Making a default werewolf skin replacement using a different mesh!
Hi
I am trying to make a werewolf default replacement skin using Marvine, BeosBoxBoy, and SynapticSim wonderful "claws" mesh and Blooms showerproof skin. (have changed them slightly..Attached)
As werewolves don't keep their "hair" 24/7 I thought I would try to take the Maxis Controller Lycanthropy (0x7FF86773) and instead of changeing to normal werewolf it will change directly or change then change again into the "claws" version.
I have managed to get it the "Claws" working with "Christianlov's Custom Skintone Selector" and with JasonDuskey, who created a custom skintone vile,
However I just can't hurdle the last step getting the change autonomusly.
Any advice...please....
Attached is my workings and the skintone
Attached files:
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Lycan Controller.zip (2.61 MB, 71 downloads)
- View custom content
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Package file | Size | Type | Description |
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Controller 1.package | 0 | | | 1ad286ee_LycanClaws.package | 0 | | |
49256 09-07-11 16:23 Controller 1.package
3090494 08-28-11 10:06 1ad286ee_LycanClaws.package
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3139750 2 files
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