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Hi... I've run into a little issue - not to do with your tutorial, your tutorial is great, but a problem in-game.
I followed your tutorial to the letter. Twice. Both times, when I went to look at it in-game, the texture had changed, but not the mesh itself. It was still the talkingtable maxis mesh... which, I don't really know why would happen. So, please, I would really apreciate someone's help on this - it's beyond me as to why the mesh wouldn't replace the original. |
You don't say if both tables are in the catalog. If your table isn't in the catalog along with the game table, you most likely forgot to get a new GUID for yours. Your table would overwrite the game table in that case.
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Oh, sorry... both tables appeared in the catalog, as well as the talking table (the object I cloned from) - but both had the same mesh as the original.
Sorry, I guess I should have stated that I'm new to meshing too, so if I miss info out, or say something silly... you know why. ![]() And thanks for the reply. :D |
You're welcome- not that I've helped yet.
![]() Alright- since your table(s) has a GUID: when you import the mesh, are you remembering to replace, commit and do a fix integrity? Something is obviously stopping your mesh from replacing the game mesh..we'll get it figured out. |
Okay, I have -definately- done those. Mainly because I can remember doing it (it was about 2 hours ago or so) and because I'm obsessive when it comes to pushing buttons.
![]() (Seriously though - I did definately do those. I made 100% sure that I did everything that the tutorial said to do). Update: Okay... I've been to #Create chat and we narrowed it down to me having both my mesh and the maxis one in the package... Thanks leesester. ![]() ![]() EDIT AGAIN: OMG! It worked! :DD thanks to everyone who helped ![]() ![]() Oh, yeah, and thanks to the author of the tutorial, moune999. :D |
Glad you got it to work! I've been taming some towels and was just coming back to ask you to post your table so we could look at it.
How DID you have both meshes in the package? Maybe I'm wrong, but I thought choosing "replace" when importing avoids mistakes like that? (Then again, I'm the one who can't get a stupid towel to show up right! ![]() |
mulstluvcats - I failed. Epcily. That's why.
![]() What i did was, when selecting which option (add, replace etc.) I forgot which ONE to replace! So, basically... it was importing the mesh, instead of overwriting the maxis mesh. I hope that made sense ![]() |
I cannot find the 'Geometric Data Container'
![]() Why is it? And how can i fix it Please help me ![]() or I will ![]() |
Oh and I am using SimPe 0.60.2.20832
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Is it only the GMDC you're missing, or do you only have three different files in the resource tree? You may have created a recolor in stead of a clone.
In any case try starting again from scratch and make sure you choose 'clone'. Can't hurt to update SimPE to the latest version either. |
Thanks for trying to help moune999.
But I fixed it. i only had to download the Nvidia DDS tools for it to work |
I had the same problem as tepo99.
In newer versions of sim pe when you uncheck all Ep's don't uncheck 'Include Graphics' Then GMDC shows up |
What exactly do you want help with? I don't think there are any special issues to deal with when making computers.
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Quick update for those having problems with the GMDC not coming up - there's two links on the SimPE site, one for a manual unzipping the files yourself download, and one that is user-friendly wizard download. If you use the first it doesn't seem to work (probably that I can't unzip properly) but using the second it's fine
![]() Hope this helps ![]() |
The unzip yourself one works fine, it's all I use. You just unzip it into a folder and place anywhere and run from simpe.exe. If your GMDC is missing chances are your file table is not set up for the EP of the object your trying to clone or you've unticked something in the OW that shouldn't be utnicked.
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im at the part where you click on "GMDC". when i click on the file in the resource list it says "Warning: you need to installe MANAGED Directx" whats wrong? what do i do now?
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Download Managed Direct X 9c
![]() Click on the link above link, then click on Managed Direct X 9c. You'll be taken right to the download. |
thank you so much!!!
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Hi! I have a little problem. I'm trying to make a mesh from "NuMica Allinall Card Table"- table, but it has two different texture maps. For legs and for tabletop. And then when I try build a new texture map (512 x 512) it does not appear. In game table is white. What should I do? I am glad if someone helps.
![]() And Moune, thank you for your wonderful tutorial! |
I know that this topic is kind of old, but I just wanted to thank you. It's great!
***EDIT*** Yay! I did it! ![]() ![]() |
When I get to the part that says to press crlt-s to save the changes made for the mesh to be safely integrated in a package..... I get an error saying that the file was moved or deleted while in simpe... does that mean I have to start all over again.. what do I do?
Never mind I restarted simpe and it saved this time! I used gimp instead of photoshop and it worked! Thanks for the tutorial! It was awesome! |
Thank you
Excellent Tutorial moune999! I love the way you've explained every step in details as how and why.
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Help! I am trying to clone a mesh from Nightlife (the four-slot table). But when I try to import my mesh to replace the top of the table, the following happens: I open the mesh importer window and click replace, but no menu appears below. Also,the mesh doesn't appear on the preview. What am I doing wrong?
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Re: Tutorial: Object creation for absolute beginners
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hi there, i just followed this guide.
as in the picture attached, when i tried to move the cylinder, it does not move like your cylinder, it became like this. Why? Is anything wrong? |
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