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Top Secret Researcher
Original Poster
#1 Old Yesterday at 2:39 AM
Default Possible to create a duplicate hair?
Is it possible to clone a piece of hair to appear in two categories, say, grey hair and custom hair (in order to access "white" hair) without copying any graphics. I don't want to clone anygraphics because they are huge, and unnecessary. I think the definition starts with a GZPS Property Set, which then points to other files. If I were to copy a property set into a new file, could I have 2 hairs? What instance number is valid to pick?
Mad Poster
#2 Old Yesterday at 9:32 PM
Quote: Originally posted by jonasn
Is it possible to clone a piece of hair to appear in two categories, say, grey hair and custom hair (in order to access "white" hair)

For elders, or for multiple ages?

The easiest would be to make two separate recolors, BUT they can be texture-linked ("repo'd") if you don't want extra texture files.

If you want hairs to be separate from each other, they need separate *everything* when it comes to resources. They can be texture-linked via the TXMT (same way as clothes, hairs are often already texture-linked to some degree so they use the same resources).
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