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Mad Poster
Original Poster
#1 Old 26th Dec 2022 at 4:10 PM
Default ACR tuning and settings discussion 2022/2023
I'm moving this here as we really started to take over the simple questions thread


Quote: Originally posted by Devon Aster
Glad you found it! I did this years ago and I think I got the original info off a post by TwoJeffs on Simbology. I remember him noting that it was weighted by age/number of kids but also aspiration. I basically reversed the tuning, so that sims were less likely to try for baby when they had younger kids around and more when they had older. I don't think I touched the per aspiration tuning. It should all be labeled so you'll know which thing does what. Sorry, I don't know of any tutorials and I'm not super knowledgeable about how to best edit files.

While I think you would have to edit the want trees to keep them rolling such wants, you can certainly discourage them from trying! Along with the tuning, don't forget the option under Pregnancy for Ideal Family Size. This will also weight for or against overall TFB for a sim. Always set for one lower than you want your sims to have (i.e. if you want them to try for 2 kids, set it to 1, and in the case of 0 leave the option untouched as this sets it to -1).


Now I will reply to this

This is not quite how ideal family size works. The -1 setting disables the penalties and bonuses for how close the sim is to their "ideal" number of children entirely and simply calculates chance of choosing TFB based on aspiration and existing children, as you say. This works out at between 1-6 kids each with the majority of combinations having 3-4 children, which is too many IMO.

Then when you use the ideal family size, they will typically have at least 1-2 kids more than the number is set to, so you do need to set it to one less than you would like them to have, and that doesn't work if you want them to have 0! For example, when it's set to 0, even on standard settings, most families will have 1-2 kids with the minimum still always being 1 and the max being about 3. 3 is VERY different to 0! This pattern continues up to about ideal family size 4, where it stalls, because the bonus for when they don't yet have their ideal family size is cancelled out by the penalties for existing children, especially once those children grow up, which they do quite quickly! This is so much the case that even if you set them to ideal family size 12, the highest it can go, which is adding a whopping 120 point bonus when they have 6 children, they stop at 6 anyway because the penalties for existing children outweigh it so much.

I do not want to change wants; I only want to change the chances ACR pushes TFB on married sims. Anyway, I think what I'm going to do is reduce some of the penalties relating to existing children, and actually, I'm now experimenting with having all aspirations have a negative value, even Family sims, in order that everyone doesn't start at 80-100% - I think this (for me) is where the problem lies, and the secret of how to get that ideal family size of 0 setting to work properly.

If I get it working, I'll of course put a mini-tutorial up here.

Check out my thoughts on Psymchology (Sim Psychology) - latest post is on the main six aspirations.
Inventor
#2 Old 26th Dec 2022 at 7:49 PM
I may well be wrong about the -1 thing, as it was something I read ages ago in a discussion, and I don't remember who said it or where the post was. Also, I have TFB dialogs disabled, so I haven't spent too much time observing the calculations. All I remember is that had something to do with how the Sims program uses numbers in certain situations. I remember coming up against the same thing when modifying Hat's aging mod. If you figure it out, I'd be interested to hear!
Mad Poster
Original Poster
#3 Old 26th Dec 2022 at 9:48 PM
It's straight from the documentation, so if it's coded differently in practice, then I don't know about that. But TwoJeffs intended -1 to be a setting indicating that the ideal family size is not set/should not be used. I assume to differentiate from 0 as a value.

I only have babies for 2 days, but toddlers for 8, and I would quite like to encourage close-in-age siblings so I am thinking of adding a bonus for already having a baby, neutral or minor penalty for toddler, medium penalty for child, and large penalty for teen - but in general, I think I want IFS to be more useful for me in determining how many children they are likely to have, so I'm trying to get that to be roughly accurate (with some variation for aspiration). The challenge seems to be getting the 0 family size to work as I want it to, without making it really incredibly unlikely for anybody to ever spontaneously try for baby!

Now I've noticed in the game files, male and female can have different settings as well, and since I have female-only pregnancy in my game, I'm curious how I might set those up - a male Fortune sim might seek an heir, whereas a female Fortune sim might fear the effect of maternity leave on her career (though, actually, sims have pretty excellent rights here, so maybe she wouldn't). A female knowledge sim might want to experience every possibility with her body whereas a male Knowledge sim might see children as just getting in the way.

I can also change Pleasure from being set as the least likely to TFB! I've always disliked this set up as to me Romance sims are the commitment-phobes whereas Pleasure sims are just more spontaneous - and many pregnancies IRL are spontaneous decisions (for right or wrong!)

Since it's just the bed socials part of the file, I'll probably just release my edit on MTS when it's done.

Check out my thoughts on Psymchology (Sim Psychology) - latest post is on the main six aspirations.
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