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#1 Old 13th Mar 2015 at 4:55 AM
Default How to extract .package files?
How do you extract the contents of .package files?
Alchemist
#2 Old 13th Mar 2015 at 5:03 AM
What exactly are you wanting to do? Did you download somethin? Do you want to recolor somethin?

Why do you want to get into the .package file?
Needs Coffee
retired moderator
#3 Old 13th Mar 2015 at 5:24 AM
Installing package files: http://modthesims.info/wiki.php?tit...acking_Idiots_7

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Undead Molten Llama
#4 Old 13th Mar 2015 at 5:34 AM
Yeah, not sure what you're wanting to do, either. If you're looking to manipulate .package files, then what you generally want is SimPE. How you'd use it depends on what you want to do.

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Test Subject
#5 Old 8th Dec 2025 at 5:48 PM
Hello, I guess I'm going to raid this tomb-thread XD. I also want to extract .package files: in my case I want to do this so that I can get the meshes inside and import them into Blender to modify them, make animations, etc. :D
Life is just a candle and a dream must give it flame
retired moderator
#6 Old 8th Dec 2025 at 6:41 PM
Hi @I.R.I.D.E.S.C.E.N.T.

If you've never modded or used SimPE before, you probably need to start with the basics.
This is a tutorial which explains object creation:
https://modthesims.info/showthread.php?t=104795
More tutorials here:
https://modthesims.info/f/754/

If you have any issues or questions then it would be best if you start your own thread, explaining what you have done and what you want to achieve, here:
https://modthesims.info/f/114/
Test Subject
#7 Old 9th Dec 2025 at 12:49 AM
Hi! thank you for the info ) I downloaded SimPE some weeks ago, and have been doing minor things with it. For now, it's not that I want the models to mod, but for rigging and animations.
Life is just a candle and a dream must give it flame
retired moderator
#8 Old 9th Dec 2025 at 1:07 PM
If you read that first tutorial I linked you to, it will show you which resources contain the mesh, so then you can export that to use in Blender. There's a specific tutorial there for Blender so you know how to do it.
Test Subject
#9 Old 9th Dec 2025 at 3:38 PM
Thanks!!! I'll read it. Sorry, I should have read it before replying (ᵕ—ᴗ—)
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