Apple Series - Animal Crossing Inspired Item Conversion
I love the cute items in Animal Crossing, so when Sims 4 Studio let you make custom meshes, I had to make these! I've tried to create them to match the same cartoony style that Sims 4 follows.
They both come in three colors, and they match each other.
They look so cute together!
Polygon Counts:
Apple Clock - 604 Polygons
Apple TV - 844 Polygons
Additional Credits:
Sims 4 Studio
Nintendo - Animal Crossing
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
AnimalCrossing_Apple_Series_Darkdata_Sims.zip
Download
Uploaded: 29th Mar 2015, 201.2 KB.
6,712 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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#apple, #tv, #clock, #living room, #animal crossing, #nintendo
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About Me
Sharing and recycling:
Everything I upload here is published under the current BY-NC-SA Creative Commons license (Attribution, Non-Commercial, Share-Alike). In practical terms: – Feel free to recycle, you don’t need to ask. – For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions. – If you use my stuff, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable. No reuploading of any part of my uploads (including pictures and description) at sims4forum.com. See here as for why. |
-- Borrowed from Plasticbox's user page, it's good rules.