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#1 Old 11th Oct 2025 at 5:47 PM
sims 4 studio help - cas for pets creation - how to resize this texture window/dimension?
hi, im not sure what to call these>

as you can see for two diff files, the size/dimension is different. i dont know what this is called. im going to call it (texture dimension thingy).


this first package file here u can see the (texture dimension thingy) is square:



this second image here u can see this package file's (texture dimension thingy) is rectangle:



but basically im working on this one package file,


( drive.google.com/file/d/185c5HPfkJdZ-d9Ce70CNLsAd23mcM9j2/view?usp=drive_link )


and i need the (texture dimension thingy) to be square like the first picture.


id rather not export texture image and resize it to be fitting the second image rectangle. (cause ive created a bunch of textures/uv unwraps/recolours) fitting the square (texture dimension thingy), so i want to work on a (texture dimension thingy) that is square like the first one.




can anyone guide/help me? it'd be so so appreciated!!
thank you so much! <3
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#2 Old Yesterday at 4:33 AM
Were you able to fix your previous issue?
Deleting threads that are solved prevents players with the same issue from finding the solution

This is known as the aspect ratio of the image, and there isn't any changing it without modifying the texture to actually be the resolution that you want. TS4 can use 1:2 aspect ratio (the rectangle) to have more space without doubling the size of a 1:1 (the square).
The meshes that each of these textures belong to will be UV mapped differently and not compatible with one another - you can either stretch your square textures to the same size or squash the UV map of the mesh itself to fit them.

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