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Mad Poster
Original Poster
#1 Old 26th Mar 2026 at 6:44 PM

This user has the following games installed:

Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Free Time, Apartment Life
Default Simcity Bridge
So i have two questions, hopefully i can find a solution to it:
1. So I'm playing in Arbordale and thought it would be cool to have lots be place by the bridge. Problem is, it deforms them - is there a way to undo the change and prevent the terrain from being altered when new lots are plop down?
2. Not sure if it counts as bug, but by any chance is there a download that allows the bridge to be seen and visible from lot view (when neighborhood objects are enabled under options)

Thanks

P.S. Sorry for my bad english.
the rising summer sun
retired moderator
#2 Old 26th Mar 2026 at 10:05 PM
No idea what Arbordale is, but are you talking about the in-game bridges, such as the one in Pleasantview? What I do is to edit the terrain of my hoods in SC4 to make them bridgeless. Then I use Sunrader's bridge hood deco objects, which are visible in lot view.
https://sunradersims.wordpress.com/...borhood-bridge/

Sunrader made different sizes too:
https://sunradersims.wordpress.com/...edona-widespot/

And Jelly Meduza made shorter versions:
https://jellymeduza.tumblr.com/post...rter-i-made-two
Mad Poster
Original Poster
#3 Old 26th Mar 2026 at 10:12 PM
Arbordale is the template of the map that includes a bridge that connects the two lands. I don't have the simcity program, but I will keep in mind. Thank you!

P.S. Sorry for my bad english.
the rising summer sun
retired moderator
#4 Old 27th Mar 2026 at 12:45 PM
You can remove the bridges using Mootilda's hood replace program, but you'll need to edit the elevated road sections in-game using the modifyneighborhoodterrain cheat.
https://modthesims.info/d/279992/ho...an-24-2010.html
You can correct the roads if they need it in the newer versions of SimPE which have a road editor built-in.
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