Country Kitchen
countrykitchen_side-04.jpg - width=1420 height=1100
countrykitchen_side-03.jpg - width=1420 height=1100
countrykitchen_side-07.jpg - width=1420 height=1100
countrykitchen_side-08.jpg - width=1420 height=1100
countrykitchen_side-01.jpg - width=1420 height=1100
countrykitchen_side-02.jpg - width=1420 height=1100
countrykitchen_side-05.jpg - width=1420 height=1100
countrykitchen_side-06.jpg - width=1420 height=1100
countrykitchen_counters+cabinets_parts.jpg - width=1380 height=1040
countrykitchen_counters_colourvariants.jpg - width=1380 height=1040
countrykitchen_cabinets_colourvariants.jpg - width=1380 height=1040
countrykitchen_counters_back.jpg - width=1340 height=1000
countrykitchen_counters_diswasher-front.jpg - width=1340 height=1000
countrykitchen_counters_diswasher-back.jpg - width=1340 height=1000
countrykitchen_counters_diswasher-default.jpg - width=1340 height=1000
countrykitchen_counters+cabinets_parts02.jpg - width=1420 height=1020
countrykitchen_counters+cabinets_cat.jpg - width=1585 height=930
countrykitchen_cabinets-no-drop_cat.jpg - width=1585 height=465
These are matching the Maxis “Home is Where the Hutch is” dining hutch, and other objects derived from that such as this cupboard/fridge, this armoire and this sideboard.
A fridge for this kitchen (as a fitted cupboard, like the tall cabinet) is uploaded here.

- Left and right end cabinets are the same width as the straight version, so they can be used alternatingly for more variety
- No backsplash on the counters (wall-bound and free-standing models are identical)
- The left-end (open shelf) and tall cabinets have custom slots so one can put stuff in those
- The straight counters also have custom slots ‒ I moved the dishwasher slot a little further back because the counters are a little less deep than the Maxis ones, which means the Maxis dishwasher (and any custom ones that are the same size) will stick out at the back. It does not clip through the wall though, see screenshots (the “default” screenshot shows the unchanged original rig).
- All of the other slots/rigs are referenced from Maxis counters/cabinets, so they will update automatically and you can also use overrides such as this one (corner appliance placement)
The counters cost 185§, the cabinets 125§. Found in Counters/Cabinets. Note that the No-Drop version is just an add-on; you need the actual cabinets as well for it to work. Textures are all referenced from the abovementioned dining hutch, including the three hidden colour options.
Note that these are quite a bit more detailed than similar base game objects (mostly due to the handles), so the high poly versions in particular have a higher poly count than usual.
Polygon Counts:
Counter, straight ‒ Low Poly: 203V/100F
Counter, straight ‒ High Poly Sun Shadow: 224V/342F
Counter, straight ‒ Low Poly Sun Shadow: 60V/78F
Counter, left end ‒ High Poly: 582V/314F
Counter, left end ‒ Low Poly: 182V/90F
Counter, left end ‒ High Poly Sun Shadow: 210V/318F
Counter, left end ‒ Low Poly Sun Shadow: 62V/82F
Counter, right end ‒ High Poly: 582V/314F
Counter, right end ‒ Low Poly: 182V/90F
Counter, right end ‒ High Poly Sun Shadow: 210V/318F
Counter, right end ‒ Low Poly Sun Shadow: 62V/82F
Counter, outer corner ‒ High Poly: 717V/342F
Counter, outer corner ‒ Low Poly: 195V/102F
Counter, outer corner ‒ High Poly Sun Shadow: 230V/352F
Counter, outer corner ‒ Low Poly Sun Shadow: 66V/88F
Counter, inner corner ‒ High Poly: 304V/146F
Counter, inner corner ‒ Low Poly: 155V/80F
Counter, inner corner ‒ High Poly Sun Shadow: 121V/164F
Counter, inner corner ‒ Low Poly Sun Shadow: 85V/112F
Cabinet, straight ‒ High Poly: 330V/242F
Cabinet, straight ‒ Low Poly: 289V/126F
Cabinet, straight ‒ Sun Shadow: 116V/188F
Cabinet, tall (cupboard) ‒ High Poly: 1.439V/1.072F
Cabinet, tall (cupboard) ‒ Low Poly: 959V/680F
Cabinet, tall (cupboard) ‒ Sun Shadow: 448V/686F
Cabinet, short ‒ High Poly: 360V/250F
Cabinet, short ‒ Low Poly: 312V/134F
Cabinet, short ‒ Sun Shadow: 117V/189F
Cabinet, outer corner ‒ High Poly: 542V/320F
Cabinet, outer corner ‒ Low Poly: 366V/187F
Cabinet, outer corner ‒ Sun Shadow: 126V/210F
Cabinet, inner corner ‒ High Poly: 756V/388F
Cabinet, inner corner ‒ Low Poly: 647V/316F
Cabinet, inner corner ‒ Sun Shadow: 74V/120F
Cabinet, left end (open shelf) ‒ High Poly: 210V/100F
Cabinet, left end (open shelf) ‒ Low Poly: 210V/100F
Cabinet, left end (open shelf) ‒ Sun Shadow: 26V/42F
Cabinet, right end (glass doors) ‒ High Poly: 573V/402F
Cabinet, right end (glass doors) ‒ Low Poly: 421V/269F
Cabinet, right end (glass doors) ‒ Sun Shadow: 116V/188F
blender, TSRW/Milkshape, s4pe, HexEdit.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_countrykitchen.zip
Download
Uploaded: 16th Feb 2016, 346.7 KB.
