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thanks for this! hugs and kisses on their way to you!
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Hey, that's a great tute. thanx a lot. i kinda knew how to do it but i had forgotten how to get my wall back into the Homecrafter - its the little things that stump me - but scanning thru your tute to find out how i read thru some of it. its really good. even i can follow it! and your wall is beautiful.
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Problem loading into homecrafter
in my homecrafter when i tried to upload my creations into the program, (around step 5 or 6) I was naming it and giving it a price, but the part to the left where it shows the wallpaper looked blank. Is there a reason for this? i used the same starting pictures as you so i figured it would look the same as yours. i was using photoshop cs3... so idk if that has something to do with it. the same thing also happened when i tried to do my floor so i figured i might have messed something up.
any ideas? |
I have a doubt.
What can i do to fix the problem with floors, when i make a set, floors looks different than walls, and sometimes this doesnt looks fine... Any ideas? |
Ima -- is your graphic a .bmp type file? Photoshop tends to put things in .psd format unless you specifically tell it otherwise.
Rahela -- As a builder, I find it extremely rare that exactly matching wallpapers and floors look good ... so rare I can't even remember a case. My first guess is that you are not taking into account the aspect ratio of each. You can not use exactly the same graphic for walls and floors and have them come out looking the same because they have different 'shapes'. Homecrafter will stretch the graphic to fit the shape. I've never tried to do this, but here is what I would try first, and then adapt depending upon how it looked .... Start with the wall graphic. Make it 'just right' at 768 x 256. Save as a new file name and crop to 256 x 256 --- it has to be crop, not resize! You want to use only the bottom square of the wall graphic. Save as .bmp for your floor. (And your floor will need to be the 1x1 tile - the multiple ones will require additional figuring.) Now go back to your wall file and resize to 512 x 256. Here it has to be resizing -- you want all of your wall scrunched into the 512x256 format. Save as .bmp. Put them thru homecrafter and see how it comes out. Good luck! |
It's also worth bearing in mind (beyond bluetexasbonnie's very useful tips) that walls and floors will just simply look slightly different, even if you use the exact same colours for both. There's something about the settings for them or something... you can see it in my examples too: http://www.***/images/t...utorialwn02.jpg
"I was actually a little surprised when I saw these together... the background of the walls seems a lot warmer than the more yellow border and floor, but after looking at it for a minute, I kinda liked it better than if I'd done it the uniform yellowish-beige I'd intended the whole thing to be, and eyeballed in the graphics programs I'd built it in. The background being warmer is a little more interesting." Best, then, to -not- use identical images to start your floor and walls as they aren't going to match exactly anyway, and just intend them to roughly coordinate. Just an addition to bluetexasbonnie's tips - if you do crop the bottom of the wall graphic, you need to make sure that what you crop is seamless - if it doesn't tile properly over multiple tiles, you may have to adjust things till it does - either by cropping at a different spot, or working to make it seamless, or choosing a different texture for your floor. |
Well thanks both, i think i will have to
work harder in order to creat something that looks fine. Here is my example for you to see it ![]() It really looks like Arrgghh! But in ps looks fine...i think i will have to choose different textures just to fit them. Right? Thank you so much for answers! ![]() |
Yes, those two look bad together. You might try taking your flower graphic, shrinking it and turning it into tiles. Alternately, select one of the medium colors from the floral trim to make a modereately uniform carpet look.
The main wall coloring could use a little more work to make it truely seamless and more uniform, without being boring. (That is exceedingly hard! A solid color with a light application of a B&W texture pattern in the multiply mode often works nicely.) |
Yeah as i told you i will have to work harder XD
Thanks!! |
Great guide.I have Paint Shop Pro 7. Will that work?
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I've never used Paint Shop, but there are a lot of wall/floor builders who do, and they make gorgeous things. Since the functions I'm talking about are fairly basic graphic functions, I would expect Paint Shop to have them.
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hey, is there anyway you could send me the version you have there? i can't seem to do anything i want to with the one i have. it doesn't listen to me.
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Quote: Originally posted by timbit2006
nvm i got the experimental version. it's screwed up |
i praise you
Thank you very much! You are the best tutorial person ever! Now i am making my own custom textues so far i have 2 walls. i didn't download any of the textures or anything. I hate it how when you're making walls in paint.net it loooks crappy so you keep fixing it but when you look at in in homecrafter it looks so nice :D
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Thank you so much for taking the time to put this tutorial in for us. I'm a newbie and I started playing Sims2 about a year ago and I had no idea you could make custom content for it until a week ago and I have been on this site every day since. I decided I wanted to start making my own custom content and share it with everyone when I get better at it but I had no idea where to start. This tutorial is very well laid out and is understandable and you did a wonderful job!
Augustsim |
thanks HP
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Quote: Originally posted by HystericalParoxysm
can we make different colors of that one wall and floor? |
Thanks so much for this. I just got the game recently and I've been going through the site and learning so much, just created my first wall/floor.
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OHJ - Of course you can. You'd just want to make a new project and replace the .bmp it makes for it with one from your layer separated documents. I wouldn't suggest cloning the existing project and recolouring that, as that will degrade your textures, but recolours are easy.
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Quote: Originally posted by HystericalParoxysm
is it just like recoloring objects? how do we package them all together as a set of walls or floors of different textures , because I saw that it's not a zip or rar file it's the package installer type |
Hi HP.
I did a wood wall with bottom border, I like how it looks except for the seam where the two tiles meet. How can I fix it? http://img153.imageshack.us/img153/9144/image1ic3.jpg |
Look at it in game before you actually decide whether it needs fixing or not. The view on the left in homecrafter currently has "grid" on. That dark line is not actually part of the file and will not be in the ingame view. Even if you turn it off, you still need to look at it in game. Some can look bad here and look okay ... though more often they look okay here and look disgusting when you fill a room with them.
You really need to judge ingame. |
Bonnie is right,turn the grid off and the lines disappear.
To get a seamless wall,in your graphics program go to Effects/Image Effect/Seamless Tiling. Your walls will be seamless,that applies to floors as well. it's always good to check in game first. You package each wall and floor seperate in Homecrafter,then do a folder,give it a name of your set. Put them all together in that folder and just .rar or .zip it. Sorry,turn it into a rar or zip file. |
it looks seamless in game, appreciate your help thanks again
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Hi- I've tried searching extensively but couldn't find the information I need. I am working in Photoshop CS3, and am having trouble making my moldings uniformly white without losing a lot of detail. All the methods I use take an inordinate amount of time, are not that accurate (dodging, for instance) and very time consuming (using the raster lines to correct line by line.) any suggestions? I just want my moldings a nice even white so they'll be seamless.
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