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Mad Poster
#16201 Old Yesterday at 1:32 AM
Quote: Originally posted by Lena88
Tents are not fit for winter season. I had my sims freeze many times when they used tent to sleep in. Maybe a mod or a plug-in could help.


You need a way to warm them up. I suggest a hot spring, campfire, cocoa, even a shower! Or play in a neighborhood with only spring and fall seasons: overheating is also a problem, best cured by a lot of cold water. You get the occasional hot or cold day with all spring and fall, but not a multi-day run of them.

And, well, part of the fun for me is them trying to make it work when they insist on earning a living via freestyling for tips when no one thinks they're good enough to tip anyway . . . they're going to get that house built real soon now . . . and totally show their parents they didn't need to have real jobs!

Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
Lab Assistant
#16202 Old Yesterday at 9:22 AM
Quote: Originally posted by Yinepu
Forget about subhoods for a moment. Focus on one singular mainhood only for a moment. I'm going to use my (still WIP) Anywhere City as a demonstration for this explanation. Now in the image below you see it's using the concrete terrain, and with the concrete terrain comes concrete terrain roads, right? Well usually by vanilla default game behavior it's very much like in this image where the entire neighborhood is restricted to using the same road texture. But what if, say, I wanted the left side of the map to use lush terrain roads, and the right side of the map to use the dirt terrain roads while keeping the concrete terrain roads in the middle island and keeping the neighborhood using the concrete terrain base textures.



That's the best way I can explain my idea.


That reminds me of the map on Grand Theft Auto III
Mad Poster
#16203 Old Yesterday at 9:55 AM
Quote: Originally posted by Legate

That reminds me of the map on Grand Theft Auto III


The similarities between the two is intentional.

I'm going to nerd out a bit here. GTA2 was originally going to be a retro-futuristic NYC-inspired GTA1 spin-off called Grievous Bodily Harm, but was changed mid development to GTA2 since the core gameplay was very similar and also since "Grand Theft Auto" is a title that the folks at DMA Design thought would resonate better with their target audience. Most of the artworks and the intro movie for GTA2 were created and filmed in NYC itself. It was much easier for Rockstar/DMA to film and capture the artwork in their host city since they had a what is considered "indie" budget back then.

While the final city of GTA2 is nothing like real NYC, it makes sense for me as a person making fanon to use a map resembling NYC.

Previously known as HarVee. Just call me Yin from now on.

Mad Poster
#16204 Old Yesterday at 12:12 PM
Quote: Originally posted by Lena88
Tents are not fit for winter season. I had my sims freeze many times when they used tent to sleep in. Maybe a mod or a plug-in could help.


I knew there had to be one somewhere. https://modthesims.info/d/603753/te...provements.html

Quote: Originally posted by Lena88
I wonder if there is a way to unlock this as movement/animation and use it for hair.


Not the same hairdryer (which would be cool), but there is this. https://crispsandkerosene.tumblr.co...sims-functional
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