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Scholar
#401 Old 21st Aug 2025 at 2:46 PM
^ goes well with:
HUGE Sims 4 Update dropped today (Base Game FREE Content)

Actually, it is not THAT huge and it is broken - but it's the thought that counts, right?

Also, interesting to notice that Krafton did not lower the price at the launch of the base game but they are lowering it now with the DLC. Obviously working hard to catch that elusive 1.000.001st player.
Alchemist
#402 Old 22nd Aug 2025 at 1:38 AM Last edited by kennyinbmore : 22nd Aug 2025 at 2:09 AM.
Quote: Originally posted by 310175
Decent overview of the recent update. I wish people would stop comparing it to TS4. For me, any new game of this kind needs to be compared to TS3 and TS2. That's the high standard that needs to be improved on.

https://www.youtube.com/watch?v=85dK-9abdc8


To be honest I think it should be compared to TS4 when it was released. Having played both, they were both in a similar state in my opinion.

Quote: Originally posted by Ramaru
I won't lie, I get a little annoyed whenever I see the click bait videos that inZOI is a flop because the player count has dropped. It's an early access title with bugs, unfinished content, and lack of polish in lots of areas, what did people expect? For the game to immediately reach the heights of a quarter century old franchise? And anything less than that deems it a flop? I mean, look at one of the most popular single player games of the modern era, Baldur's Gate 3. The general perception of that game when it launched its early access was very middling and lukewarm. It made virtually no splash in the bigger gaming pond at the time, and despite that, became universally acclaimed at its full launch, and at that time and that time only, sent literal tidal waves through the entire industry, redefining every conversation to be had. A lot of things change from beginning of early access to the end. Like, a LOT. Now, is that specific case typical of early access titles? No, but it is the perfect example that this super early 'early access' period is basically insignificant in the grand scheme of things for a AAA dev. They are still figuring things out, testing and tuning gameplay ideas, and outright overhauling features already in the game. The general audience understands that as well which is why much of the audience won't buy into early access regardless of the quality; they're simply not interested in playing an in development game prone to instability and constant changes. Though worry not, their power will be felt at the full release. So I don't think anyone at Larian or Krafton expected their game to just become a resounding, revolutionizing success right out of the early access gate. They're aware it's not the time for that type of expectations just yet, and in fact the only people expecting that are the fans who love to pit the competitor games against each other for better or worse.

With that said, from everything I've seen in videos for this new (free) DLC, I believe they are on the right path to getting this game to where it needs to be. Yes, they're adding all new content but they're also slowly redoing and making additional polish passes of some things people wanted expanded or fixed. Also, putting it on console as soon as possible is a great decision that gets them past maybe their biggest obstacle (people not owning beefy enough PCs to even try it out). But even now, it's still early yet. I don't think we can rightly call it a success or a flop until they fully launch it, then we can step back to get a look at the finished product.

I agree with every bit of this. Great comments.
Alchemist
#403 Old 28th Oct 2025 at 7:17 AM
Quote:
Krafton to undergo "complete" reorganization as it positions itself as an "AI-first company"

"We will leap forward as a company," says CEO


The publisher said it would be "prioritizing AI as a central and primary means of problem-solving" and "fostering change in individuals and organisations, increasing company-wide productivity, and accelerating mid- to long-term corporate value growth."

In a Korean-language statement translated by machine, the company said that as part of this work, it will undertake a "complete" reorganization and invest $69.7 million / 100 billion Korean won in a new GPU cluster for "sophisticated reasoning and iterative planning."


