Custom Food Mesh: Face Count Mismatch Error
Hello!
This is my first official post on here, and I hope it's in the right place.
I'm fairly new to cc creation, and tried to follow ArielFlare's great tutorial for creating custom food (
https://modthesims.info/showthread.php?t=512383), but I'm running into some problems when trying to make a custom mesh.
I imported a mesh from a custom deco object (bread) and followed the tutorial and I now have 3 morphs (full/half/empty) for the "serve object", which is a stack of 5 breads/3 bottom breads/no bread. I also copied the original names and comments over to the new morphs like instructed. But when I try to export it I get the error
"~00MORPHMOD.2 has face count mismatch" and I also can't import that file again becaus it gives me an "file read error".
From what I read I understand the face count mismatch means that my morphmod.2 (half empty) has less faces than the main morph (morph state), which I realize it does, becaus it' only 3 breads instead of 5. Is there any way to work around that? Is it becaus my single breads are not connected?
I would appreciate any help. Sorry if it's something glaringly obvious/stupid. ^^"