Multi PT mod with or without custom genetics

SCREENSHOTS
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Oh boy, I've been dreaming of this for a while. A completely original Multi-PT set made by me. The faces are all very strange, but in charming way, rather than a Maxis Pollination Technician way. These were made with baby faces installed, however, they're not required to use them, nor are the many sliders I used. There are two versions of this, one requires the CC in this post, the other will work in any game.

Your game might crash with either version if you do not have Mannequin babies can be born.

Maxis Set
Greenie has green skin, black alien eyes, and black hair.
Ghost has white skin, black alien eyes, and blonde hair.
Cyan Star has white skin, black alien eyes, and brown hair.
Galaxy Mist has green skin, black alien eyes, and red hair.

CC set
This one requires CC attached to this post.
Greenie is the same in both versions.
Ghost has white skin, white eyes on black sclera (Harrow), and blonde hair.
Cyan Star has dark blue skin (Hazardous), cyan eyes on black sclera (Starlight), and brown hair.
Galaxy Mist has magenta skin (Afterburner), pink eyes on black sclera (Shimmer), and red hair.

CC attached
I've also included some CC to go with the CC version of this. The eyes use Tamo's textures and are meant to be used with these eyes. The skins are magical_girlsandbox's recolors of Lilith's Honey Honey skins. I've edited them to be more like Lilith's skins but they do conflict with the original recolors so pick whether you want mine or MGS'.

Additonal stuff
The eyes are not townified and their genetic value is 0 making them "super dominant". Personally I use this mod for eye genetics but you can edit their genetics to whatever you like using this tutorial (if you want them to match regular alien eyes, set it to 1). The skins are also not townified and have the same genetic rules as alien skin (if you use my edited versions). If you want, you can use my mannequin genetics mod to add a little spice to Ghost (and Cyan Star if you use the Maxis version). None of this would've possible without SimPE and BO's clear and helpful tutorial.
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