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I just had to add that I found another mod which is another option if you want someone different for your apartment neighbours: NPCs as apartment neighbours
https://midgethetree.tumblr.com/pos...-share-the-safe
Just to explain/clarify one last time (then I'll go away because maybe I'm being annoying)
The game has a template lot of Social Townies which come with the subhood "Magic" which is part of Apartment Life. This is Ethan Barratt, Gretchen Chin, Lyndsay Louie, Christian Love, Jace Maceravitch etc. They get dumped into every hood that you have unless you disable or replace the "Magic" stealth hood. Whether you have met them or not, they will be there - you can see them in SimPE.
They will wander around the neighbourhood, as walkbys and on community lots, and may come home with sims as work friends etc. They are only adults, no kids/teens.
But
ALSO - when you move a sim into an apartment with vacant units, these "Social Townies" will move in as your neighbours. An apartment has a "Lot Class" which is where the game tries to figure out if these are lower-class, scummy apartments, high-class luxury apartments, or middle-class normal apartments. It will then choose an appropriate social class of social townie to move in. Lower class apartments get Gearheads and Bohemians. Middle class get Bohemian, Jocks and Techs. Upper class get Techs and Socialites. That means (from the original template dump) you have a pool of 20-30 for each lot class, so even though some overlap, you should not run out of apartment neighbours too quickly.
Apparently the game is also supposed to figure out the "class" of community lots with some kind of similar function and cause the social townies to appear (or not) here as well.
New social townies ONLY get generated in the following scenario (assuming no mods):
- You move a playable sim into an apartment building
- The apartment building has vacant units
- All other social townies of the allowed social class are already neighbours somewhere else, have been made playable, or have not been added (because you replaced the Magic secret subhood).
In this case the game will generate the appropriate amount of social townies to fill the remaining vacant units.
Notownieregen will not stop Social Townies from being generated, it only stops normal townies. But social townies only get generated
anyway in the scenario that you don't have enough social townies of the appropriate class to be your apartment neighbours. I think what you're seeing is a coincidence; you've already seen all/most of the default social townies, so it feels like they have "stopped generating" but they weren't generating in the first place; you were just coming across the 50 default social townies that Magic added to your hood.
So, if you want to play apartments then you will find that the already-generated social townies will be used as neighbours there, unless you use one of the following three mods (linked earlier in thread):
No apartment neighbours - makes empty units stay empty
Townie Apartment Neighbours - uses (and will generate if necessary) normal, non-social-group townies to fill empty apartment units.
NPC Apartment neighbouts - uses a mixture of NPCs, townies and social townies.
I don't know what Midge's mod does if there isn't enough eligible sims to fill the empty unit - I would ask her but I have no clue how tumblr works.
Check out my thoughts on
Psymchology (Sim Psychology) - latest post is on the main six aspirations.