https://www.gamesindustry.biz/kraft...i-first-company

You do you, Krafton.
Forum Resident
#404 Old 4th Jan 2026 at 11:54 PM
I'm playing Inzoi now and I'm really starting to love it. I never jumped on the Sims 4 bandwagon because I hated the aesthetics of the game, too cartoony, so I've been playing the Sims 3 for about 15 years modded to death. Now I won't say it's better than Sims 3, but it's good. This new update really made them life like and with Smart Zoi turned on, they're spontaneous. I actually fell in love with the game when I hit a pedestrian, went to jail, and then had to go to court to get out. I was found guilty because my lawyer was a criminal himself lol, and had to do the full 12 days (that's the maximum penalty you get for a serious offenses). By the way, this is no rabbithole, you are in jail, with other inmates in a orange jumpsuit serving time. lol. I did start a jailhouse romance while serving, but that's another story lol. Anyway, I got out, and because I was locked up for so long, the karma count in my city took a drastic turn, which turned my city into a sloppy mess (yes your town can be affected by the good or bad you do in the city). So now I'm working like heck to try and get it back beautiful again.

Inzoi has all of the life stages that Sims 3 has, except it has a adolescent stage, before you become a teenager, and after you become an adult there's a middle aged, then senior. So in total, you get 9 life stages. You also have the ability to adjust the days of each life stage (which I truly appreciate), and there are a ton of interactions for each of them. So far there's only 12 careers to choose from, but with this latest update bringing in an airport and a hospital, I think the newest jobs will be in the next update. You can go to the hospital when your zoi gets sick, or when you have your baby, etc, you just can't get a job there yet. (It's a rabbithole). You have the ability to start your own business. Since my Zoi is already a lawyer moving up the ladder, I haven't played with this new feature, so I can't really say how fun it is, but I've been seeing a lot of people uploading their businesses to the gallery, and they look exceptional. It's a lot of creativity in this community, because most of them are from the simming community, but they are making some amazing builds. So ins short (or long) if you're a Sims 3 player, I think you will definitely enjoy Inzoi better than Sims 4.
Mad Poster
#405 Old 6th Feb 2026 at 2:14 PM
I been watching some videos and people been apraising this game that I’m considering of buying a new computer for jit. I rather try any Sim Game that strices to be an upgrade over TS3 than give any more attention or fucks about TS4 and whatever EA has up their sleeves with their pathetic side projects of games like Project Twitter, nay nay and mobile-esque Sims.

P.S. Sorry for my bad english.
Lost in Vilcabamba
retired moderator
Original Poster
#406 Old 6th Feb 2026 at 4:51 PM
Quote: Originally posted by SneakyWingPhoenix
I been watching some videos and people been apraising this game that I’m considering of buying a new computer for jit.

I'm currently acquiring bits for new computer build to play this (and Sims 1, 2 and 3!).

Quote: Originally posted by Simsdestroyer
So ins short (or long) if you're a Sims 3 player, I think you will definitely enjoy Inzoi better than Sims 4.

Thanks for this review, I'm really appreciating reading what everyone is experiencing with this game!

I loved Sims 3 but not Sims 4, so looking forward to trying this game!
Scholar
#407 Old 25th Feb 2026 at 1:17 PM
This is not about the game itself but about Playing InZOI (which I did not want to revive). It was started almost a year ago and abandoned almost half a year ago. During the last period it went from over 22,000 to over 30,000 views, despite the fact that it is outdated and, by now, probably wrong on many points. I did not understand the first number and I understand the second one even less. Any explanation would be most welcome.
Field Researcher
#408 Old 25th Feb 2026 at 8:14 PM Last edited by Casimir : 25th Feb 2026 at 8:20 PM. Reason: I fixed a mistake!
It may be because inZOI got a lot of updates like the vacation world and owned businesses. The team has also been fixing bugs and they have been improving animations.

This post lists what was updated/patched to the base game. The size of the updates don't surprise me because Krafton is using more advanced technology, like the mo-cap technology for animations (and generative AI, unfortunately).

Some people say that the game is a lot more fun, while others complain about the specs and the overall shallowness.
Alchemist
#409 Old 22nd Mar 2026 at 11:41 PM
My biggest issue wit the game is you can't change the names of characters and wives don't take on the husband's name. Seems like it would be an easy update.
Scholar
#410 Old 31st Mar 2026 at 1:40 PM
After watching several videos about Inzoi, I finally took the plunge and installed it. At first, I was disappointed by the controls, but that was simply because I was so used to the sims.

