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My mods for The Sims 1
Hi! In the past few months I have been playing TS1 a lot and created some mods for this game, maybe someone will be interested. Unfortunately MTS doesn't have a section for The Sims 1, so I uploaded all of my mods to simblr.cc.
The dragon chew toy has a usage limit (25 uses) before it wears out and you need to buy a new one. However, in the unmodified game, there’s no notification or visual cue when the toy breaks. This often leaves dragons without anything to play with to fulfill their Fun motive, and we remain unaware of the situation.
I created this mod after my dragon left the family a dozen (!) times due to low needs. This mod adds a notification when the toy reaches its usage limit, as well as a
Throw Away option that you can use on worn-out dragon chew toys.
With this mod, cats can no longer kill fish in aquariums or birds. Your small pets are now safe.
I made this mod after my Sims' cat refused to eat from the bowl and consequently starved to death and became a zombie. Pets in TS1 for some reason are dumb as hell and don't eat when they are hungry, they will starve to death, but will literally do anything but eat. So this mod just forces pets to automatically eat when their Hunger is low. This interaction cannot be interrupted - the pets will keep trying to perform it until they succeed, even if the path is blocked, so keep this in mind. Since I've been using this mod, none of my pets have died.
This mod prevents gophers from destroying your Sims’ gardens. The difference between this and similar mods is that my mod doesn't remove gophers entirely, they still spawn normally and cats can still hunt them, they just won't eat your crops.
Version 2 of this mod also limits the gopher population to 5, instead of 25 (!).
This mod fixes a bug that prevents some celebrities from ever receiving
The Simmy and
Sim Choice awards. I made this fix after waiting two Sim months for my Sim to earn the award - only to discover that, due to a bug, she never would.
I don't quite understand why it happens, but maybe someone more familiar with the technical side of TS1 might know: for some reason the
stack obj's person data Job Data Not Equal To 0 check was returning true for this Sim when it should have returned false. I removed that check, which fixed the issue. You can find it in the
Award - Ceremony BHAV if you want to investigate it.
So apparently Maxis broke the Obsessed Fan in the
Makin' Magic. With this EP, Obsessed Fan doesn't steal awards, take photos, go through the trash, or do anything other than wander after Sims or leave black roses. This mod restores all intended behaviors.
Lenna-ObsessedFanFix-NoAwardStealing - a version of the mod with fixes, but without award stealing.
This mod unlocks various hidden objects in the catalog:
- Gnome from Livin' Large & Makin' Magic
- Souvenirs from Vacation
- Candles, masks, pet awards and pet chew toys from Unleashed
- Star awards and posters from Superstar
- Charms, magical growths (crystals, beanstalk, flower, root), gargoyle, paintings and ingredients from Makin' Magic