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#1 Old 23rd Mar 2025 at 8:30 PM Last edited by DandelionDefiance12 : 1st Apr 2025 at 12:19 AM.
Default The BizKid Challenge [Highly Customisable]
The BizKid Challenge(Custom Difficulty)

Content Warnings: Child Neglect, slight mentions of bigotry

Requires Businesses and Hobbies for the Small Business.


No matter your family situation before, your ‘carer’ now is neglectful, if not outright abusive. You’re left with nothing to your name, no opportunities, no real safe haven. For whatever reason, you’re afraid of going to CPS or getting caught by them. So, since this is The Sims and you can pull yourself up by your bootstraps, you decide to run a business and Show Them All™.

This challenge has varying difficulty levels; just pick ONE box from each category to start your challenge run.


Universal Setup:
Your BizKid may have any name, be of any gender and sexuality and look however you want (though do remember that they’re a neglected child and choose whether you want that reflected in their looks!). They must be of the Child life-stage.

Your “carer” may have any name, age (as long as they’re Young Adult or older), gender, sexuality and looks. Their traits are generally up to you - but remember that this is not a person who’s good at caring for a family, so traits like “Family-Oriented” may not be appropriate (unless, of course, you can work it into your story).

You may pick any lot or apartment for your “carer” to live in, though do note that cheaper lots make the challenge more manageable if playing on higher difficulties. Give them at least the bare minimum to survive – a toilet, a shower, somewhere to sleep, some entertainment and some place to eat.

If childhood aspirations require you to own something, it is okay to cheat them to the next level if all other requirements are met. Your ‘carer’ wouldn’t allow you to bring toys home anyway. (aspirations.complete_current_milestone). It is also okay to do this if you've taken a rule that requires you not to talk to adults and you need an adult to complete an aspiration level. Father Winter on winterfest does not count as an adult, and neither does the Flower Bunny.

If you have Growing Together, you may place a treehouse with a telescope on one (1) world lot. The bike you’ll have to scrounge yourself, however if no packs you own add a non-build/buy way to get one – whether via Father Winter, dumpsters, etc, then place a child’s bike on the same lot.


Universal Rules:

No Cheats/Mods/CC that give you an advantage over someone who doesn’t have them. Fixing glitches, setting the game up, cosmetic changes et cetera are fine. Use your own discretion.

Your BizKid must stay alive and not be taken by in-game CPS.

Play on any lifespan - but no aging up manually until it is 0 days to a Sim's birthday.

The “carer” must stay alive until your BizKid is able to move out (the requirements depend on the difficulty you pick).
Autonomy must be set to Full for both the BizKid and the Carer.

Winterfest presents may only be opened during Winterfest, otherwise it becomes a money printer. Please try to be reasonable with “Rummage for Decorations”, too. You may not sell any seed packets you get from gnomes, but you may open them and sell/use the things inside.

You may open a business at any age, so long as you have the funds. Call it a childhood enterprise project or an apathetic paper-pusher, but the paperwork goes through if you can pay.

When you move out, the conditions in Pay Your Way, Life Necessities, Chores and Peace, I Spy, Laying Down The Law, First Comes Love, Roomies? and House Rules are null and void.

When you become a Young Adult, the conditions in Snubbing Social Services and Talking To Strangers are lifted. Feel free to chat to those grannies!

A Small Business must not be run on the same lot that the ‘carer’ lives in. If you’ve moved out then you can live at your business, but the ‘carer’, no matter how neglectful, would notice a thriving business.

Sims may not bring any money with them when they move in.

A note - d6 refers to a 6 sided die.


















Difficulty Calculations
There are 24 rule categories in this challenge with 4 difficulty levels, for a minimum of 24 and a maximum of 96 total difficulty points.
If any rule is nullified by another [eg. I Spy being nullified by Laying Down The Law 1], it counts as one difficulty point.
If you beat the challenge (complete all of your chosen goals) on difficulties:

24 (Easiest), you are a Lemonade Stand Lord!
25 – 42 (Easy), you are a Market Stall Magnate!
43 – 60 (Medium), you are a Town Shop Tycoon!
61 – 95 – (Hard), you are a Business Bigwig!
96 – (Hardest), you are a Retail Deity!


Highest Difficulties Completed:


Please feel free to comment if you have any questions, comments, suggestions, feedback, etc!
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Test Subject
#2 Old 29th May 2025 at 2:29 AM
Where are the punishments?
Test Subject
Original Poster
#3 Old 29th Jul 2025 at 12:58 AM
Quote: Originally posted by Blueminer117
Where are the punishments?


They should be in the Laying Down The Law section, which is under the I Spy section.

Sorry for the late reply!
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