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Lab Assistant
Original Poster
#1 Old 7th Sep 2025 at 9:43 PM
Default Help with Making a Self Interaction!
Hello all. I have made a custom self interaction and it fully works, EXCEPT ... I have zero idea how to get other Sims in the same room to REACT to the self interaction.

This is the code. It looks functionally just like other working pieces of code that enable Sims to react to other Sims. But in my game, when this code runs, other Sims in the room just stand there without reaction. It's been maddening. Thanks for all your help

https://ibb.co/XkpLXQNC

Above is an image of the code. If Set to Next returns false, then it continues with the animation and Sims dont react. But then Set to Next is SUPPOSED... to set other Sims in the same room as the Stack Object, but then the code apparently doesnt work.

Didn't like this world so I built my own - yourSims2guru
Test Subject
#2 Old 8th Sep 2025 at 1:17 AM
I'm not at all a coder (can barely comprehend what any of it does), but when trying to understand something I often like to peak at similarly working mods. Technically, a pregnancy (specifically what happens during sim labor) editing mod is a self interaction but I am assuming you'd want not something that calls sims to run to and then react at this self interaction, but something similar to simler90's ReactionNakedUnderwearMod ?
I know this isn't particularly helpful, or really an answer, but perhaps it's a gesture in the right direction.

[note to self; put things in this signature later.]
Lab Assistant
Original Poster
#3 Old 8th Sep 2025 at 7:24 AM
Quote: Originally posted by vampireDaytime
I'm not at all a coder (can barely comprehend what any of it does), but when trying to understand something I often like to peak at similarly working mods. Technically, a pregnancy (specifically what happens during sim labor) editing mod is a self interaction but I am assuming you'd want not something that calls sims to run to and then react at this self interaction, but something similar to simler90's ReactionNakedUnderwearMod ?
I know this isn't particularly helpful, or really an answer, but perhaps it's a gesture in the right direction.


Thank you for the suggestion but that mod is the exact code I looked at and theyre very similar!

Didn't like this world so I built my own - yourSims2guru
Top Secret Researcher
#4 Old 15th Sep 2025 at 12:11 AM
0x1CE takes Person ID not Neighbor ID. You can use an expression directly to simplify.

3A000148000E131A0000000000000000

Make the lines better ordered to increase clarity and avoid bugs. Get distance directly before comparing temp <= 10.
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