51,827 downloads.
|
||||||||
For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
Loading comments, please wait...
Uploaded: 16th Nov 2015 at 7:24 PM
Updated: 22nd Feb 2016 at 1:56 PM
#vintage, #country, #themevintage, #country kitchen, #counter, #cabinet, #kitchen
Country Armoire
Country Sideboard
Fitted Country Kitchen Cupboard (Fridge)
-
by plasticbox updated 31st Jan 2016 at 11:01am
17 37.9k 171
-
by Snowhaze 29th Dec 2017 at 10:39pm
28 44.3k 200
-
by Lulu The Cute Sim updated 28th Dec 2021 at 10:58pm
2 9.1k 29
-
by Menaceman44 28th Jun 2022 at 11:02pm
3 6k 22
-
by Menaceman44 updated 21st Jul 2022 at 11:46pm
4 7.6k 29
-
by Menaceman44 updated 21st Jul 2022 at 11:46pm
2 7.3k 27
-
by Aeshma7 updated 2nd Jan 2025 at 12:20pm
2 2.6k 6
-
Newbie Road 104a - Base Game Starter
by plasticbox updated 11th Apr 2008 at 2:00am
No EPs required. more...
7 16.8k 19
-
by plasticbox 5th Aug 2015 at 7:14pm
Similarly to No Free Books , this makes it so that when sims buy a toybox they get a toybox. more...
4 14.3k 86
-
Backdoor Lane 34 -- City Starter
by plasticbox 7th Jun 2007 at 2:27am
Nightlife and OfB required. more...
+2 packs
Nightlife
Open for Business
-
Newbie Road 134 -- Base Game Starter, no CC
by plasticbox updated 20th Jul 2008 at 9:24pm
No EPs required. No custom content. more...
18 39.6k 37
-
Catalogue text fix for two arches
by plasticbox 21st Feb 2015 at 4:20pm
Catalogue text fix for the Keystone-Style and Prairie Post and Lintel Knockoff arches, which had their names and descriptions swapped. more...
-
Small “Industrial” Coffee Table
by plasticbox 14th Apr 2015 at 10:16pm
A small coffee table that matches the two-tile “Industrial” Coffee Table (Maxis, Base Game). more...
6 11.1k 71
-
Newbie Road 34 [NL] - Starter House
by plasticbox 19th Dec 2005 at 7:11pm
Title: Newbie Road 34 [NL] Category: Lots & Housing > Residential > Starter Homes Cost: 19.999 Lot size: 2x3 more...
+1 packs
Nightlife
-
Custom Drink Interactions (Update 23rd April 2025)
by TheFoodGroup updated 23rd Apr 2025 at 9:43am
Adds a script and custom interactions required for Custom Drinks more...
299 1.1m 1k
-
The "Blue Star" Residence (House of Fail November 2008)
by plasticbox 17th Nov 2008 at 10:47pm
Requires NL, OfB, Pets and Seasons. No custom content. more...
+4 packs
Nightlife
Open for Business
Pets
Seasons
-
by plasticbox 21st Apr 2015 at 12:07am
The Maxis “Octopane” window sitting in the middle of two tiles (like its cousin with the built-in shutters, just without more...
4 17.8k 88
About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.