Ownable Limousine: the "Transatlantic" by Numenorean Engines
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Ownable Limousine - Nightlife only - by Numenor
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I bet you all have recognized the Limousine from the secret society

Many people have made new ownable cars, and I wanted to experiment something new: a car having dimensions completely different from the standard ownable cars. I had to solve many problems (and other are not solved, yet, see below); moving the bones, dealing with the fog effect, adding a "slot" to accomodate the fog...
It was harder than I thought

All the car functions are fully functional, including making out and woohoo-ing.
Only, if you plan to build a garage for it, remember its dimensions! It needs three additional rows of tiles to the front, and two row to the left side (to allow manouvring).
The "Transatlantic" is recolourable: I look forward a pink recolour from a good-willing user!


Known Bugs
1) For some strange reason, the footprint of the car is determined by the underlying driveway (when you place a car on the driveway, they become a whole object...); therefore, sims are allowed to pass through the front part of the car.
2) Due to the heavy bones translations, when you drive to a community lot, the loading screen depicts the Limo, but without the front wheels.
3) Since it's not possible to edit the game effects (FX files), I couldn't create a custom "fog" effect for the Limo; instead, I had to use one of the existing ones. I tweaked its position at best, but if you look closely you'll find that the fog doesn't cover exactly all the windows.
Beside this bugs, I hope that thare aren't any more. Please report if you find something strange.
I enjoyed very much this car, and I hope you'll do the same

This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
OwnableLimousine_NL-Only_UPD-06feb06_(9807).rar
Download
Uploaded: 6th Feb 2006, 279.0 KB.
83,471 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Uploaded: 26th Oct 2005 at 12:48 AM
Updated: 14th Sep 2009 at 9:34 PM by -Maylin-
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About Me
You may contact me via personal messages here at MTS, and I will reply, but I don't grant I can help you, as a long time has gone by since I created my mods.
This following policy applies to ALL my creations, unless otherwise stated on the download thread.
It's FORBIDDEN: to repost my stuff anywhere.
It's FORBIDDEN: to clone my creations.
It's ALLOWED: to create recolours for my objects (and post them on any site, including paysites), BUT you can't include the mesh in your recolour: you must give credits to me for the mesh, and provide a link to the mesh download thread.
It's ALLOWED: to include my creations in your lots, BUT the lots must be uploaded on free sites (except the Exchange), and you must provide credits and a link to the download thread.