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Yeah! All possible, and very good ideas! Ill be sure to implement them the best I can!
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Beavers, that looks great!
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Nice! I can't wait to see that
![]() Edit: I've added a to-do list on the 1st thread. Tell me if something was forgotten and be sure to check it out! |
2 Attachment(s)
![]() ![]() Ok i have created a map for our town, i combined ideas from some inspiration from France which lana suggested and then tried to keep with a small Italian town sort of theme ![]() Key: pink - community lot (x16) yellow - residential lot (x24) blue - water black line - road orange line - cobbled path orange block - cobbled open market brown - bridge dark green - trees EDIT: Map with lot sizes added; all lot sizes are done in the same format, they are 'horizontal x vertical' or 'width x height' |
![]() ![]() Also if you noticed, it should fit in with the new map that beaver made, i labeled the area where the sea is, this is where the sea is on beaver's map so the town fits into the flat area that is available ![]() ![]() ![]() EDIT: Beaversyeah, i'll probably need to provide you with all the sizes on each of those lots so that you can actually build it, it won't be worth all the effort of making it to realise that the lot are far too small or far too big, i have done that a lot of times XD EDIT EDIT: Ok lot sizes are added to make it easier, you will notice that sometimes the lot sizes are not proportionate to the map, so build the lots out before you put the roads in, so the roads fit to the lots, that way it should look like the map ![]() ![]() |
Thanks a lot for the map! It must have take a while to do and helps a lot
![]() - The library and the city hall are made to have their x20 facing a plaza and their x25 on the side of another building or road to look good, so we could, change the 2 25x25 and make them into 20x25. - We could add a little kind of park circling the center area kind of the one in riverview (first pink square). This way, the residential and communities would give directly to a park, no need for roads in the center, you know what I mean? Like a huge pedestrian center area. - I would see more of a mix of little residential and communities and some huge lots (more than x25) would be best cut in a lot of tiny high long lots. The example we have as for now of town center lots is [25x12] and it's to my opinion the right kind of size. It would look better with a lot of tiny houses stuck one on each other like row houses. That's the main difference between France as built on the sims and the kind of intricate town we want. Edit: Oh! and between the beach lot and the swordfish, a port would be great. Made in CAW would be better but I'm not sure of what we can do with that tool. |
I like the suggestions, in terms of not having roads in the centre, the black lines are the only roads, and there is just one going through the centre, we could get rid of that but not the one going around the centre in a square. Also the orange lines are cobbled paths, like pedestrian areas, so we would want to keep those, plus you cannot have two houses directly next to each other on a map, so have a cobbled path/street in between would make it look good and be practical
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I didn't knew you had to have roads so I was picturing the houses getting directly to parks area. Maybe have only cobbled paths in the center of the town and roads for the outskirts? It's just an idea to reinforce the pedestrian, old feeling of the center area .
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You should edit the map that i used with your changes, you could also do some changing of lit sizes as well to make your town hall and library fit, and also make the market squares a bit bigger
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Alright, I'll give it a try and see if everything fits
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The Swordfish Bar & Grill is on a 40x30 lot, by the way.
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Ah ok thank you, i was wondering what size it was CharmingFirewaller
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Quote: Originally posted by Deluxe Designs
I'm sorry, I forgot to mention earlier that the lot isn't right next to to the road. Would it be too late to change that now? |
Don't worry, I know how you made your lot so I'll take that into account for the map edit.
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Thanks, I was worried it was too late to make changes.
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I think it is nice that the beach lot is on a path, it feels more realistic, and also very sort of communal, i think having a bar that is tucked away is like something only the locals would know about
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It would be even better indeed. A real fisherman bar without the annoying tourists
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Oh yeah, that might be good too. Would you like me to upload the Swordfish so you can see if it would look good in the World?
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Why not
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Well we don't have a world at the moment so i wouldn't worry about uploading it, but if/when you are finished then just upload it to the uploading thread
![]() EDIT: lol lana, we both said the opposite thing at the same time XD |
Yeah I noticed it too
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Lol, when do you think you will be able to produce a the new map, version 2!!
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Should I upload the Swordfish in the Completed Buildings thread or would it be better to wait for the custom world? It's fine either way.
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As soon as you'll reach a decision for the roof, you can post it, yes. If you have minor changes, you can always edit your post anyway.
Sorry DD, probably not before tomorrow. I'm only discovering open office paint :P |
You should try using a program called paint.net which is what i use, i find that it is the best free graphics editing program out there
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