Bow At Shrine Re-Enabled
Updates:
2020 December 7th - Compatible with patch 1.69.54.1020.
2020 November 25th - Updated to add buyable shrines & override version.
Description
I understand why EA had to remove this interaction but I know many also wanted this for their gameplay like I did, so here's this interaction re-enabled for your sims, just click on the shrine and select "Bow". You will need XML Injector for it to appear on the shrine since I did not want to override the object tuning to add this back.
I also made an optional add-on included in the same download that re-enables bowing randomly when sims are hiking. I had taken a look at the files for any other bowing interaction references and noticed this was removed as well. This add-on requires the main bowing interaction .package to work.
Please only choose the Override version or the XML Injector version when downloading. The XML Injector version does not override the object_HikingPOI_CaveShrine and object_HikingPOI_Shrine tuning and instead uses the script to inject the interactions.
Edited Files & Installing
To install, unzip the file and place the .package(s) into your mods folder. Remember to always clear your localthumbcache when adding new mods or CC to ensure the mods/CC work properly.
The main XML Injector version .package does not override anything and should not conflict. But the Override version, and the add-on, overrides the following XML and will conflict with any other mod that overrides/alters the same files.
e882d22f!0000001f!000000000003d12f.hikingTrail_StopPoint_Chooser_POI_Shrine.interaction
e882d22f!0000001f!000000000003d132.hikingTrail_StopPoint_Chooser_POI_Cave.interaction
b61de6b4!0000001f!000000000003d13d.object_HikingPOI_Shrine.object
b61de6b4!0000001f!000000000003d13e.object_HikingPOI_CaveShrine.object
Also overrides the object definition of the buyable shrines for both versions.
Created with patch 1.68.154.1220 (November 11th, 2020).
Credits
Sims4Studio
Note from the Creator:
The XML Injector version requires the XML Injector to work and won't conflict with any mods touching the object tuning (the add-on will still conflict).
The Override version does not require the XML Injector but will conflict with any other mod that touches the object tuning.
MizoreYukii_BowAtShrineReEnabled_XMLInjectorVersion.zip
Download
Uploaded: 26th Nov 2020, 5.5 KB.
6,319 downloads.
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MizoreYukii_BowAtShrineReEnabled_OverrideVersion.zip
Download
Uploaded: 26th Nov 2020, 6.1 KB.
2,356 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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Updated: 8th Dec 2020 at 3:40 AM - Compatible (Patch 1.69.54.1020)
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Packs Needed
Base Game | |
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Expansion Pack | |
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About Me
Hey, thanks for checking my page! You can find my other mods here.
While I do create a variety of mods on the side, including historical-based mods like Arranged Marriages, my specialty and focus is re-creating/converting functional and animated content from the Sims 3, Sims Medieval, and Sims 2. My goal is bring back all functional objects and animations from Sims 3 and The Sims Medieval, and I try to not only bring an EA quality replica, but I also add more when I can to make it feel more complete than the original. I am also in several collab projects, including a more farming animals collab, and also work to make complicated mods with my best friend thepancake1! You can find more info on what I'm working on in my WIP Patreon posts when a public WIP is posted or by being a patron.
You can follow me on Twitter or Tumblr. I'm also on Discord under MizoreYukii#2574 or you can join my Discord server.