Henrix – 2BR 1BA, no CC
Henrix_Ext01.jpg - width=1078 height=732
Henrix_Ext02.jpg - width=1082 height=759
Henrix_Ext03.jpg - width=1156 height=732
Henrix_Ext03_LT.jpg - width=1156 height=732
Henrix_Overview.jpg - width=1064 height=755
Henrix_TopDown.jpg - width=1057 height=800
Base game content only.
Note that I have a lighting mod installed (this one) so the shadows are much more pronounced on my screenshots than they’d be in an out-of-the-box game – this is why I've photoshopped one of the screenshots (backside), the other ones are unmodified.
13.440 furnished
10.594 unfurnished
Lot Size: 15x20
Lot Price: 13.440 / 10.594
Henrix.zip
Download
Uploaded: 27th Aug 2014, 1.20 MB.
1,936 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file.
2. Select the .sims3pack file you got from extracting.
3. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
5. Load the game's Launcher, and click on the Downloads tab. Select the house icon, find the lot in the list, and tick the box next to it. Then press the Install button below the list.
6. Wait for the installer to load, and it will install the lot to the game. You will get a message letting you know when it's done.
7. Run the game, and find your lot in Edit Town, in the premade lots bin.
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
Need more help?
If you need more info, see Game Help:Installing TS3 Packswiki for a full, detailed step-by-step guide!
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.