Social interactions for sentient plumbots

SCREENSHOTS
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This mod allows sentient plumbots to use most friendly social interactions, just like regular sims. I thought it was kind of weird that a sentient robot, who in theory should have full consciousness and reasoning ability, would have enough linguistic ability to engage in certain forms of conversation but just couldn't figure out others. I also wanted to cut down on the number of trait chips you'd have to use in order to have a plumbot be able to do the same things a normal sim could so you could free up more room for "personality"-type traits.

I decided to leave funny and romantic socials unchanged, since sentience for humans in real life does not necessarily cause sexual/romantic attraction or a sense of humor! I also tried enabling mean socials for sentient bots as well, but for whatever reason these interactions don't show up without the Sinister Circuits trait. So unfortunately the only trait chip that this mod lets sentient bots skip is Friendly Functions, but that should still open up some room for customization.

You will need Into the Future installed for this mod to work (otherwise it won't really do anything), but there is also compatibility for a few other expansions that add social interactions if you have them installed too.

Special thanks to Chain_Reaction and Celia73 on the NRAAS site, and to CardinalSims on this site, for helping answer my modding questions that enabled me to make this mod!
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