Espresso and Coffee Makers not on counters only [UPDATED 2026-08-08]

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Overall update and fixes for all EPs and Ultimate Collection (probably Legacy as well, I have no way to test that).

All coffee machines + hot chocolate are now included with the same modification.
The Expresso Maker has an addeed check for OFB expansion, so the mod can be used in base game and NL as well, or in any combination of EPs without OfB, no need for a different mod.
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Finallly, I've managed to sort out a version which I find satisfying enough.

This is a global mod which affects all the Espresso and Coffee Makers in game, except for custom ones (with their own GUID).

You may now place these appliances on tables and end tables as well. Please note that the "making coffee" animation is complex and it may look weird at some angles of view, mostly because of the different height of surfaces, and the inevitable disalignment between sims animation path and object vertical placement.
I've included some screenshots in which you may take a look at the way this disalignement appears.

This mod retains, though, the normal counter placement as well, so in any case you can also test it by yourself in game, and then simply move the coffeemaker back to the counter, if you don't like the animation disalignement.

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Packages description
  • marhis-coffeemachines-notonlycounter.zip -----> Separated packages you can mix and match, Coffee from base game, Free Time, Kitchen&Bathroom SP, Seasons (hot choc).
  • marhis-coffeemachines-notonlycounters-ALL.zip ----> All the coffee (and hot chocolate) appliances in a single package for convenience.
  • marhis-coffeemachines-noautonomy.zip ----> No autonomy add-on for Make and Serve coffee for all the coffee (and hot choc) appliances.

Known conflicts
The Espresso Maker mod conflicts with Squinge's No Autonomous Espresso hack. As because I'm an addicted fan of this obsession saver, I've made an add-on with non-autonomy addeed. It handles the issue in a different way than Squinge's, but it works anyway.

Notice: the no-autonomy is only for make and serve coffee; the take coffee action remains autonomous (useful for Headmasters :P).

The Coffee Maker doesn't conflict with the corresponding No Autonomous Coffee by Squinge, so it can be used safely at its side without additional modifications.


NOTA BENE: You need to sell and rebuy espresso/coffee makers already present in game, for it to work.

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