No-Fade Ceiling Lights (Update for GTW)

lightscover.jpg - width=1280 height=800

lights1.jpg - width=1440 height=900

lights2.jpg - width=1440 height=900
These are overrides of the MODL resources (listed below) for every base game ceiling light, including the locked career reward ones, in order to stop them fading in Live Mode. I’ve been using this in my game for about a week and have been happy with it, but let me know if you have any problems (and please read carefully about the known issue below).
Known Issue
The lights appear to switch back to the style of their default swatch when you move the camera farther away. For some lights it happens at about (or a bit farther away than) what I would consider a normal playing distance; for others, it happens at a point so far away you probably wouldn’t ever notice. The second two pictures show the distances at which the first and last lights makes the switch. The rest go at various points in between.
I don’t know how to fix it right now, so if it’s an issue for you then you probably shouldn’t download this (or just use this for picture-taking and remove it for gameplay). But I’ve seen more than a few people talking about the annoying vanishing lights recently, so I thought this might be useful even with the issue. Hopefully there will be a solution to that soon, and if you think you have one please do post about it somewhere on the Create forum, such as in this thread I started.
These were made with game version 1.4.83.


This patch stops object fading in the Tab Camera mode. However, they still fade at the same distance in Live Mode. So that means you can take out this mod if you'd prefer your lights to only stop fading with the Tab Camera.


I added the ceiling lights from the Get to Work expansion pack. Again, since 1.5.139 ceiling lights have faded in the Tab Camera mode; you only need this if you want to stop them fading in Live Mode as well.

Because I no longer have a Windows partition for my Mac, I am not sure when/if I will be able to update this mod for the newer packs. If someone else picks it up, I will add a link here.
0x01661233-0x00000000-0x5F98EFD536110D75
0x01661233-0x00000000-0x7BA867E60CE927C5
0x01661233-0x00000000-0x28D88F6038573E53
0x01661233-0x00000000-0x31D9DF858AEDA6BB
0x01661233-0x00000000-0x34B49EF6FBA3CF70
0x01661233-0x00000000-0x34B49EF6FBA3CF71
0x01661233-0x00000000-0x34B49EF6FBA3CF73
0x01661233-0x00000000-0x45A3AD5054285935
0x01661233-0x00000000-0x70E49EF160F3FF35
0x01661233-0x00000000-0x2043CA000EBD5EC7
0x01661233-0x00000000-0x5046642B00951C9B
0x01661233-0x00000000-0xB6FB26B48BF894F6
0x01661233-0x00000000-0xB9A9663071F1EB9F
0x01661233-0x00000000-0xDF4B7783CB3C201A
0x01661233-0x00000000-0xDF4B7783CB3C2019
0x01661233-0x00000000-0xE4DD550F7D04AC70
0x01661233-0x00000000-0xE4DD550F7D04AC73
0x01661233-0x00000000-0xE747182369877976
Additional Credits:
s4pe, which I used to make this
plasticbox, whose no-fade columns showed me how to do this
FHRA_NoFadeCeilingLights_EP1.zip
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Uploaded: 20th Apr 2015, 40.2 KB.
2,386 downloads.
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FHRA_NoFadeCeilingLights.zip
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Uploaded: 13th Feb 2015, 118.6 KB.
3,122 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
- Mod still not working? Make sure you have script mods enabled
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Updated: 24th Jan 2016 at 6:20 PM by FakeHouses|RealAwesome - fixed forum link
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