barely notice and remain in their huddle; flapping their wings in three quarter time and humming. They are writing a new song! $Me misses the chance to document this new behavior and is embarrassed in front of her lab techs. She goes home humiliated and loses a logic point.
Prevent a mutiny (good): $Me is alarmed by this new behaviour and orders new security precautions for the lab. That night the security camera catches the Rhythmic Moths attempting to leave their enclosure and recruit other bugs to their cause. Because of $Me's precautions they aren't successful and the lab remains peaceful. $Me receives a bonus of $250 for preventing damage to lab equipment.
Prevent a mutiny (bad): $Me is sure that the Rhythmic Moths are plotting something! She orders the previously open environment to be fitted with locks and monitoring cameras. The Rhythmic Moths are hurt and demoralized by this evidence of mistrust and immediately quit their jobs. $Me is forced to let them go and pay the recruitment costs for a new set of moths. She loses $500.
Lvl 7: Veterinary Entomologist
Q: A small child brings in her pet centipede, Socks, and tells $Me that Socks started limping yesterday during obedience training. She's worried that Socks may have to miss competing in the SimCity Bug Show. $Me pulls out her Bug-O-Scope and carefully examines Socks' many legs. It looks like the 26th leg on its left side is painful. It's probably just a sprain but it might be broken. Should $Me treat it for a sprain or a break?
Sprain (good): Based on the centipede's movements, $Me decides the leg is just sprained. She recommends several days rest from obedience training, as well as a drop of Better Bug Pain Relief in the centipedes' water. On the follow-up visit, $Me is delighted to see Socks walking easily on all 70 sets of legs. When Socks wins a gold ribbon at the SimCity Bug Show, the child thanks $Me in her acceptance speech and business at the clinic almost doubles! $Me gains a logic point.
Sprain (bad): Based on the centipede's movements, $Me decides the leg is just sprained. She recommends several days rest from obedience training as well as a drop of Better Bug Pain Relief in the centipedes' water. Three days later the child brings Socks back, pointing out that it is using the leg even less than before. If $Me had taken an x-ray to begin with she would have noticed the leg was broken. As a result Socks is in a cast and misses competing in the SimCity Bug Show. The child is heartbroken. $Me loses a mechanical point.
Break (good): Better safe than sorry. $Me takes the extra-small x-ray machine out of a drawer and takes a picture of Socks' leg. It's broken but a cast will fix it right up in time for the Bug Show. Socks spends two weeks in a hot pink cast but is healthy enough to compete in - and win! - the SimCity Bug Show. $Me gains a logic point.
Break (bad): $Me takes the extra-small x-ray machine out of a drawer and takes a picture of Socks' leg. It's hard to make out the details on such a small picture, but $Me decides better safe than sorry and carefully puts a hot pink cast on Socks' painful leg. Socks spends the next day chewing off the cast and then runs through the obedience course several times, proving that the leg wasn't broken, just sprained. $Me loses a mechanical point.
Lvl 8: Bug House Zookeeper
Q: $Me has decided that a good way to increase interest in the Bug House without disturbing the bugs in their natural environments would be to set up live-cams. Two of the least well-known types of bugs in the zoo are the Tufted Pink Grasshoppers, who prefer to live in long grass and semi-darkness; and the Root-Eating Carnelian Ants who live underground and avoid light. Should $Me set up a night vision live-cam for the Grasshoppers or the Ants?
Grasshoppers (good): $Me decides to set up the night-vision cam to watch the Tufted Pink Grasshoppers. It turns out that these shy little bugs are adorable! Watching their little pink tufted heads bobbing around in the long grass turns into a favorite activity for bug watchers around the world and a toy company even starts selling Tufted Pink Grasshopper soft toys. Traffic to the Bug House increases and $Me gains a creativity skill point.
Grasshoppers (bad): $Me decides to set up the night-vision cam to watch the Tufted Pink Grasshoppers. After a few days it becomes obvious that the grasshoppers just spend their time hanging out buried in dirt so deeply that only the little pink tufts on their heads are visible. Live-cam viewing numbers drop to zero and $Me's bosses aren't happy. $Me loses a creativity point.
Ants (good): $Me decides to set up the night-vision cam to watch the Root-Eating Carnelian Ants. Their environment is built like a large ant farm and viewers can clearly see the bright red ants not only chewing on roots but then having spitting contests to see which ant can spit chewed root the farthest. Soon, sims around the world are holding root-spitting contests with their friends and traffic to the live-cam triples. $Me capitalizes on the ants' popularity by creating t-shirts that say,"I Spit Like An Ant, Ask Me How" and gains a charisma point for marketing genius.
