Clean Purist Veronaville + Optional Extras

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Clean Purist Veronaville

This is my third release part of the purist clean neighborhoods set. Veronaville closes the trilogy of base game neighborhoods, and was also one of the most tedious to work on, all from scratch! It had so many quirks not present in Strangetown and Pleasantview that took me some time to study and find a way to correct. It took me a lot of dedication and energy!

That set aside, here are the general features of this upload:
  • All ancestors are resurrectable and everyone is here: unless you pick the no townies version, you will have all the characters that come originally with the neighborhood.
  • No age has been modified (minus one exception), as I worked on memories more to make them line up with the Eaxis Canon better than before. All characters will have their default set of days remaining in their lifespan, unless you use a lifespan mod. I tried to be as purist as I could.
  • The Hood has never been initialized in-game and is compatible with any system (Windows, Linux, MacOS), game version or expansion pack (Legacy Collection as well).
  • Reduced size on hard drive by deleting many useless things inside character files.

Changes 17/09/2025
Removed the token that prevented the game from initializing the Capp scripted events. Thank you, Croconaw!

Changes


EXTRAS
What's in the extras versions?



How to install MAIN HOOD

Option A


Option B


How to install SUBURB (SUB HOOD)



A note on memories
The most tedious thing to do has been fixing all the memories given (or not) to playables. Everyone was missing almost everything and the few memories actually there were either in a very bad order or completely swapped with those of other characters. No remembering when other family members grew up, forgetting best friends, forgetting who's who...

The Summerdream Family was missing relationship flags and they had half of their memories swapped with each other (example: Oberon recalled becoming best friends with Puck, but that was actually Titania, and flags weren't even properly set despite all the requirements being there).

I have tried my best to be as neutral as possible, but some memory placement just had to be assumed as I had literally nothing to start from. I apologize and accept any suggestion on how to improve them.

Usage
Always the same gist. Do whatever you want. Take parts, make projects. Just credit back here for the original.

Special Thanks
Lots of love to ashic, Filipe and cricket, who have all followed me through this, and provided me with insights on how to approach Veronaville. It would've taken ages without you guys. Love you all
And thanks to you as well for playing!
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