Memory Commander
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Memory Commander also enables to monitor technical tokens of the house, family or neighbor, and delete any of them. This is useful for verifying that new mods add tokens, such as special skill gain or NPC association, at the correct times and rate. The first four properties and the total count are shown. All properties will be displayed when a data token is selected for possible deletion. All tokens of a particular kind can be removed if desired.
If custom content memories created by Gummilutt have been installed, they will be listed in a menu, as an alternative to this creator's photo album.
House inventory contains food from fridges and items currently being bought on business lots. It is not visible in apartments.
Under "Miscellaneous," it is possible to set a sim's favorite food, see foods he has cooked, edit familiar NPCs associated with the lot, set hobby club memberships, quickly edit outing groups and adjust Badge-like skills. Most skills range between 0 and 1000; input the maximum value to access a higher range, cancel to set the skill to none. There is also an option for placing an object into the memory owner's inventory. Items can be taken out under the Tokens menu. Both give the choice to copy the object. This is useful on lots where inventory is not accessible or for checking what neighbors have.
New memories are direct entries without associated effects, such as crying. Normally unique memories, or ones with preconditions can be added as many times as desired.
To add a memory with a "subject," one must be selected first. Any subject can be set on any memory, including inanimate objects from the lot and special NPCs (it does not involve creation of the NPC and thus is safe). Memories from the Self category can have a different subject set to them after they are added.
Memories from mods are available under a submenu "Additional..." if they exist in any neighbor's inventory already (requires Pets or later EP). There will be a CPU usage spike when the Commander is bought and all memories are searched.
The Reset Memory menu includes an experimental function for copying memory from one neighbor to another (from the owner to the subject).
Under "Mass Cleanup..." certain categories of memory tokens can be removed from all residents of the neighborhood. Invalid food are references to modded food objects that have since been uninstalled. Food plates containing invalid food will be deleted from inventories, except those on apartment lots.
A few non-memory features are available: Relationship UI flags, analysis of the attraction score between two neighbors. A lifetime want can be selected via automatic looping through all wants.
Buy from Electronics -> All or in debug mode: Spawn...\Memory Manager
Lot Operations is an optional controller object that can change the outfit of visitors or NPC roles to any standard work clothes, and have them remember this outfit when they return to this lot. Outfit selection is through Memory Commander under Miscellaneous. This allows to customize NPC clothes per lot. Setting an outfit not available for this age group will have the effect of forcing them into casual.
Swedish translation was created by Gummilutt.
Game version: At least Open for Business and later.
Some features require Pets or later.
- Improved performance of the menu by reducing iterations and object creation.
- New option to match subject's Nid to GUID in premade subhood memories.
- Added more vacation skills to Badges.
- Badge tokens are no longer checked on every invocation of the menu.
- Added vacation mementos, only to be given.
- Dance skill can now be decreased and set to the maximum value of ten.
- Showing contents of food dishes is now behind a flag for performance.
- Only standard food dishes will have their contents listed in house inventory.
- When foods eaten or cooked don't exist, show a disabled menu.
- Any GUIDs in memory tokens will be recognized.
- Gummilutt's memories now appear with less delay.
- Renamed unclear menu items related to aunt and a couple others with typos.
- Shortened the menus for adding new to make clicking on subcategories easier.
| Filename | Type | Size |
|---|---|---|
| Memory_Commander.zip | zip | |
| Lot_Operations.package | package | 6644 |
| Lot_Operations.txt | txt | 495 |
| Memory_Commander.package | package | 125941 |
| Memory_Commander.txt | txt | 3950 |
| Memory_Commander_Disable_Corys_Group_Talk.package | package | 311 |
| Memory_Commander_Disable_Corys_Group_Talk.txt | txt | 211 |
|
Memory_Commander.zip
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Uploaded: 24th Aug 2026, 71.5 KB.
6,311 downloads.
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| For a detailed look at individual files, see the Information tab. | ||||||||
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Packs Needed
| Base Game | |
|---|---|
![]() | Sims 2 |
| Expansion Pack | |
|---|---|
![]() | Open for Business |
![]() | Free Time |
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Memory Commander


