Magic Mediums: Summon Ghosts as a Spellcaster! (Realm of Magic)

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UPDATE: November 19, 2025
REQUIERS XML INJECTOR!
This mod is no longer an override!

Description:
My second spellcaster mod, and the second mod that i feel is way overdue. I guess nobody wanted to sit down and make it, or everyone was content with using MCC to summon ghosts, or something. I for one, wanted some more medium perks for spellcasters because al they get in vanilla is a skill learning boost. It's useful but underwhelming, and doesn't impact the game once they're max leveled.

So I finally cracked down and made the mod. There are 2 flavors of this mod, and they are both overrides. you can't use them both, so you gotta pick one.

Magic Mediums:

Spellcasters who are level 5 in the medium skill can summon their ghost friends (or enemies) at the seance table. You can't summon ghosts you have no relationship with, and if you aren't strong enough acquaintances, they won't show up either. The interaction is called "Invite a Ghost," and it's in the magic tab of the seance table. Instead of losing energy, spellcasters will build charge and gain a little bit of exp after summoning. Spellcasters without any bloodline traits will build charge faster, and will become overcharged after the seance is complete. Sims who are overcharged, or dangerously overcharged cannot summon their ghost friends and will need to wait until they discharge.



Super Mediums:

"Invite a Ghost" is now an interaction that anyone can access, and it exists outside of the Magic pie menu. It drains energy instead of spellcaster charge, and blocks sims who are uncomfortable or stressed from using it. The "super" variant also doesn't award spellcaster exp.

Both of these versions work on the seance table, and the seance circle, so you can summon ghosts while on the go.



Have fun!
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