Mega Sans Loveseat
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mega-sans_02.jpg - width=1180 height=940
mega-sans_03.jpg - width=1180 height=940
mega-sans_04.jpg - width=1180 height=940
mega-sans_05.jpg - width=1180 height=940
mega-sans_06.jpg - width=1180 height=940
mega-sans_front.jpg - width=1180 height=940
mega-sans_back.jpg - width=1180 height=940
mega-sans_cat.jpg - width=1210 height=465

This is remapped to the sofa texture, all textures referenced from that, tuning and rig and so on is referenced to the loveseat. The screenshots show the mid-poly mesh because I forgot to change back my game settings.
All colour options of the Maxis one are included, to be found in Loveseats for 190§.
Polygon Counts:
High Poly: 421V/280F
Mid Poly: 386V/239F
Low Poly: 288V/160F
Sun Shadow: 108V/126F
blender, s4pe, TSRW/Milkshape.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_loveseat-mega-sans.zip
Download
Uploaded: 6th May 2015, 25.8 KB.
6,434 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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Uploaded: 6th May 2015 at 9:52 PM
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.