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-   -   Buildings work thread (https://modthesims.info/showthread.php?t=392636)

lanawinst 6th Aug 2010 8:34 PM

Lilith's spot is not supposed to be majestic either It's not a big memorial. The exact story of this: Lilith came to the town she was the "stranger" (it was and still is a close-knit community) , and so when everyone's started getting sick and dying, when they noticed that she wasn't sick they assumed she must be a witch that cursed them so a group of them took her, went to a a glade in the forest and burned her. Her little girl survived and lives now the eldest of the gypsies community that took her in. It's kind of a village secret now, what really happened that night isn't told just known, so what happened must be hinted (the ghost will help of course too) only.

Craggles 6th Aug 2010 8:39 PM

oooh no i didnt wanna make it majestic, i was thinking foresty, with a 'stake' and smoke from a chimney somehow making an eeire smoke effect haha which reminds me, if i have a chimney pot hidden somewhere, that means im gonna have to have a fireplace on at all times doesnt it?

lanawinst 6th Aug 2010 8:42 PM

Yep, that's the downside of it. I've got an idea, maybe there could be some old and almost destroyed huntsman's hut? That would help fit the chimney.

Craggles 6th Aug 2010 8:45 PM

ohhh yes very good idea, and mysteriously move the chimney pot to the place where she died, how am i gonna keep it alight though? lol

oooh i could play around with the traps from WA....

lanawinst 6th Aug 2010 8:48 PM

Quote: Originally posted by toyou1214
True, i just really like the other one. hah. shocking, i like the bigger and flashier one. hahah. (: idk, i also could see that one be more Mediterranean. the other one just looks too.... medieval to me.


It'll have to be a little bit more warm and Mediterranean, see, I can agree with you too

As for too medieval, well, I don't think that's an issue. Having some medieval buildings is not something unusual in these towns, in the contrary.

sleepyrose 6th Aug 2010 8:50 PM

Hmmm, the most expensive fireplace has autolight. If you could hide it somewhere and maybe delete all the brick thing around it (except for the top shiny part), it might work.

Lana and Tyu, what I suggested about the area would make the castle a lot smaller. There can be gardens in front and to the side some old servant houses. That way sims can actually live there and it would still look like a whole... but not as grande. Does that make sense?

Craggles 6th Aug 2010 8:53 PM

ahhh this is true, it can be a hunters hut with a MASSIVE fireplace well, he wuddve had to cook on it as well...

sleepyrose 6th Aug 2010 8:58 PM

He's just shove an entire deer in the fireplace, lol

Craggles 6th Aug 2010 9:03 PM

exactly. Right I'm gonna go try build something useful rather that play around with glass walls and waterfalls


aaaand it rhymed :P

Craggles 6th Aug 2010 10:16 PM

1 Attachment(s)
Well... Here we go. The place of Lilith's death place thing:

I did spend ages writing a description for it, but it doesn't seem to have saved...
meh









So yeah, ive put it up for d/l on here just so u guys can test it for me, cuz i wanna make sure the whole fire thing works ull see what I mean haha

lanawinst 6th Aug 2010 10:39 PM

It's awesome and I'm loving that fire :lovestruc , i so have to test it Is there a way to have it even a tad bit more wilder?

You can go here and download it, like that you can have lilith, burn her and add her ghost to your lot

Oh, and it's gonna be the only spot with a flame fruit bush that you'll have to fit somewhere.

Craggles 6th Aug 2010 10:47 PM

already got 3 flamefruits in there and cool ill give it a go :D

Craggles 6th Aug 2010 10:53 PM

erm, is that file useable? lol

lanawinst 6th Aug 2010 10:55 PM

lol yeah, you got to put it in the saved sims folder.

Oh, and could you also edit your church upload and put in it only the relevant information: Description, Requires and Information?
Thanks

Edit: What kind of fish did you put in your pond?

Craggles 6th Aug 2010 10:58 PM

ahhh thatll be why it didnt work haha!! yeah sure can :D
and just the common lake spawners one and two :D

sleepyrose 6th Aug 2010 11:10 PM

Craig, that looks awesome! The stake looks so realistic. And the chair attached to the pillar is very funny. :D
Can't wait to see it in game.

lanawinst 6th Aug 2010 11:26 PM

Tested it ingame, the fire works marvelously well

One thing though, I'm not sure it's good to be other tombs than lilith's one. It's not supposed to be a cemetery at all.

To all the builders:
Little reminder, the roof of the downtown are supposed to be the WA darker red roofs (i know, I've got to change my city hall roof too ), so the church and the police station and maybe others have to be changed. The lighter WA red is only used for the port area.

I'm gonna give you tomorrow a point on what we will have to do regarding the plants (seeds), fish, and other spams.

Craggles 6th Aug 2010 11:33 PM

oh man, i tried the darker one and it didnt look right at all okkk
and yeah the graves were just for effect, i need to like, burn lilith somehow...

lanawinst 6th Aug 2010 11:58 PM

Sorry, i've got the same thing with my city hall but it's giving a nice consistency to our world. We decided that a while ago, I just forgot to check.

When I want to burn anyone, my recipe is take the sim, circle it with walls, then add a chimney, carpets and poke... Maybe someone has a faster version though

Craggles 7th Aug 2010 12:09 AM

hahaha so ive got to make her the active household yeah? take her on a day trip to where she died. cuz i was thinking close her in and just starve her using testingcheats. then just forcing the grave to say she was burnt :D

toyou1214 7th Aug 2010 12:47 AM

I think its rather humorous you are giving tips on killing someone,

I think the police station has the right roof, but i will check later,

As for the castle, if it was to be smaller, he would have to build a new one, which i was trying to avoid, because he/she didnt seem to interested in that idea...

ninotchka 7th Aug 2010 1:14 AM

Quote: Originally posted by sleepyrose
Hi Ninotchka! It would be so wonderful if you could create a lot for us. It would make our world even more stunning!

Here's the thread with pictures of the map and info on which lots are still vacant:
http://www.modthesims.info/showthread.php?t=414233

You can pick any lot you like, just as long as somebody's not working on it. You do probably need to have the world installed, because the lot sizes are quite small.

Let us know what you would like to build.



I couldn't find a download link to the world itself so just let me know the size of the lot, and then you guys can fit it in where you like. I am not fussed about which block you want me to build on so you guys choose


Quote: Originally posted by lanawinst
Ninotchka, I'm so glad to see you've decided to join the fun You can pick any building we have left to do that you'd like. We still have some community lots: the hospital and the science center and probably the business center too. We'll also have a pizzeria, the military base and mines a little later because we don't have yet the spots to build it. Otherwise, you can take any residential you'd like.


The pizzeria and military base sound like they are going to be rabbit holes (?) so I will skip those, I am happy to do a small Mediterranean style residential

lanawinst 7th Aug 2010 1:25 AM

Here is our world

We don't really use rabbit holes because we feel that it wouldn't fit with our theme so we costumise it by hiding it underneath. You can see examples of it in the completed buildings thread (the police station or the city hall). Otherwise, we have residential 22, 23 or 28 or a port lot (n.9), just look at the map and build on the one you like best.

ninotchka 7th Aug 2010 1:36 AM

Ok, the world is downloading. I will take 28? It's difficult to make out how big that is, but anyway a list of lot sizes, would have been practical.

lanawinst 7th Aug 2010 1:40 AM

Here is the list:

22: 25x12
23: 30x20
28: 30x20
9:20x30


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