Ants (bad): $Me decides to set up the night-vision cam to watch the Root-Eating Carnelian Ants. Their environment is built like a large ant farm and viewers can clearly see the bright red ants chewing on roots. And chewing. And chewing. It turns out that watching bugs chew is pretty boring and live-cam viewership drops to zero. $Me's bosses aren't happy and $Me loses a charisma point.
Lvl 9: Jungle Entomologist
Q: While exploring a new section of jungle, $Me discovers a swarm of beautiful golden winged bugs. They are zipping through the air in strange, complicated patterns and their wings make a gentle buzzing sound. $Me can't wait to share her discovery with her colleagues! Should she take pictures of the bugs and go back to camp immediately or mark the location on her map and continue exploring?
Take pictures (good): $Me quietly pulls out her camera and takes some pictures of these strange, metallic bugs. After a few pictures she backs away slowly and then heads back to the main camp to share her findings. Her fellow Jungle Entomologists are amazed at what they see and follow her back where they all take notes on the new bugs. The new bugs are named Golden Winged $Me's in honor of the sim who discovered them and $Me received a bonus of 1,000 simoleons!
Take pictures (bad): $Me quietly pulls out her camera and takes some pictures of these strange, metallic bugs. After a few pictures she backs away slowly and then heads back to the main camp to share her findings. Unfortunately, all $Me has managed to photograph are picture of her own thumb. Without any proof her colleagues are skeptical and ignore her claims of finding a new bug. $Me spends the rest of the trip sulking in her tent and loses $1,000 simoleons in pay.
Mark map and continue (good): Using a red crayon, $Me draws a circle on the map where the bugs can be found and then starts pushing through the jungle again. Just past the golden bugs she finds evidence of a trail that leads to some fascinating ruins, including large carved statues of the bugs she just saw! $Me's discovery is a hit with Entomologists and Archaeologists alike and she is asked to speak at several conferences. She receives $2,000 in speakers fees!
Mark map and continue (bad): Using a red crayon, $Me draws a circle on the map where the bugs can be found and then starts pushing through the jungle again. After several uneventful hours she returns to camp and tells her colleagues about her discovery. Unfortunately, by the time they all get there the bugs have moved on and the other entomologists are skeptical of her claims. $Me loses a charisma point.
Lvl 10: Emeritus Professor of Entomology
Q: $Me has been asked to speak at the Annual Entomologist's Awards Dinner. Entomologist's are known for their great sense of humor so $Me decides to open with a joke. Should $Me use the classic "What do you call a bug that hesitates before biting something?" or the untested "How do bees brush their hair?"
Hesitating bug (good): "A nervous tick!" An oldie but a goodie, the joke still gets great laughs. The gathered entomologists appreciate $Me's sense of humor and respect for tradition and $Me receives the "Entomologist With the Mostest" award of 3,000 simoleons!
Hesitating bug (bad): "A nervous tick!" There's a smattering of polite laughter but most entomologists have heard this tired joke since their Bug Scout days and were hoping for something better. $Me hurriedly wraps up her speech and sits back down in disgrace. $Me has lost a charisma point.
Bees (good): "With a honeycomb!" The entomologists are delighted with this new bee joke and sit laughing and re-telling it to each other for a few minutes. Some of them even write it down to tell to their friends later. $Me is a huge success as a speaker and wins the "Entomologist with the Mostest" award of 3,000 simoleons!
Bees (bad): "With a honeycomb!" $Me's joke is met with a moment of silence and then all the entomologists look confused and start talking to each other loudly. One stands up and demands an explanation from $Me: "I don't get it, bees don't have hair!" $Me fumbles around trying to explain but then gives up and sits down in shame. $Me loses a charisma point.
4. Bug Club
First, you should read all about Pick'N'Mix's amazing Social Bug Hunting mod. Using that mod your sims can swap bugs if they find duplicates and host a bug club meeting for sims of all ages. For ultimate control of your bug hunters you can temporarily turn off free will and/or max their motives. This will stop them from getting distracted by shiny things. Afterwards, why not order a pizza and discuss the days hunting?
5. Greeting Cards
Important: you will need MogHughson Postal System to actually mail these cards. There are four cards (see picture) and they can be purchased through her system and sent to any of your bug loving friends. Your sim can find them under the Friendship subsection of the card display. A collection file is included so even if you don't use the postal system you can still decorate your room with cards. The cards themselves do not show up in the catalog, only in the collection. If you prefer you can delete the collection file and the cards will only be available to sims who have purchased them.
6. Bug Related Content
There is a ton of bug themed content out there (most of it butterfly related), but here’s a few things to get you started. If you know of any more - especially if it isn't butterfly related - please let me know!
