Simple Curtains
curtains-simple_01.jpg - width=820 height=620
curtains-simple_tall-1.jpg - width=960 height=740
curtains-simple_tall-2.jpg - width=960 height=740
curtains-simple_medium-1.jpg - width=960 height=740
curtains-simple_medium-2.jpg - width=960 height=740
curtains-simple_short.jpg - width=960 height=740
curtains-simple_counter-1.jpg - width=960 height=740
curtains-simple_counter-2.jpg - width=960 height=740
curtains-simple_cat-1.jpg - width=1270 height=930
curtains-simple_cat-2.jpg - width=1270 height=930
curtains-simple_cat-3.jpg - width=1270 height=930
curtains-simple_cat-4.jpg - width=1270 height=930
cabin-slats_meshupdate20150829_combo-1.jpg - width=960 height=740
cabin-slats_meshupdate20150829_combo-2.jpg - width=960 height=740
I also edited my Cabin Slats Add-Ons so that they can be used in conjunction with these and other curtains (no clipping); screenshots: 1 / 2.

Each version is in a separate package so you can pick and choose which ones you want, however you must keep the Medium Tied-Back package since it contains all the textures and strings (the other versions all reference that one).
Sizes:
- Tall ‒ fits a full-length window on a short wall
- Medium ‒ floor-length curtain for regular windows on a short wall (e.g. Octopane, Double Hung ..)
- Short ‒ window-length curtain for regular windows (e.g. Octopane, Double Hung ..)
- Counter-Height ‒ for windows that go over counters (e.g. Box of Light or these)
Straight and tied-back versions are always in the same thumbnail so one can switch between them with the in-game design tool; the swatches are sorted so that the straight ones come first. Available for 100§/110§/120§/135§ in twelve solid colours each.
Most of the windows on the screenshots are Maxis, the rest are by myself.
Polygon Counts:
Tall Straight ‒ Low Poly: 102V/80F, Shadow: 52V/56F
Tall Tied-Back ‒ High Poly: 400V/440F, Shadow: 184V/256F
Tall Tied-Back ‒ Low Poly: 176V/148F, Shadow: 90V/110F
Medium Straight ‒ High Poly: 276V/280F, Shadow: 124V/156F
Medium Straight ‒ Low Poly: 108V/84F, Shadow: 58V/62F
Medium Tied-Back ‒ High Poly: 400V/440F, Shadow: 184V/256F
Medium Tied-Back ‒ Low Poly: 172V/148F, Shadow: 88V/110F
Short Straight ‒ High Poly: 276V/280F, Shadow: 124V/156F
Short Straight ‒ Low Poly: 112V/88F, Shadow: 56V/60F
Short Tied-Back ‒ High Poly: 400V/440F, Shadow: 184V/256F
Short Tied-Back ‒ Low Poly: 170V/148F, Shadow: 92V/115F
Counter-Height Straight ‒ High Poly: 276V/280F, Shadow: 124V/156F
Counter-Height Straight ‒ Low Poly: 116V/92F, Shadow: 58V/62F
Counter-Height Tied-Back ‒ High Poly: 400V/440F, Shadow: 184V/256F
Counter-Height Tied-Back ‒ Low Poly: 168V/144F, Shadow: 86V/108F
blender, Photoshop/Paint.net, TSRW/Milkshape, s4pe.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_simple-curtains.zip
Download
Uploaded: 29th Aug 2015, 356.0 KB.
36,524 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
Loading comments, please wait...
Uploaded: 29th Aug 2015 at 3:37 AM
Updated: 29th Aug 2015 at 5:11 PM
-
18 "Garbo Hanging" Curtain Stand-Alone Recolors
by SaudadeSims updated 18th Dec 2014 at 1:47am
5 12.3k 59
-
Steve7859 Curtain Recolors in 6 Bright Plain Colors
by Stephen7859 11th Jan 2015 at 8:08pm
9 14.5k 73
-
by plasticbox updated 7th Mar 2015 at 3:21am
21 29.3k 158
-
by Elias943 13th May 2015 at 8:41pm
17 19.3k 103
-
cheekyllama Daisy Garden Kitchen Curtains
by Chicklet45368 24th May 2023 at 12:21pm
+1 packs
Parenthood
-
by Veggpryd67 11th Jan 2024 at 6:21pm
2 1.6k 8
-
by Xetto 4th Sep 2024 at 6:15pm
3 2.4k 8
-
Backdoor Lane 23 [NL+OfB] -- Mini Townhouse
by plasticbox updated 1st Apr 2007 at 12:20pm
Cost: 56.414§ Lot Size: 1x3 Households: 1 Played: No Furnished: Yes Nightlife and OfB required. more...
+2 packs
Nightlife
Open for Business
-
by plasticbox 7th Oct 2015 at 10:53pm
This is a low fence at half the size of the Maxis “Low Stone Wall”. more...
12 57.6k 197
-
Backdoor Lane 45 -- 1x2 City Starter
by plasticbox updated 25th Apr 2008 at 11:12pm
Requires NL+OfB+Seasons. more...
+3 packs
Nightlife
Open for Business
Seasons
-
Wee Barnoid #25 (under 20.000§) – No CC
by plasticbox 22nd Mar 2010 at 6:33pm
This is a small two-story house with fireplace and a covered porch on the yard side. more...
18 28.1k 20
-
by plasticbox updated 24th Jan 2016 at 2:47pm
A new kind of craftable that sims can make in-game: buy a blob of clay, mold it for a while, more...
62 79.1k 333
-
by plasticbox 3rd Apr 2015 at 3:16pm
This is the umbrella from the Maxis “My Yard or Yours” umbrella table without the table, which I find much more...
9 15.5k 81
-
Newbie Road 86 [NL] - Starter House
by plasticbox 9th Jul 2006 at 10:00pm
Title: Newbie Road 86 [NL] - Starter House Category: Lots & Housing > Residential > Starter Houses Cost: 19.964 more...
+1 packs
Nightlife
-
Newbie Road 129 -- Under 35.000
by plasticbox 9th Jul 2008 at 3:23pm
Requires NL and OfB. more...
+2 packs
Nightlife
Open for Business
-
by plasticbox updated 16th Dec 2014 at 11:00pm
This makes it so that a boatload of small clutter, decorations, sculptures and plants is now placeable on shelves and more...
-
by plasticbox 3rd May 2015 at 2:42am
A single and double bed frame re-meshed from the Maxis Double/Single Mission beds. more...
13 39.1k 135
About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.