Lux Chair

luxchair_01.jpg - width=1360 height=1040

luxchair_colours-01.jpg - width=1360 height=1040

luxchair_colours-02.jpg - width=1360 height=1040

luxchair_colours-03.jpg - width=1360 height=1040

luxchair_with-other-chairs.jpg - width=1360 height=1040

luxchair_in-game.jpg - width=1820 height=1360

luxchair_cat.jpg - width=1700 height=465

Available in Comfort > Chairs for 100§, all textures are referenced from the living chair. Tuning is that of the “Barely Cushy” dining chair (the blue/dark brown one on the comparison picture).
Polygon Counts:
High Poly: 272V/272F
Mid Poly: 203V/172F
Low Poly: 170V/128F
High/Mid Poly Sun Shadow: 85V/152F
Low Poly Sun Shadow: 64V/110F
blender, TSWR/Milkshape, s4pe.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
pbox_chair-lux.zip
Download
Uploaded: 5th Sep 2015, 22.3 KB.
9,110 downloads.
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For a detailed look at individual files, see the Information tab. |
Install Instructions
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
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About Me
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.