Mostly obsolete: Flowerbox Fixes / Overrides
flowerboxfixes_00.jpg - width=960 height=720
flowerboxfixes_03.jpg - width=960 height=720
flowerboxfixes_02.jpg - width=960 height=720
flowerboxfixes_fix01.jpg - width=1250 height=1040
flowerboxfixes_fix02.jpg - width=1250 height=720
Update 2015-03-26: The meshes are fixed in 1.5.139.1020 so the bustedness fixes are now obsolete. The other one is still useful for placing the flowerboxes all the way down on the ground; the overrides also still make sense for those who like the edited colours better.
Update 2014-12-16: One package updated for 1.3.18.1010, zip reuploaded. I think that was only a cosmetic change in the code but you never know. (With the bb.moveobjects cheat one could place these a little bit more freely now but still not on/near the floor, which is why in this case the placement edit is still useful)
1. Footprint edits (placement.package)
Both the "Neighbourly Windowbox" and the "Windowbox of Superiority" can now be placed horizontally next to each other (they will clip into one another but that is hardly visible) and vertically anywhere (like e.g. on the floor in front of full-height windows, or above roofs). This is done by changing the ftpt reference to that of the base game wall vent.
Note that when saving a lot to the library and putting it back in, the boxes that don't comply with default placement will currently be cleaned up for people who don't have this mod (i.e. for builders, this goes on the "required CC" list when uploading stuff made with it).
2. Bustedness fixes (superiority_fixes.package)
Two of the "Superiority" boxes had no texture for the box (the green is actually some random part of the flower texture minus its alpha), the other three did very strange things with their flower mesh (like losing half of it).
One more weirdness I haven't figured out how to fix is that when zooming far out, the boxes of the yellow and red flowers become very dark at some point -- doesn't look very odd by itself but when the box is next to one of the other ones, it's of course noticeable.
3. Texture overrides (superiority_overrides.package)
For all colours of the "Superiority" flowers -- no dramatic changes, just more agreeable shades of colour (yellow and white are now actually distinguishable too).
The packages are independent from each other, you can use all of them or just one or two.
s4pe, Notepad++.
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pbox_flowerboxfixes.zip
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Uploaded: 10th Mar 2015, 535.3 KB.
8,361 downloads.
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.
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Mostly obsolete: Flowerbox Fixes / Overrides