- Cassandre: Butterfly Wall Deco and the Butterfly Study (includes a lot of butterfly deco)
- Glo-worm Social Jar by Jacky93sims To be honest, my sims got a little too obsessed with this jar, but it’s still adorable!
- Butterfly terrariums and a Gothique Spider by delonariel
- Lovely butterfly displays by PineappleForest
- Butterfly wall decor by Keoni
- Butterflies for your yard by Jennisims
- Butterfly recolors of the IKEA poppy by ZeroDark halfway down the page
- Butterfly specimen’s from Gryning
- Butterfly specimen cases from amovitasims
- Butterflies and moths on the Butterfly Wall Crawler mesh by creesims
- Modernized 3t2 ant farm by honeywell
7. Technical stuff
I have been working on this project for a very long time. Very long. Embarrassingly long. I’ve tested it all kinds of ways and played through it with my own sims, but if you notice anything wrong or weird please let me know so that I can fix it! I've also tried to balance both careers and the major so they're important but it isn't impossible for sims who want to skip straight to the F/T career. If you think the balance needs tweaking let me know! I'd love to hear your suggestions.
Everything I made was made with the UC
Note: for the purpose of this upload I’ve used the word “bug” to include everything from spiders to moths. It’s not scientific, but it’s easier and my sims don’t mind.
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Filename | Type | Size |
---|---|---|
Bug Cards and Collection File.7z | 7z | |
Bug Cards_COLL.package | package | 3041 |
ItsABeetleCardCOLL_starfishpaws.package | package | 94531 |
ItsAButterflyCardCOLL_starfishpaws.package | package | 50868 |
ItsALadyBugCardCOLL_starfishpaws.package | package | 50812 |
ItsASpiderCardCOLL_starfishpaws.package | package | 50805 |
Filename | Type | Size |
---|---|---|
BugScouts_starfishpaws.7z | 7z | |
BugScouts_starfishpaws.package | package | 420232 |
Filename | Type | Size |
---|---|---|
EntomologyMajor_starfishpaws.7z | 7z | |
EntomologyMajor_starfishpaws.package | package | 39305 |
Filename | Type | Size |
---|---|---|
EntomologistAdultCareer_starfishpaws.7z | 7z | |
EntomologistAdultCareer_starfishpaws.package | package | 1147796 |
Filename | Type | Size |
---|---|---|
All entomology files_starfishpaws.7z | 7z | |
BugScouts_starfishpaws.package | package | 420232 |
Bug Cards_COLL.package | package | 3041 |
ItsABeetleCardCOLL_starfishpaws.package | package | 94531 |
ItsAButterflyCardCOLL_starfishpaws.package | package | 50868 |
ItsALadyBugCardCOLL_starfishpaws.package | package | 50812 |
ItsASpiderCardCOLL_starfishpaws.package | package | 50805 |
EntomologistAdultCareer_starfishpaws.package | package | 1147796 |
EntomologyMajor_starfishpaws.package | package | 39305 |
This mod is a custom major. This means that you will need the MajorsMadeEasier mod by FrikaC installed in order to use the download in your game.
MTS has all free content, all the time. Donate to help keep it running.
All entomology files_starfishpaws.7z
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Uploaded: 1st Mar 2025, 241.3 KB.
21 downloads.
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EntomologistAdultCareer_starfishpaws.7z
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Uploaded: 1st Mar 2025, 151.2 KB.
10 downloads.
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EntomologyMajor_starfishpaws.7z
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Uploaded: 1st Mar 2025, 8.6 KB.
10 downloads.
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BugScouts_starfishpaws.7z
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Uploaded: 1st Mar 2025, 55.6 KB.
10 downloads.
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Bug Cards and Collection File.7z
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Uploaded: 1st Mar 2025, 32.6 KB.
6 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Author
Packs Needed
Download Details
Uploaded: 1st Mar 2025 at 8:06 PM
Updated: Yesterday at 7:46 PM
Updated: Yesterday at 7:46 PM
Major type:
– Realistic
Tags
#entomology, #entomologist, #bugs, #bug scouts, #greeting cards
Creator Recommendations:
Other Download Recommendations:
Packs Needed
Base Game | |
---|---|
![]() | Sims 2 |
Expansion Pack | |
---|---|
![]() | University |
![]() | Nightlife |
![]() | Open for Business |
![]() | Pets |
![]() | Seasons |
![]() | Bon Voyage |
![]() | Free Time |
![]() | Apartment Life |
Stuff Pack | |
---|---|
![]() | Happy Holiday |
![]() | Family Fun |
![]() | Glamour Life |
![]() | Celebration |
![]() | H&M Fashion |
![]() | Teen Style |
![]() | Kitchen & Bath |
![]() | Ikea Home |
![]() | Mansion and Garden |