It took two or three sessions to really get into it, but now I'm totally hooked. I’ve only played one Zoi in one world so far, and there is already so much to do. I haven't even installed any mods yet because the game runs perfectly without them. My Zoi has an active career in the K-Pop industry, and it hasn't felt repetitive at all.

The amount of base-game content is incredible, I’d say it’s equivalent to the Sims 4 plus five expansion packs. It includes weather, active careers, three open worlds, pets, arcades, and movie theaters; you can even run your own business.

Regarding the graphics: I always thought I wouldn't like the realism, but boy, was I wrong. I can't go back to the cartoony style of Sims 4 now. It also seems better optimized now for lower-spec PCs, as it runs very smoothly. If you're fed up with EA like I am, this game is definitely worth a try.

You never know what’s comin’ for ya.
Scholar
#411 Old 1st Apr 2026 at 1:31 PM
Well, good luck with the K-pop career. Do tell us if it will end better for you than it did for me.
Scholar
#412 Old 2nd Apr 2026 at 4:37 PM
Quote: Originally posted by pico22
Well, good luck with the K-pop career. Do tell us if it will end better for you than it did for me.


Thanks. What happened? She doesn't make much progress though. And currently I'm a bit underwhelmed that there are only 12 residential lots in this world. I think I still prefer Sims 3 lol. And I thought my PC is pretty decent but I checked the requirements and now I understand why I need to turn down the graphic settings (and resolution). So I think the first honeymoon with this game has faded a bit. But I'm still exploring and having fun!

You never know what’s comin’ for ya.
Scholar
#413 Old 2nd Apr 2026 at 7:08 PM
What happened? Read all about it in my "Playing InZOI" thread below. Or maybe don't read it. I honestly don't know which advice is better.
Scholar
#414 Old 5th Apr 2026 at 12:58 PM
So the career seems to be very realistic.

One thing I didn't like too that the man the Zoi dated has been older than her and he denied her advances because he thought the generation gap was too large.

You never know what’s comin’ for ya.
Field Researcher
#415 Old 22nd Apr 2026 at 9:22 AM
The game will apparently get a high school update, just like TS4! Sims community reports that the update will flesh out teens by creating special milestones (memories) and teen special moments such as a prom. There will also be a ton of new gameplay objects included in the update (gyms, band room, art room, classrooms, cafeterias etc)!
Scholar
#416 Old 22nd Apr 2026 at 4:17 PM
Krafton have been mostly looking at TS4 from the very beginning, and they still are. I just don't understand it; any developer should look at TS4 to see what not to do, of course, but otherwise ... Paralives developers have also been looking at EA games, but mostly at TS3; also, they seem to depend less on the EA interpretations of life cycle - but so far, that's just an impression.

Meanwhile, I am still playing TS2. InZOI didn't manage to move me; I wonder whether Paralives will.
Field Researcher
#417 Old 22nd Apr 2026 at 10:13 PM
I haven't played TS4 or Inzoi, but from what I've seen of Inzoi, it seems more inline with Sims 3 doesn't it? I guess maybe the mechanics and stuff are more similar to TS4 which I wouldn't know anything about.

Related to that, pretty annoyed but not surprised that the potential insider said EA is basically doing their best to bury TS3.
Scholar
#418 Old 23rd Apr 2026 at 12:54 AM
Quote: Originally posted by kirabook
I haven't played TS4 or Inzoi, but from what I've seen of Inzoi, it seems more inline with Sims 3 doesn't it? I guess maybe the mechanics and stuff are more similar to TS4 which I wouldn't know anything about.

I have played both and honestly, it has never crossed my mind that InZOI was modelled after TS3; its "open world" is fake and there is far less to do, even after Cahaya. Graphics are far more realistic but "better" is a matter of personal opinion; all the seasons in TS3 are great but winter is just about perfect and it has never been done better in any other Sims or Sims-like game; also, CAS (in both senses) is more simple and effective and you actually get to play what you made.

Quote:
Related to that, pretty annoyed but not surprised that the potential insider said EA is basically doing their best to bury TS3.

