Meal Moodlets Restored for Vampires

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Playing a vampire family, drinking juice packs day in and day out can get old, fast. When you cook meals using plasma fruit, vampires' thirst gets replenished just the same as hunger gets replenished for other sims. But have you ever noticed that no matter the quality, you never get a meal-related moodlet afterwards? I sure did! If I'm going to spend $30 a pop on these dang fruits, or reach level 7 in gardening just so I can grow them, I expect to get more out of it than just a filled thirst bar.

So I began searching through the gameplay data. It turns out, many buffs have a list of occults that are excluded from receiving them. Most of them make sense: a mermaid shouldn't be able to drown, for example. But I don't think that vampires should necessarily lose their sense of taste entirely, especially if they were turned later on in life. If you disagree, or think they shouldn't receive such a boon so easily*, you don't have to download this mod. This mod only intends to give the option to those who want it.

What buffs does this mod give back to vampires?
  • Upon finishing a meal, vampires will receive buffs related to the quality of the dish - this includes Good Meal, Great Meal, and Amazing Meal. Vampires are still able to get the Divine Meal moodlet from ambrosia or restaurants in an unmodded game.
  • If a meal was cooked using a cheap stove, vampires are now just as likely as other sims to get the Uneven Cooking buff. Tastes Like Fridge from putting leftovers in a cheap fridge never excluded vampires, oddly enough. However, I haven't tested for that one specifically.
  • Frugal vampires will get the Wasted Food moodlet whenever you throw perfectly good food away. They shouldn't receive the buff if the meal is of poor quality or is spoiled. In my experience, using the Hand of God to drag it into the garbage skirts around this issue.

What does this mod not do?
  • Vampires still cannot fill their thirst bar using food that has not been made using plasma fruit. If you don't want to be limited to meals that require or allow the use of fruit in their recipes, I highly recommend looking into Icarus_allsorts' Cook with Any Ingredient mod. You can change the settings so your plasma fruit meals always receive the same quality as they would with conventional ingredients, but I think it's fun and maybe a bit more realistic for a "grilled cheese" made with plasma fruit instead of cheese to turn out kinda nasty.
  • While they won't get any boost to their thirst motive, I could not make it so that vampires only receive meal quality buffs when they eat food containing plasma fruit. If I could make that an option, I would, but sadly that is far beyond the scope of my abilities. If anyone finds a solution to this, please share!
  • This mod doesn't touch on anything related to the Stuffed moodlet. In my testing, a vampire with a full thirst bar will get the Stuffed moodlet when they eat any meal, not just ones that contain plasma fruit.

Conflicts

This is a simple tuning mod that tweaks a few values in the Buffs XML, and will conflict with any mod that does the same. If you put this mod in your Packages folder, you should be able to find out if you have another mod in that folder that also changes the Buffs XML using Delphy's Dashboard.

This mod does conflict with Druyddark's Vampires Are Not Kind and Dandelion Sprout's Make Townsfolk Less Racist. If you have experience using S3PE and editing XML files, it's easy to go into either mod's package file and make these changes yourself. I've included screenshots of each buff's location in the Buffs XML file. Just delete the word "vampire" between DisallowedOccults and /DisallowedOccults (and nothing else!), and you're golden! If you're not comfortable editing these files yourself, you can place Vampires Are Not Kind in your Packages folder, and then place my mod in your Overrides. However, you will not get the changes to the Weakened buff included in that mod. You should still be able to drink from people you aren't friends with, but they will receive a positive moodlet afterwards. Having this mod override Make Townsfolk Less Racist would remove many of its functions, so I wouldn't recommend it.

This mod does not conflict with any tuning mods that affect vampire-specific ITUN and XML files, such as Bluegenjutsu's vampire mods at Naughty Sims Asylum. If you've read the OccultVampire XML, you may have noticed that it contains a list of buffs that vampires lose once they are turned. Deleting Meal, UnevenCooking, and WastedFood from that list changed absolutely nothing in my testing, and keeping them in the list did not prevent the changes to the Buffs XML from working. So why are they even included in the OccultVampire XML at all? Beats me! Maybe the list used to work, but was made obsolete in an update. If anyone has any insight into this, I'm curious to know.

EPs required

This mod tweaks a base game XML file, and as such does not require any specific EP, but it's useless unless you have vampires from Supernatural or Late Night.

Conclusion/Credits

Well, that was a lot of yapping for deleting three words, wasn't it? If you made it to the end, thanks for taking the time to read this, and I hope you enjoy using my mod! If you have any questions or concerns, please don't hesitate to reach out.

Special thanks to Peter Jones for Simlogical's S3PE, without which none of this would be possible!

*Disclaimer: No vampire spawn were harmed in the making of this mod. Skip the ritual!
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