Less Cheaty Gambling
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Overall, this tuning mod makes it so you need to watch your sim a bit more and not let them endlessly spin the slot machine or play hands in the other games. If you do win anything, get out while you're ahead!
All games have significantly reduced odds of winning. I tried to make these values as realistic as possible based on real world data.
Key Changes
♦ "Free money per hand" in Poker has been removed entirely
♣ Roulette odds now approximate real European Roulette at 47.3% regardless of skill level
♥ Slot machines have significantly reduced odds that do not scale with skill
♠ Winning, losing, and push odds in Blackjack have been made more realistic. Natural Blackjacks now occur at a flat 5% frequency regardless of Gambling skill
♦ Sims will spend less time standing around blankly in between pulling the lever in slots
♣ Sims won't be able to kick the slot machine as often to recoup losses
The gambling skill is still useful, it helps significantly in Poker and has a smaller effect in Blackjack. The effect of the Lucky and Unlucky traits are still fairly strong, as I didn't want them not to have an effect
This reads in the description for the store items; "Place the [casino item] on your home lot, so when visiting Sims use it, your family gains Simoleons!" This is interesting, as my mod might cause your owned casino items to be more profitable 👀
Required Store Content
Slots and Blackjack come with The Lucky Simoleon Casino venue, while Poker and Roulette come with the Double Down Poker and Roulette set. The full version of the mod makes changes to all four, but there's a version for just the Lucky Simoleon Casino items for those that don't have the other store content.
Conflicts
The full version of this mod edits four XMLs in GameplayData.package: SlotMachine, BlackjackTable, PokerTable, and RouletteTable. This mod will conflict with any other mods that also edit these XMLs, but to my knowledge, none exist currently.
If your store content is installed in the Packages folder, place this mod in Overrides.
Full List of Tuning Changes
The bolded values are what I changed them to from the original tuning!
Slot Machine
(Original values were far too high across the board)
kWinningOdds - odds based on Gambling skill level
30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50 → 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15
kBigWinOdds - odds based on Gambling skill level
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25 → 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
kJackpotOdds - odds based on Gambling skill level
8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18 → 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2
(It bothered me that sims would stand there blankly in between pulls)
kPrePullIdleTime - Pre-pull idle time
2.0 → 0.5
(Sims being able to kick the machine and recoup losses 1/4 of the time was making it too easy)
kKickMachineChance - Kick machine chance
25 → 10
kWinWinningsMin - Positive int. Win winnings minimum. Corresponds to low, medium, high, and lucky coin stakes
5, 25, 50, 250 → 3, 15, 30, 250
(I had to lower this, otherwise sims would sometimes get free spins after available funds hit 0 due to some funkiness in the EA C# code, as they clearly didn't plan for the contingency of not coming out massively ahead. This affects slots the most as it has the worst odds of all games. This isn't a perfect solution, so if anyone still has issues with that or consistently getting booted from slots too early let me know!)
kPlaySlotTimeoutTime - Play slot timeout time (in minutes)
360 → 150
Blackjack
kWinningOdds - Chance of winning based on skill level
30, 33, 36, 40, 45, 50, 55, 60, 65, 70, 75 → 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 49.5
kPushOdds - Chance of a tie based on skill level
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12 → 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9
kLoseOdds - Chance of losing based on skill level
70, 67, 64, 60, 55, 50, 45, 40, 35, 30, 25 → 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50.5
(Realistic odds of a blackjack are around 5%)
kBlackjackOdds - Blackjack odds based on skill level
7, 8, 9, 10, 11,12, 13, 14, 15, 16, 17 → 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
kDealerBlackjackPercent - Percent of time dealer gets blackjack
6 → 5
(Realistic odds of going bust are around 30%)
kDealerBustPercent - Percent of time dealer goes bust
40 → 30
(Card counting is now weaker in blackjack, as a 10% edge is massive. 5% is still generous)
kOddsIncreaseForCardCounting - Odds increase when successfully counting cards
10 → 5
kMinutesToPlay - Minutes to play before being done, barring stress exits
360 → 240
Poker
(Skill matters in poker in real life, so it still has a fairly large impact here)
kWinningOdds - Poker base winning odds based on skill level. Will be normalized and randomized, so they are approximate
30, 33, 36, 40, 45, 50, 55, 60, 65, 70, 75 → 30, 33, 36, 38, 40, 43, 46, 50, 54, 57, 60
(Card counting isn't a thing in poker. However it is possible EA meant something else by this, like paying attention to what's been played? Idk, but I removed it)
kOddsIncreaseForCardCounting - Odds increase when successfully counting cards
15 → 0
(In Blackjack the odd increase/decrease for lucky/unlucky is 10, so I made it the same here)
kOddsChangeForLuckySims - Odds increase/decrease for lucky/unlucky sims
15 → 10
(Made the aggressive tone have less of a flat bonus)
kOddsIncreaseForAggressive - Odds increase when betting aggressively
10 → 5
(This has be one of the most egregious issues with the original tuning... Maybe this was meant to simulate table winnings? Still, I removed this entirely)
kFreeMoneyPerHand - Percent of the buy-in to give as free money every hand
0.1 → 0
(I think the following two affect animations rather than outcomes. I made behavior more realistic, but didn't want the game to be too static or boring to watch)
kPercentToBetTwice - Percent of times they will bet twice if they have a losing hand
70 → 55
kPercentToBetZero - Percent of times they will immediately fold if they have a losing hand
10 → 20
kMinutesToPlay - Minutes to play before being done, barring stress exits
360 → 240
Roulette
(Flat with skill level, approximates European roulette odds with a 2.7% house edge)
kWinningOdds - Roulette base winning odds based on skill level. Will be normalized and randomized, so they are approximate
30, 33, 36, 40, 45, 50, 55, 60, 65, 70, 75 → 47.3, 47.3, 47.3, 47.3, 47.3, 47.3, 47.3, 47.3, 47.3, 47.3, 47.3
kOddsChangeForLuckySims - Odds increase/decrease for lucky/unlucky sims
15 → 10
kMinutesToPlay - Minutes to play before being done, barring stress exits
360 → 240
| Filename | Type | Size |
|---|---|---|
| lifefruitz_LessCheatyGambling_AllCasinoItems.zip | zip | |
| lifefruitz_LessCheatyGambling_AllCasinoItems.package | package | 8639 |
| Filename | Type | Size |
|---|---|---|
| lifefruitz_LessCheatyGambling_OnlySlotsBlackjack.zip | zip | |
| lifefruitz_LessCheatyGambling_OnlySlotsBlackjack.package | package | 4774 |
Note from the Creator:
If you have all of the store content, download lifefruitz_LessCheatyGambling_AllCasinoItems
If your store content is installed in the Packages folder, place this mod in Overrides.
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lifefruitz_LessCheatyGambling_OnlySlotsBlackjack.zip
Download
Uploaded: 18th Apr 2026, 3.5 KB.
20 downloads.
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lifefruitz_LessCheatyGambling_AllCasinoItems.zip
Download
Uploaded: 18th Apr 2026, 4.8 KB.
119 downloads.
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| For a detailed look at individual files, see the Information tab. | ||||||||
Install Instructions
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Uploaded: 18th Apr 2026 at 6:26 PM
Updated: 18th Apr 2026 at 8:00 PM
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Less Cheaty Gambling