This page is located on the SimsWiki. To view it in it's original form, click here.
This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at http://old_wiki.modthesims2.com/Trees
4E 00 00 00 -- Length of the data block for each tree clump
09 9D 18 34 -- Unknown.  It is possible that it is part of the next set.
94 F0 40 01 -- It would be easier to think of this in reverse -- 01 40 F0 94.  In this arrangement, the last two bytes increment by 5C (or a multiple of 5C) down the list.  Once the last 2 bytes are filled, the next pair (01 40) increments, but not by a consistent amount.  The last byte-pair then starts back to incrementing by a multiple of 5C.  I have to assume that this is the identifier for each line.
03 00 04 00 00 00 00 0D 26 89 75 74 -- This is always the same in every tree clump.
40 40 40 40  --  Seems to be two, two-byte pairs.  I cannot seem to nail down a pattern for this set.  This is a possibility for one of the coordinates, but not likely.
37 04 3E E8 -- GID of the tree clump exemplar
4A 28 34 65 -- TID of the tree clump exemplar
14 82 0C 2A -- Listed twice.  IID of the tree clump exemplar
8B 8A 1E 41 02 EE 8D 43 98 EC 5C 41 -- Unknown.  This seems to be the most likely group to contain the coordinates.
5A 68 25 00 -- Listed twice.  I believe that this set contains the time that the tree clump was planted.  I think that they never varied in my first test because I was planting them with the simulator paused.
00 01 --  Unknown.  This may be part of the set above (date planted).
00 00 00 00 -- Unknown.  This set almost always looks like this.  There are only a very few exceptions.