The Sims 2 Critters

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# TS2 Critters: skunk and penguin from The Sims 2

Version 1.4, 2026-10-12.

# Short description

The skunk from The Sims 2 Pets and the penguin from The Sims 2 Seasons roam your neighborhood, with their original
TS2 models, animations and behaviours.

# Full description

The skunk from The Sims 2 Pets and the penguin from The Sims 2 Seasons come to The Sims 3. They roam the neighborhood
like the TS3 raccoon and deer, with their original TS2 models, textures and animations.

## The skunk

- It comes out at night, from 8 PM to 5 AM, up to two in the neighborhood. It visits residential lots only and
prefers lots with trash.
- It knocks over outdoor trash cans and eats from trash piles.
- **Pet**: usually the skunk gets scared and sprays, with the original TS2 effect. The Sim stays smelly and gets the
"Sprayed by a Skunk" moodlet. Only one time in twenty does it let itself be petted: "Petted a Skunk!" moodlet
(+40 for 12 hours). A werewolf succeeds much more often.
- **Follow**: the skunk gets annoyed and sooner or later sprays. **Chase Off**: the skunk runs away.
- **Watch**, as with TS3 minor pets.
- With Pets: grown dogs and cats chase it, also on their own, and they can get sprayed too.

## The penguin (needs Seasons)

- It comes out in winter, during the day, from 8 AM to 6 PM, up to two in the neighborhood. It can also show up after
a Sim goes fishing in winter.
- On snow it slides on its belly. It dances, flaps its wings, talks to snowmen and scarecrows, eats fish it finds on
the ground and asks fishing Sims for a fish. It has its TS2 facial expressions.
- **Pet** ("Penguin Cuddles" moodlet), **Shoo**, **Watch**.

## For everyone

- Adults, elders, teens and children. Children have their own TS2 animations.
- Sims interact with the creatures autonomously too.
- The creatures stay in your save, like raccoons and deer.
- Text in English, Italian, Russian and Spanish (Spain and Mexico).

## Requirements

- The Sims 3 with a Mods folder set up for script mods (`Resource.cfg` and `Mods\Packages`).
- Penguin: Seasons. Dogs and cats chasing the skunk: Pets. The skunk works without them.
- Tested only in the author's own game, with these expansions installed.

## Installation

Copy the `TS2Critters` folder (three `.package` files) into `Documents\Electronic Arts\The Sims 3\Mods\Packages`.
To uninstall, delete that folder.

## Cheats

Type `ts2crittersdebug on` in the cheat console (Ctrl+Shift+C) to turn on the mod's debug mode. "DEBUG: ..." menus
then show on the terrain and on the creatures, for example to spawn a creature where you click or to put snow on the
ground, and the mod writes log lines to `Documents\Electronic Arts\The Sims 3`. `ts2crittersdebug off` turns it off,
and `ts2crittersdebug` alone switches it. Debug mode is off every time the game starts, and `testingcheatsenabled`
does not turn it on. With debug mode off, the mod writes a file only when a script error happens, and shows a notice in game.

## Changes

- 1.4 (2026-10-12): Spanish translations for Spain and Mexico by Jon. The skunk and the penguin walk in step with
NRaas Relativity at any clock speed (they froze and slid out of step). Thanks to Afiz for the report.
- 1.3 (2026-10-11): the skunk and the penguin are no longer in Buy mode and have a proper name in every language;
new moodlet icons by murkoose, in the size of The Sims 3 moodlets. Thanks to murkoose for the report.
- 1.2 (2026-10-11): Russian translation by murkoose.
- 1.1 (2026-10-01): the debug menus and log files have their own cheat, `ts2crittersdebug on`, and no longer show
with `testingcheatsenabled true`.
- 1.0 (2026-09-30): first release.

## Credits

Models, textures, animations and effects: Maxis / Electronic Arts, The Sims 2. Converted for The Sims 3 with custom
tools. Free, unofficial mod.

Russian translation and moodlet icons: murkoose (penguin icon from The Sims 4, Maxis / Electronic Arts).

Spanish translations: Jon.
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