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#1 Old 20th Mar 2026 at 10:05 PM
Default Textures on TSRW not showing up correctly
Hello everyone! I'm new to creating CC and currently trying to create a deco window with glass. Creating the mesh, baking it, texturing it, exporting out of Milkshape is all fine but once I import it into TSRW and try to add the multiplier and texture layer it goes all wonky. No idea what's going on... When I make the same exact mesh without the glass mesh attached to it, the textures are perfectly normal as they should be. I've added 3 photos to show what I mean.... the first with the wonky textures, the second textures are showing up correctly without the glass mesh (just the object itself) and the last in blender with correct uv/texture. Does anyone know what I could possibly be doing wrong? Any help is appreciated!!

Here is a link to the files if anyone wants to look at it. http://www.simfileshare.net/download/6027518/
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