I have heard that as well but I just don't understand how that would work. They could stop selling it, of course, but old players already have it and everybody else who is interested could get it elsewhere, so what would be the point?
Field Researcher
#419 Old 23rd Apr 2026 at 4:03 AM
Ah I see. It did seem mostly like placeholder and set dressing when the game released but I thought they were making the world more interactive with the new cities. Well, hopefully someday they DO get on a Sims 3 track and not be so lazy on the world design.

I wasn't exactly expecting it, but I was kinda hopeful that someday TS3 would get revisited for a little while? Maybe unlock some of the game's limitations so it could run better on modern systems? A little bit of a texture refresh or at least some of the worse textures. Addressing some of the huge bugs that were just left in the dust in favor of Sims 4. An ultimate collection like Sims 1 and Sims 2 got? Anything acknowledging the game really.

But from the rumors I saw, while EA saw value in touching up Sims 1 and Sims 2 a little bit for a big re-release, they see no value in doing anything at all for Sims 3. It seems to me like they see Sims 3 as a failure compared to Sims 4 because "no one is interested Sims 3 anymore" or "the audience is nonexistent" essentially.
Test Subject
#420 Old 23rd Apr 2026 at 9:39 AM Last edited by Ramaru : 23rd Apr 2026 at 10:17 AM.
Being open world doesn't matter if it's a facade. inZoi's biggest mistake is taking it's design cues from Sims 4 instead of the best Sims games. Set dressing world, style over substance sims, and wide but shallow gameplay. What's the incentive for a Sims player to make that leap if they can get something similar or better where they're currently at? That's why the retention rate is so low. It doesn't do any one thing particularly better than the alternatives right now. The updates, while decent, are focused far too much on widening the content to be comparable to Sims 4 without any consideration for depth. They really need to go back to the basics and learn from the successes of Sims 2 and 3. It all begins with fun, interesting, coherent, distinct gameplay loops on a foundational systems/simulation level and right now it's lacking that. As a result, it doesn't stand out as something worth the leap.

(Side note: Some of this may come down to their choice of engine. I watched a City Planner Plays video the other day where he mentioned UE5 is infamously terrible for running complex simulations)

This current view I have on the game is a bit opposite of my last post in this topic. I was more forgiving early on, but now at a year later it's do or die. We've seen that these huge publishers aren't willing to give devs infinite time to figure it out, so if they keep dragging their feet, I fear it's future will not be kind.
Field Researcher
#421 Old 23rd Apr 2026 at 12:54 PM
I did play TS3, even though it is not my favourite game in the series because of story progression (you need mods to completely remove it). Having said that, inZOI got some major updates lately, but, from what I have heard, the game does lack depth (in every department).

I have never understood shell buildings in a life simulator. You can even make a city without them (Bridgeport, from TS3). You can make a lot of stuff to do around the city without draining your resources. Paralives is an example. Even collectibles make a huge difference (I don't know if inZOI has them).

I thought the high school update was interesting because of the sheer amount of stuff that you need to do for the complete high school experience. But, I still think that Krafton hasn't figured it out when it comes to personality and how alive do zois feel.

Everybody likes TS2 chemistry system or TS2 personalities in general. TS3 traits do get the job done (mostly visible in the wants section of the game, and sometimes the autonomy of the sims). Everybody argues that sims in the fourth sequel are not distinctive enough. They all feel the same. Krafton needs to learn from TS4 mistakes. People will otherwise compain how shallow the game is, that there is no gameplay loop, that zois don't feel alive enough etc.
Scholar
#422 Old 23rd Apr 2026 at 4:23 PM
InZOI does have collectibles, after Cahaya, but don't ask me what they are - I haven't played the game for almost half a year and I am not the collector type (actually I am in RL, but in games it just does not click with me).

High school graduation would be great if we could follow Zois into school, watch the silly speeches, see them dance, etc., but I think that the school will remain a rabbit hole and the best we can hope for is a TS3-like experience. Let's hope I am wrong.
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