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#1 Old 8th Mar 2023 at 5:18 PM
Default Belladonna Cove question
Hello,
With regards to Belladonna Cove, I have read many has/had issues with Gamesend Grounds, with graves not being sent there due to lot ID issues. However, in all games I've played, the lot is always empty of graves when first played, and I can send graves there, but I swear when I'd arrive on the lot at night, ghosts that were roaming would disappear after a few seconds. Maybe I can send graves there due to the Mansion and Garden Stuff updates?
Is this lot always empty in all games when first loaded? I know people can download a clean template for a full graveyard full of deceased BC sims. Is it even safe to load and leave community lots with ghosts on them, as apparently saving residential lots with active ghosts may cause corruption. Also, I read Sally Riley's grave appears in the art gallery lot if first loaded, but I've never encountered this in any game. Thanks.
Mad Poster
#2 Old 8th Mar 2023 at 5:53 PM
Here's clean templates for Belladonna cave, graveyard issues spesifically mentioned, and also perhaps explained - I'm guessing the not-cleaned lot could just be a bit borked:
https://meetmetotheriver.tumblr.com...-is-finally-the

(I never played that graveyard, so haven't come across that issue)
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#3 Old 8th Mar 2023 at 5:58 PM
Quote: Originally posted by simmer22
Here's clean templates for Belladonna cave, graveyard issues spesifically mentioned:
https://meetmetotheriver.tumblr.com...-is-finally-the

Hello,
In a normal game, would it be safe to delete Gamesend Grounds and create an identical remake, considering it has no graves in it? Has anyone else been able to move graves to it in normal gameplay (without mods)?
How come Belladonna Cove came with so many issues not found in any other premade neighbourhood?
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