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Original Poster
#1 Old 18th Jun 2026 at 12:17 AM
Default Is Oasis Landing A Dystopian Future?
The game wants us to see Oasis Landing as good, but there are some details that only make sense if we look into very dark implications.

First, all neighborhoods take you to the same Oasis Landing future. This implies no other city in the future has a time machine, and given how populated cities like Bridgeport are, this can be interpreted as some major climate event turning all the other cities into wasteland.

Second, Oasis Landing is lacking in infrastructure like schools and grocery stores. This implies a low enough birth rate and population that these things are not worth maintaining. The player will always have descendants in Oasis Landing which means at some point in history, these descendants had to flee whatever home city they lived in and move here. Likely due to most of the world becoming wasteland and OL somehow being habitable. Otherwise, why would they have descendants in OL regardless of their home neighborhood? Dystopian future is triggered by trash talking the environment, which implies climate change is the cause of it.

Third, the existence of plumbots combined with the lack of humans implies the robots were made as a necessity due to a shortage of human labor. Despite not having a school or grocery store, there exists a plumbot shop. They are also made to fight in an arena which can have dark implications since there is a sentience chip in the game as well.

Fourth, wealth inequality exists with many of the nicer futuristic houses existing in neighborhoods along poorer ones, or even a guy living in a shack in the wasteland.

Oasis Landing appears to be a very stratified city. I thought about this because I wanted to make a modern day Oasis landing with shanty towns in the wastes, gay bars, human rights museums, and perhaps even an entire neighborhood of occults/aliens that mysteriously doesn't make it into the future. Call me cynical or pessimistic if you want, but I am confident in my theory that OL is a very dark future for humanity whether the sims developers meant it to be or not.
Field Researcher
#2 Old 21st Jun 2026 at 9:54 PM
Into the Future is one of the expansions I don't have so I'm having to do this by looking at wikis.

Quote: Originally posted by EzraNaamah
Second, Oasis Landing is lacking in infrastructure like schools and grocery stores. This implies a low enough birth rate and population that these things are not worth maintaining.


It looks like it is missing the following rabbit holes:
crime
diner
grocery
military
business office
police
school
stadium

There is an alternate to the school and business office rabbit holes that aren't automatically bad- virtual schools and online businesses/newspapers. Kids might just be logging in at home for their online lessons, the adults are working remote from home, and newspapers finished moving online. The grocery store and diner can also be explained by a shift to life online as well. People order their groceries and casual dining online and it's delivered to their homes. The stadium is most likely from human athletes being replaced by plumbots (which could be seen as a good way to reduce sports injuries).

The lack of the crime, police, and military rabbit holes is a real mixed bag. Maybe the future has shifted from punishing crimes to rehabilitation and the world has somehow found a way to maintain world peace. It doesn't seem any more farfetched than plants that can grow cheese, eggs, or meat products. It could also mean that the police and military have been absorbed into something more nefarious (like the science lab) and criminals have been... eliminated.

Quote:
The player will always have descendants in Oasis Landing which means at some point in history, these descendants had to flee whatever home city they lived in and move here.


Optimistically the time machine could be using your genetic material to pick where it takes you so you don't have some sort of issue like you land in a world where you were never born.

Quote:
Fourth, wealth inequality exists with many of the nicer futuristic houses existing in neighborhoods along poorer ones, or even a guy living in a shack in the wasteland.


Okay, yeah, there is zero way I can spin this positive.
Scholar
#3 Old 21st Jun 2026 at 10:21 PM
Quote: Originally posted by EzraNaamah
Fourth, wealth inequality exists with many of the nicer futuristic houses existing in neighborhoods along poorer ones, or even a guy living in a shack in the wasteland.


Some just enjoy "the simple life".

Shiny, happy people make me puke!
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