Sims 3 Royal Kingdom Challenge (Not Official)
First off, I did not create this challenge I merely wanted to change the rules a bit to make it work for the sims 3. I copied and pasted and changed some rules is all.
The Goal: The point of this challenge is to make a themed neighborhood with a royal family, nobility, merchants, and peasants/farmers and reach 5 generations with at least one family from each category.
To begin you must make a new neighborhood In sunset valley or riverview, You must delete all the families in the neighborhood.
Make 1 King and Queen for your royal family in CAS
Make 3 or less families that will become the Noble class
Make 2 or less families that will be the Merchant class
Make 3 or less families that will be the Peasant class
You may not use any cheats except where specified
Rules for the Royal Family
All money cheats are acceptable
You may use boolProp cheats for building their castle
You may download a castle for the royal family is you don’t want to build one
The first-born son of the current King and Queen will become the heir to the throne and must never move out of the house
The heir to the throne may only marry a Sim from the royal family or the Noble class, but they may have lovers of any class (They can marry as close a relation as the game allows)
The heir to the throne must be the legitimate son of both the king and the queen.
Women of the royal family are not permitted to have a job or live alone
CAS King and Queen are to be adults since they are usually much older then their children.
Rules for The Noble Class
You may use the motherlode cheat only two times
You may use boolProp cheats for building purposes only
The first-born son will be the family heir and must never move out of the house
The HEIRS may not marry below their status
Women are not permitted to have a job
May only eat 3 fruits of life (if you can find them
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Rules for The Merchant Class
You may use the motherlode cheat only one time
Although the eldest son traditional becomes the heir, if the eldest becomes enemy's with his father, any of the children may inherit their father's house and fortune
The heir must never move out of the house
The HEIRS can't marry below their status
Only single women may have jobs
May only eat 2 fruits of life
Rules for The Peasant Class
You may not use any cheats (except boolProp for building purposes only)
Anyone and everyone is encouraged to have a job since they will have very little money
Although the eldest son traditional becomes the heir, any of the children may inherit their father's house and fortune
The heir must never move out of the house
Since they are the lowest rank, peasants may marry anyone but royalty.
General Rules
Unless otherwise specified you may not use any cheats. No mood or Trait cheats and no hacks that alter a Sims mood, personality, Traits etc.
To keep all the families and classes in the same generation try to play each family for a specified number of days and then move on to the next family. Play one family from each class before you move on to the next. .
To avoid confusion try to stop your Sims from having an affair until after the heir is born
Since reliable birth control was not used in the old days, you must choose "try for baby" each time your Sims woohoo.
Women always take the status of their husbands so make sure it is always the man who proposes
Illegitimate children below Royalty will take on their mother's class
You should assign a hair color to each Class for the townies so you know which class they belong to (example: All townies with red hair could be considered of the merchant class). However since Townies do not have a family tree they are less respectable and should not belong to the Royal or Nobel class
NPC's are servants so they may only marry Sims from the merchant class or lower
You may use move_Objects on only to decorate and move Sims if they get stuck or there is a glitch
You are encouraged to use custom content that fits the neighborhood theme. Pick a theme and try to make your neighborhood fit that theme as much as possible.
Try to use only objects that fit within the theme, this means no TVs, computers, electric guitars, etc. if you are doing a historical theme for your neighborhood. You may however use objects in the small electronics section such as fire alarms. You may also use the smallest stereo in the Royal and Nobility houses since they would have had paid musicians to play for them at dinners and parties.
You may not delete gravestones However they may be moved to a Cemetary.Peasants however cannot pay for a proper burial so their ancestors must stay at the Heir home.
You may buy all rewards
Career limitations:
Royalty would be limited to Business,Military, Politics, Science.Heir are limited to Politics
Nobles are the same as Royals but Heirs are not limited to politics
Merchants, would be limited to Business, Medical,Music, Science,Criminal and Culinary
Peasants would be limited to Part-time jobs
ONE child of each class per generation (not per house, only per generation) could go to ANY job.
Other Rules
Mods such as Awesomemod and Indiestone are recommended but not needed.
The minimum age length is 90 days.
Cas made sim traits can be chosen but in-born sims must have 3 of their traits randomized. (Either choose their first two traits or last two)
OPTIONS
If medieval isn't your style you could also play this challenge with another theme such as Renaissance, Regency, Victorian, or fantasy.
If you want an even harder challenge you could create two kingdoms by having the second kingdom in a downtown neighborhood attached to your original neighborhood. However, this means two sets of everything, 2 royal families, two sets of nobility etc.
You can add a church/monastery or abbey to you neighborhood that you can send Sims to that you don't want to marry. You still must play these Sims. Sims of the Church are considered a separate class and must be added to your play list. You must play Sims of the Church as often as Sims of the other classes.
To keep track of who belongs to what class you can have each class have a specific hair or skin color (ex. all peasants could have brown hair or green skin).
If you can't decide which theme to choose, try advancing the time period every one or two generations. Then you could start at medieval, then renaissance, colonial, regency, victorian etc. If you find the custom content for it you could even start with an ancient period like Egyptian or Roman.
I limited Peasants to Part-time jobs because in the sims 2 it annoyed me at how fast they can become rich. Also Notes/Tips would be appreciated.
Edit:Sorry I didn't see that there was already some rules for Royal kingdom challenge already on here. Both challenges may be played at least so think of this post as another option of challenge