Tricorders and Phasers
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Each of the different types of object affect a different skill. The tricorders affect Logic, the phasers and disruptors affect Mechanical, the bat'leth and mek'leth affect Body (what else?), and the PADD affects Charisma (a captain's most important attribute).
There are a total of 17 objects in the set.
Bajoran Tricorder: a stand-alone object
Bat'leth and Mek'leth: 2 objects, affect body skilling
Cardassian: 3 objects. A phaser, a phaser rifle, and a tricorder
Early Starfleet: 3 objects. A phaser, a phaser rifle, and a tricorder
Klingon: 2 objects. A disruptor and a tricorder
Late Starfleet: 4 objects. A phaser, a phaser rifle, a PADD, and a tricorder
Romulan: 2 objects. A disruptor and a tricorder.
The original inspiration for this set was a now-defunct Starfleet career. The skills needed for a promotion are Logic, Mechanical, Body, and Charisma. If I get to it in the distant future, I may right division-specific Starfleet careers. I'm not much of a writer.
The PADD was a suggestion by MooreSpino. It wasn't in my original plans, but it seemed like an easy mesh. I hope you like it, sister.
I may do a Star Wars themed object set later on, if I can fit it onto my project list. I'm always open to requests/suggestions, but don't be disappointed if I don't get to it for a few months.
Polygon Counts:
2360 Tricorder: 36
2360 Type 2 Phaser: 60
2360 Type 3 Phaser: 168
Bajoran Tricorder: 64
Bat'leth: 252
Mek'leth: 240
Cardassian Phaser Rifle: 288
Cardassian Phaser: 160
Cardassian Tricorder: 76
Klingon Disruptor Pistol: 680
Kilngon Tricorder: 48
2373 Type 3 Phaser: 196
2378 Tricorder: 64
2378 Type 2 Phaser: 2136
Starfleet PADD: 64
Romulan Disruptor: 372
Romulan Tricorder: 344
Additional Credits:
Huge thanks to Echo for patiently explaining BHAVs to a complete bobblehead.
The usual suspects, for constant support. StephSim, nixnivis, MooreSpino, puppetfish, Rowenaenchantress, tanner1002, pjbrooks56, earcat, pfish, treksim, and anybody else I forgot. Positive feedback is what keeps me going.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
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Romulan.rar
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Uploaded: 30th Dec 2007, 133.1 KB.
4,313 downloads.
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Later Starfleet.rar
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Uploaded: 30th Dec 2007, 223.1 KB.
5,790 downloads.
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Klingon.rar
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Uploaded: 30th Dec 2007, 110.0 KB.
4,384 downloads.
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Cardassian.rar
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Uploaded: 30th Dec 2007, 148.6 KB.
4,327 downloads.
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Bat'leth and Mek'leth.rar
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Uploaded: 30th Dec 2007, 129.0 KB.
4,535 downloads.
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Bajoran Tricorder.rar
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Uploaded: 30th Dec 2007, 58.5 KB.
4,513 downloads.
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Early Starfleet.rar
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Uploaded: 30th Dec 2007, 147.4 KB.
5,560 downloads.
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| For a detailed look at individual files, see the Information tab. | ||||||||
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Uploaded: 30th Dec 2007 at 4:52 AM
Updated: 17th Sep 2008 at 11:33 PM
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About Me
https://blueheavensims.wordpress.com
Terms of Use:
You may recolor my objects + architecture
You may clone my stuff, but credit it back to me
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