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Mad Poster
#51 Old 21st Jul 2025 at 3:52 PM
Quote: Originally posted by Charity
I suspect that the lack of a priest was again an attempt to remove religion from getting married, so it became generic. Too late for Andrew and Julian, but if Reverend Elspeth wishes to be able to properly officiate future weddings then she might be interested in the hack in post 9. https://web.archive.org/web/2019032...s-sajta-pc-sims


Links in that post seem to be broken, but it's on the Graveyard. https://www.simsgraveyard.com/files...PriestMarry.rar

Quote: Originally posted by bnefriends
My point was that there are cultures where that kind of stuff is considered normal, and not just the nasty ways (pedos), but also children marrying other children their own age. It's odd to us, but to some it's normal for an 8 year old to marry another 8 year old. Ironically, many from these cultures would consider same-sex relationships to be odd, whereas it is seen as normal in most of the western world. Then there's cultures (some right here in America) where consenting adults need permission from each other's parents to marry. Kind of glad that was not included.'


Some people who play medieval games use a hacked marriage arch that can marry anyone of any game to simulate things like that. That's another good thing about Sims 2. Maxis kept everything so generic that it's easy to mod your own preferences in.
Scholar
#52 Old 21st Jul 2025 at 4:53 PM
Quote: Originally posted by Charity
That's another good thing about Sims 2. Maxis kept everything so generic that it's easy to mod your own preferences in.


This is why I love the game: it is not that difficult to make it be what you want it to be, despite some game details being explicitly American. I personally don't play historical but I have seen Youtubers have amazing results with their CC and default replacements. The game really does look medieval European or Victorian British or what-have-you.

My Sims actually live on another planet that is similar to ours but also very different. This is how I hand-wave away things like Plantsims and how all of toddlerhood is less than one season. This also explains (at least to me) the Sims' notable lack of the concept of personal space.
Forum Resident
#53 Old 21st Jul 2025 at 5:50 PM
Simple for me - I make my games British! More specifically, almost all of my neighborhoods (unless it's a deliberately American themed game) are Welsh. All of my CC goes towards making my game seem Welsh, including creating some of my own like Welsh rugby shirts for my male sims when they go down the pub. I don't even play uni as intended because it's so American to me, I'm working on a faux university town right now where adults-elders can all 'enroll' (going to try to make a custom career).

My Simblr is simping-simmer. Come and join me there for a chat!
You can also find me on the MTS or PBK Discord servers under the name 'Evenfall'.
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Theorist
#54 Old 24th Jul 2025 at 12:32 PM
It's an interesting question. Personally I have lived in several countries and are a naturalised citizen in my current country of residence.

But for the most part I think I have always played my Sims as sitcom Americans. When I was a young child they still regularly showed those corny American 1980s sitcoms during daytime TV and, with my home life being very sub-optimal I really latched on to the way they portrayed families as actually liking each other and talking about problems.

So when I started playing Sims I mostly played the characters in the way American culture from the 80s, 90s, and 2000s was portrayed in sitcoms, cartoons, tween shows, and teen dramas. By now I know of course that those shows had little to do with the reality of US American culture, but I still play my Sims largely like that. By now I actually prefer it that way. I do not see my Sims as "American" anymore, but I look on them as, basically, living in "Sitcom Land". A place that in many ways superficially resembled certain aspects of US culture, but is really its own thing.

It's of course possible that the place I was born in or the places I live/lived in have subconsciously influenced my playstyle, but due to it being subconscious, it would be difficult for me to realise it. I've never consciously tried to make my Sim neighbourhoods resemble any country I've live/lived in. Some features I don't engage with not because of any cultural influence or preference, but because I don't find them fun or interesting.
I don't often give my Sims cars, but that's because of how limited the placement of driveways is and how they sometimes bug out. I don't use fraternities/sororities...because I don't like playing uni in general. I don't often use apartments, because I feel the common area is too chaotic and distracting for me, I don't use Winter, because I never liked the cold in real life (also because in my lore "Sim City" with its suburbs of Pleasantview, Bluewater Village, and Strangetown is located in about the the place in "Sitcom Land" in which L.A. is located in real life America. And from what I know a snowy winter would be ill-fitting for that region)

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Taking an extended break from Sims stuff. Might be around, might not.
Mad Poster
#55 Old 24th Jul 2025 at 5:02 PM
Quote: Originally posted by Orphalesion
But for the most part I think I have always played my Sims as sitcom Americans. When I was a young child they still regularly showed those corny American 1980s sitcoms during daytime TV and, with my home life being very sub-optimal I really latched on to the way they portrayed families as actually liking each other and talking about problems.


When I was a child it was the 1980s lol.
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